Player Matchup

Izanami
Izanami
Gold III
AnjhelHera
Izanami
Gold III
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 55L
1,859 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,500 SR
1,859 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,642 SR
1,809 MMR
Anhur
Anhur
Platinum III
ElarepaEdulC
Anhur
Platinum III
Level 129
God Stats
11W - 12L
1,642 SR
Queue Stats
39W - 42L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnjhelHera
Izanami
20
2 / 1 / 0
12,600
840
10,394
13,721
6,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
He BoAh Muzen CabLokiBakasuraKali

VS

Bans
PoseidonGilgameshUllrSkadiSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 0
11,469
765
9,952
14,057
12,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
AnjhelHera
Izanami
2
1
0
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,394
Damage
9,952
13,721
Taken
14,057
6,916
Mitigated
12,026
1,730
Healing
697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AnjhelHera
Izanami
10,394
6,566
0
1,730
13,721
6,916
3,371
0
13,721
2,266
93,086
L
9,952
6,152
0
697
14,057
12,026
553
568
13,489
0
85,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,600
Gold Earned
11,469
179
Minions Killed
167
0
Camps Cleared
0
256,884
Distance Traveled
247,642
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,600
840
179
12
0
256,884
2
L
Anhur
11,469
765
167
11
0
247,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role