Player Matchup

Achilles
Achilles
SMSnodgraz
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,634 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WatryAztek
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,665 SR
Queue Stats
10W - 12L
1,510 Elo+
Solo
Nike
Nike
iamthesquid
Nike
Level 28
God Stats
0W - 1L
1,584 SR
Queue Stats
103W - 82L
1,696 Elo+
Solo
Thor
Thor
salvaje2491
Thor
Level 28
God Stats
13W - 15L
1,575 SR
Queue Stats
457W - 483L
1,594 Elo+
Solo
Neith
Neith
transphobe4lyfe
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,897 Elo+
Solo
Team Averages
Level 16
1,565 SR
1,666 Elo+

VS

Team Averages
Level 25
1,546 SR
1,534 Elo+
Zeus
Zeus
AbsoluteZero92
Zeus
Level 29
God Stats
12W - 20L
1,266 SR
Queue Stats
274W - 397L
1,455 Elo+
Party 1
Mercury
Mercury
GhosthDragon
Mercury
Level 17
God Stats
12W - 6L
1,579 SR
Queue Stats
30W - 28L
1,547 Elo+
Solo
Sylvanus
Sylvanus
Matthui
Sylvanus
Level 26
God Stats
17W - 22L
1,592 SR
Queue Stats
402W - 375L
1,611 Elo+
Solo
Chiron
Chiron
SuperToxicAF
Chiron
Level 28
God Stats
7W - 5L
1,747 SR
Queue Stats
395W - 327L
1,648 Elo+
Solo
Ymir
Ymir
rstreich87
Ymir
Level 25
God Stats
66W - 60L
1,547 SR
Queue Stats
275W - 351L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SMSnodgraz
Achilles
14
2 / 4 / 1
9,469
473
7,095
18,623
13,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
WatryAztek
Morgan Le Fay
15
2 / 9 / 0
9,274
464
9,044
14,392
4,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 3 / 2
8,940
447
9,414
14,669
9,157
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 9 / 1
9,592
480
9,496
16,496
5,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 7 / 0
7,388
369
4,093
14,578
5,665
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 10
11,470
574
13,724
13,453
4,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
GhosthDragon
Mercury
18
9 / 3 / 11
12,078
604
13,447
14,165
6,998
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Matthui
Sylvanus
18
6 / 1 / 7
11,833
592
9,704
10,822
11,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
20
8 / 1 / 3
13,973
699
16,086
15,481
6,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 2 / 11
11,017
551
2,833
15,844
17,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
9
Kills
32
32
Deaths
10
4
Assists
42
Player
Kills
Deaths
Assists
KDA
W
8
3
10
4.33
W
Mercury
GhosthDragon
Mercury
9
3
11
4.83
W
Sylvanus
Matthui
Sylvanus
6
1
7
9.5
L
Achilles
SMSnodgraz
Achilles
2
4
1
0.63
W
Chiron
8
1
3
9.5
L
Morgan Le Fay
WatryAztek
Morgan Le Fay
2
9
0
0.22
L
1
3
2
0.67
W
1
2
11
3.25
L
3
9
1
0.39
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,142
Damage
55,794
78,758
Taken
69,765
38,315
Mitigated
48,324
9,321
Healing
20,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,724
2,615
0
4,798
13,453
4,812
941
2,573
10,880
60,712
0
W
Mercury
GhosthDragon
Mercury
13,447
8,065
0
1,259
14,165
6,998
4,383
1,861
12,304
0
91,421
W
Sylvanus
Matthui
Sylvanus
9,704
3,206
2,044
4,008
10,822
11,837
1,120
1,394
9,428
59,086
9,944
L
Achilles
SMSnodgraz
Achilles
7,095
1,294
0
1,768
18,623
13,659
0
2,860
15,538
0
37,462
W
Chiron
16,086
7,047
290
6,792
15,481
6,967
5,645
0
15,481
0
130,360
L
Morgan Le Fay
WatryAztek
Morgan Le Fay
9,044
657
0
1,610
14,392
4,727
772
6,870
7,178
53,026
0
L
9,414
1,393
0
3,253
14,669
9,157
0
7,266
7,305
0
58,583
W
2,833
552
0
1,030
15,844
17,710
322
3,216
12,628
27,875
0
L
9,496
1,811
0
1,460
16,496
5,107
0
4,757
11,573
0
53,306
L
4,093
1,258
0
1,230
14,578
5,665
0
2,885
11,635
0
41,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,663
Gold Earned
60,371
450
Minions Killed
601
0
Camps Cleared
0
1,663,240
Distance Traveled
1,847,077
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,470
574
109
5
0
375,079
0
W
Mercury
12,078
604
122
6
0
454,082
1
W
Sylvanus
11,833
592
117
6
0
299,852
0
L
Achilles
9,469
473
60
3
0
398,507
4
W
Chiron
13,973
699
210
11
0
332,029
0
L
Morgan Le Fay
9,274
464
109
5
0
327,364
7
L
Nike
8,940
447
113
6
0
317,588
1
W
Ymir
11,017
551
43
2
0
386,035
4
L
Thor
9,592
480
95
5
0
326,264
0
L
Neith
7,388
369
73
4
0
293,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role