Player Matchup

Cthulhu
Cthulhu
Braisgarrido12
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,178 Elo+
Party 1
Ra
Ra
edu1324_16
Ra
Level 15
God Stats
0W - 6L
1,238 SR
Queue Stats
1W - 19L
997 Elo+
Party 1
Raijin
Raijin
ghost_aida03
Raijin
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 1
Team Averages
Level 14
1,413 SR
1,225 Elo+

VS

Team Averages
Level 47
1,464 SR
1,344 Elo+
Zeus
Zeus
CE FrogzZ
Zeus
Level 41
God Stats
24W - 34L
1,392 SR
Queue Stats
46W - 74L
1,300 Elo+
Solo
Izanami
Izanami
MDP0014
Izanami
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,233 Elo+
Solo
Scylla
Scylla
saucy_sukkulent
Scylla
Level 31
God Stats
3W - 4L
1,500 SR
Queue Stats
119W - 77L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
6,651
605
3,783
11,717
6,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
3 / 7 / 2
7,654
696
5,293
10,763
3,605
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Raijin
9
0 / 7 / 2
6,569
597
2,279
8,842
2,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
5 / 4 / 4
8,380
762
11,648
6,998
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MDP0014
Izanami
12
7 / 1 / 9
9,253
841
10,679
7,948
2,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 0 / 8
9,008
819
5,512
5,398
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
17
17
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Zeus
5
4
4
1.75
W
Izanami
MDP0014
Izanami
7
1
9
11.5
L
3
7
2
0.57
L
Raijin
0
7
2
0.14
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,355
Damage
27,839
31,322
Taken
20,344
13,291
Mitigated
6,724
3,224
Healing
3,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,783
371
70
0
11,717
6,918
0
5,031
6,249
9,848
0
W
Zeus
11,648
1,604
0
742
6,998
2,431
92
5,027
1,971
29,207
0
W
Izanami
MDP0014
Izanami
10,679
7,106
747
1,907
7,948
2,624
1,712
3,514
4,434
0
24,175
L
5,293
1,042
765
2,187
10,763
3,605
0
6,282
4,105
20,653
0
L
Raijin
2,279
598
0
202
8,842
2,768
0
4,652
3,808
14,966
0
W
5,512
324
0
500
5,398
1,669
580
2,814
2,584
27,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,874
Gold Earned
26,641
73
Minions Killed
121
0
Camps Cleared
0
420,886
Distance Traveled
553,234
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,651
605
18
2
0
145,069
0
W
Zeus
8,380
762
35
3
0
172,034
0
W
Izanami
9,253
841
34
3
0
185,703
0
L
Ra
7,654
696
31
3
0
139,663
0
L
Raijin
6,569
597
24
2
0
136,154
0
W
Scylla
9,008
819
52
5
0
195,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role