Player Matchup

Da Ji
Da Ji
BlueSteelNuke
Da Ji
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 3L
1,828 Elo+
Party 1
Anhur
Anhur
CrusaderTank
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,752 Elo+
Party 1
Anubis
Anubis
Ddestroyeur95
Anubis
Level 29
God Stats
22W - 15L
1,724 SR
Queue Stats
143W - 143L
1,484 Elo+
Solo
Olorun
Olorun
OrangeHerald
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,802 Elo+
Party 1
Ares
Ares
V1doodlebug
Ares
Level 3
God Stats
3W - 1L
1,819 SR
Queue Stats
8W - 3L
1,828 Elo+
Party 1
Team Averages
Level 9
1,609 SR
1,739 Elo+

VS

Team Averages
Level 23
1,601 SR
1,600 Elo+
Amaterasu
Amaterasu
Chapachah
Amaterasu
Level 25
God Stats
14W - 10L
1,593 SR
Queue Stats
26W - 28L
1,582 Elo+
Party 2
Achilles
Achilles
Dasuve
Achilles
Level 29
God Stats
15W - 18L
1,522 SR
Queue Stats
37W - 39L
1,579 Elo+
Party 2
Scylla
Scylla
Shakolatie
Scylla
Level 17
God Stats
38W - 59L
1,513 SR
Queue Stats
144W - 192L
1,442 Elo+
Solo
Mercury
Mercury
ThatWeirdBandKid
Mercury
Level 17
God Stats
2W - 1L
1,709 SR
Queue Stats
85W - 54L
1,827 Elo+
Solo
Izanami
Izanami
Wayfou
Izanami
Level 25
God Stats
15W - 9L
1,667 SR
Queue Stats
114W - 102L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
8,529
609
7,400
9,333
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 7
8,048
575
8,373
7,304
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
14 / 2 / 2
9,620
687
12,721
9,253
4,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
15
2 / 2 / 5
8,867
633
10,108
10,908
5,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 2 / 7
7,541
539
3,326
7,867
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chapachah
Amaterasu
12
2 / 4 / 1
6,755
483
5,292
12,108
6,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
Dasuve
Achilles
6
0 / 6 / 1
4,945
353
4,005
9,725
3,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Shakolatie
Scylla
9
0 / 10 / 0
5,937
424
2,913
11,015
2,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
5 / 1 / 1
8,988
642
9,118
10,663
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Wayfou
Izanami
11
0 / 6 / 1
6,338
453
3,017
10,116
2,045
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
27
Kills
7
7
Deaths
27
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Amaterasu
Chapachah
Amaterasu
2
4
1
0.63
W
3
0
7
6.5
L
Achilles
Dasuve
Achilles
0
6
1
0.08
W
14
2
2
7.5
W
Olorun
2
2
5
2.25
L
Scylla
Shakolatie
Scylla
0
10
0
0
L
5
1
1
5.5
W
3
2
7
3.25
L
Izanami
Wayfou
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,928
Damage
24,345
44,665
Taken
53,627
21,906
Mitigated
17,736
21,731
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,400
2,509
0
4,382
9,333
3,621
0
464
8,759
0
52,863
L
Amaterasu
Chapachah
Amaterasu
5,292
1,204
0
4,440
12,108
6,154
0
7,575
4,533
0
26,297
W
8,373
3,604
0
3,182
7,304
2,182
2,159
108
6,956
0
47,161
L
Achilles
Dasuve
Achilles
4,005
780
0
2,038
9,725
3,488
0
5,506
4,219
0
8,016
W
12,721
1,460
0
5,189
9,253
4,784
1,040
1,326
7,837
56,841
0
W
Olorun
10,108
4,426
71
7,053
10,908
5,016
2,160
479
9,976
66,040
0
L
Scylla
Shakolatie
Scylla
2,913
939
0
1,782
11,015
2,737
326
6,271
4,744
24,269
0
L
9,118
3,817
0
390
10,663
3,312
0
3,619
7,044
0
63,309
W
3,326
0
0
1,854
7,867
6,303
183
536
7,181
16,430
0
L
Izanami
Wayfou
Izanami
3,017
2,441
0
2,359
10,116
2,045
62
3,184
6,932
0
39,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,605
Gold Earned
32,963
438
Minions Killed
319
0
Camps Cleared
0
1,327,430
Distance Traveled
1,296,492
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,529
609
87
6
0
307,485
3
L
Amaterasu
6,755
483
60
4
0
263,607
0
W
Anhur
8,048
575
98
7
0
269,646
3
L
Achilles
4,945
353
11
1
0
259,601
3
W
Anubis
9,620
687
108
8
0
248,239
6
W
Olorun
8,867
633
125
9
0
238,613
4
L
Scylla
5,937
424
49
4
0
217,727
2
L
Mercury
8,988
642
119
9
0
331,840
4
W
Ares
7,541
539
20
1
0
263,447
5
L
Izanami
6,338
453
80
6
0
223,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role