Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
J Riz 517
Anhur
Level 152
God Stats
3W - 1L
1,524 SR
Queue Stats
36W - 28L
1,647 Elo+
Party 2
Sun Wukong
Sun Wukong
XxHaVoX 517xX
Sun Wukong
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 23L
1,436 Elo+
Party 2
Cerberus
Cerberus
xXBlessedFateXx
Cerberus
Level 120
God Stats
4W - 4L
1,815 SR
Queue Stats
8W - 12L
1,427 Elo+
Party 2
Team Averages
Level 137
1,585 SR
1,502 Elo+

VS

Team Averages
Level 136
1,367 SR
1,573 Elo+
Neith
Neith
BunkerTortoise3
Neith
Level 124
God Stats
0W - 2L
1,250 SR
Queue Stats
2W - 3L
1,709 Elo+
Party 1
Scylla
Scylla
Foreverzero76
Scylla
Level 139
God Stats
0W - 1L
1,501 SR
Queue Stats
31W - 42L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Shebovsky
Baron Samedi
Level 155
God Stats
2W - 9L
1,217 SR
Queue Stats
100W - 141L
1,431 Elo+
Solo
Nike
Nike
premirealarm3
Nike
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
4 / 1 / 12
13,444
747
18,382
10,247
3,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
J Riz 517
Anhur
20
9 / 3 / 9
14,762
820
18,112
16,342
6,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
XxHaVoX 517xX
Sun Wukong
19
6 / 5 / 9
13,263
737
11,250
12,843
9,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
18
4 / 5 / 9
13,047
725
12,639
19,757
16,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 6
12,736
708
11,625
16,676
5,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
4 / 5 / 5
13,098
728
9,274
12,014
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Shebovsky
Baron Samedi
18
2 / 8 / 9
12,501
695
12,026
18,831
7,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 6 / 7
12,569
698
13,480
23,824
16,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
41
23
Kills
14
14
Deaths
23
39
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
12
10
L
4
4
6
1.75
L
4
5
5
1.3
W
Anhur
J Riz 517
Anhur
9
3
9
4.5
L
Baron Samedi
Shebovsky
Baron Samedi
2
8
9
0.81
W
Sun Wukong
XxHaVoX 517xX
Sun Wukong
6
5
9
2.1
L
4
6
7
1.25
W
Cerberus
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,383
Damage
46,405
59,189
Taken
71,345
36,985
Mitigated
33,274
14,430
Healing
20,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
18,382
318
138
2,239
10,247
3,666
616
4,165
6,082
56,809
0
L
11,625
4,309
1,087
5,874
16,676
5,438
1,437
5,877
10,799
0
45,822
L
9,274
299
0
1,103
12,014
3,560
536
5,106
6,908
42,616
0
W
Anhur
J Riz 517
Anhur
18,112
9,257
0
3,798
16,342
6,794
2,238
5,265
11,077
0
74,680
L
Baron Samedi
Shebovsky
Baron Samedi
12,026
522
3,514
5,126
18,831
7,766
420
10,770
8,061
47,606
0
W
Sun Wukong
XxHaVoX 517xX
Sun Wukong
11,250
1,634
0
1,503
12,843
9,558
312
6,083
6,760
0
35,821
L
13,480
3,049
549
3,487
23,824
16,510
576
10,258
13,566
0
37,792
W
Cerberus
12,639
422
1,246
5,506
19,757
16,967
364
6,352
13,405
37,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,516
Gold Earned
50,904
285
Minions Killed
261
15
Camps Cleared
13
1,387,258
Distance Traveled
1,159,868
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,444
747
88
5
4
387,241
2
L
Neith
12,736
708
71
4
4
296,807
1
L
Scylla
13,098
728
75
4
1
323,877
0
W
Anhur
14,762
820
92
5
7
339,121
2
L
Baron Samedi
12,501
695
64
4
2
243,924
2
W
Sun Wukong
13,263
737
52
3
2
329,734
0
L
Nike
12,569
698
51
3
6
295,260
0
W
Cerberus
13,047
725
53
3
2
331,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role