Player Matchup

Vamana
Vamana
GatorLikeDat
Vamana
Level 124
God Stats
26W - 19L
1,426 SR
Queue Stats
783W - 763L
1,426 Elo+
Solo
Ratatoskr
Ratatoskr
Oni Blessin
Ratatoskr
Level 143
God Stats
3W - 2L
1,648 SR
Queue Stats
90W - 101L
1,512 Elo+
Party 2
Xing Tian
Xing Tian
RedShirt Tino
Xing Tian
Level 116
God Stats
3W - 0L
1,679 SR
Queue Stats
31W - 29L
1,328 Elo+
Solo
Scylla
Scylla
Snatch Op
Scylla
Level 142
God Stats
5W - 1L
1,766 SR
Queue Stats
51W - 38L
1,574 Elo+
Party 2
Anhur
Anhur
Whitewhale2377
Anhur
Level 84
God Stats
2W - 3L
1,499 SR
Queue Stats
213W - 202L
1,376 Elo+
Solo
Team Averages
Level 122
1,604 SR
1,443 Elo+

VS

Team Averages
Level 103
1,395 SR
1,397 Elo+
Pele
Pele
Nishuhh
Pele
Level 63
God Stats
56W - 51L
1,519 SR
Queue Stats
248W - 297L
1,385 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Ranger_Bella2948
Ah Muzen Cab
Level 119
God Stats
9W - 22L
1,328 SR
Queue Stats
155W - 187L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
Ranger_Hauk
Cthulhu
Level 126
God Stats
4W - 2L
1,666 SR
Queue Stats
260W - 323L
1,401 Elo+
Party 1
Hercules
Hercules
TLOG_Das
Hercules
Level 65
God Stats
0W - 5L
1,106 SR
Queue Stats
304W - 349L
1,386 Elo+
Party 3
Kukulkan
Kukulkan
shiftomega
Kukulkan
Level 144
God Stats
2W - 6L
1,355 SR
Queue Stats
63W - 72L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
5 / 1 / 3
17,283
617
14,187
22,128
20,349
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
Oni Blessin
Ratatoskr
20
5 / 4 / 11
15,085
539
11,709
19,666
15,926
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
RedShirt Tino
Xing Tian
19
3 / 1 / 15
14,369
513
10,850
22,538
27,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Snatch Op
Scylla
20
13 / 0 / 5
16,582
592
24,453
17,238
6,690
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 4 / 9
14,715
526
19,428
22,338
8,797
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Nishuhh
Pele
17
2 / 8 / 1
11,054
395
9,605
20,595
6,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
Ranger_Bella2948
Ah Muzen Cab
18
1 / 5 / 1
10,519
376
7,878
18,154
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Ranger_Hauk
Cthulhu
17
4 / 3 / 3
11,074
396
11,427
26,851
18,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hercules
TLOG_Das
Hercules
20
1 / 4 / 2
12,777
456
9,875
20,927
15,991
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
shiftomega
Kukulkan
17
2 / 10 / 3
11,915
426
12,540
18,688
7,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
30
Kills
10
10
Deaths
30
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
5
1
3
6.5
L
Pele
Nishuhh
Pele
2
8
1
0.31
W
Ratatoskr
Oni Blessin
Ratatoskr
5
4
11
2.63
L
Ah Muzen Cab
Ranger_Bella2948
Ah Muzen Cab
1
5
1
0.3
L
Cthulhu
Ranger_Hauk
Cthulhu
4
3
3
1.83
W
Xing Tian
RedShirt Tino
Xing Tian
3
1
15
10.5
W
Scylla
Snatch Op
Scylla
13
0
5
15.5
L
Hercules
TLOG_Das
Hercules
1
4
2
0.5
W
4
4
9
2.13
L
Kukulkan
shiftomega
Kukulkan
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,627
Damage
51,325
103,908
Taken
105,215
78,995
Mitigated
54,333
43,201
Healing
23,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
14,187
5,649
0
12,241
22,128
20,349
2,028
3,129
18,999
17,713
123,407
L
Pele
Nishuhh
Pele
9,605
1,642
0
1,647
20,595
6,768
0
6,321
14,200
0
81,981
W
Ratatoskr
Oni Blessin
Ratatoskr
11,709
3,655
0
2,932
19,666
15,926
2,120
4,180
15,486
0
115,398
L
Ah Muzen Cab
Ranger_Bella2948
Ah Muzen Cab
7,878
2,955
0
7,494
18,154
5,523
0
5,814
12,264
0
75,833
L
Cthulhu
Ranger_Hauk
Cthulhu
11,427
676
642
7,656
26,851
18,483
0
7,236
19,569
62,773
0
W
Xing Tian
RedShirt Tino
Xing Tian
10,850
255
1,700
4,348
22,538
27,233
719
3,892
18,646
41,394
0
W
Scylla
Snatch Op
Scylla
24,453
1,592
400
9,286
17,238
6,690
2,812
4,119
13,119
147,715
0
L
Hercules
TLOG_Das
Hercules
9,875
3,511
0
4,217
20,927
15,991
375
8,406
12,429
0
85,152
W
19,428
10,780
0
12,294
22,338
8,797
7,322
9,421
12,917
0
113,576
L
Kukulkan
shiftomega
Kukulkan
12,540
998
0
1,845
18,688
7,568
462
9,761
8,505
74,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,034
Gold Earned
57,339
822
Minions Killed
652
0
Camps Cleared
0
2,575,193
Distance Traveled
2,225,942
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
17,283
617
210
8
0
511,982
6
L
Pele
11,054
395
129
5
0
501,585
3
W
Ratatoskr
15,085
539
145
5
0
540,321
3
L
Ah Muzen Cab
10,519
376
117
4
0
440,251
3
L
Cthulhu
11,074
396
82
3
0
446,930
1
W
Xing Tian
14,369
513
56
2
0
551,039
3
W
Scylla
16,582
592
205
7
0
515,459
7
L
Hercules
12,777
456
182
7
0
450,346
1
W
Anhur
14,715
526
206
7
0
456,392
1
L
Kukulkan
11,915
426
142
5
0
386,830
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role