Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Enxify
Xbalanque
Level 30
God Stats
7W - 1L
1,638 SR
Queue Stats
50W - 50L
1,532 Elo+
Party 1
Achilles
Achilles
JayThe9th
Achilles
Level 57
God Stats
13W - 4L
1,629 SR
Queue Stats
39W - 37L
1,541 Elo+
Party 1
Fafnir
Fafnir
MilkMyNips
Fafnir
Level 98
God Stats
36W - 21L
1,666 SR
Queue Stats
45W - 40L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
SpeedBoii
Kukulkan
Level 16
God Stats
6W - 14L
1,383 SR
Queue Stats
12W - 19L
1,421 Elo+
Party 1
Team Averages
Level 59
1,563 SR
1,507 Elo+

VS

Team Averages
Level 49
1,519 SR
1,416 Elo+
Sun Wukong
Sun Wukong
Destroy11S
Sun Wukong
Level 65
God Stats
14W - 9L
1,584 SR
Queue Stats
331W - 408L
1,397 Elo+
Party 2
Janus
Janus
DingBingsRevenge
Janus
Level 19
God Stats
2W - 5L
1,404 SR
Queue Stats
78W - 80L
1,376 Elo+
Party 2
Medusa
Medusa
Masega360
Medusa
Level 29
God Stats
1W - 2L
1,320 SR
Queue Stats
81W - 102L
1,373 Elo+
Party 3
Fafnir
Fafnir
RileyX7
Fafnir
Level 68
God Stats
6W - 2L
1,854 SR
Queue Stats
234W - 235L
1,590 Elo+
Solo
Mercury
Mercury
salvi907
Mercury
Level 66
God Stats
23W - 23L
1,433 SR
Queue Stats
160W - 224L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 1 / 4
7,746
646
6,754
9,292
5,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Enxify
Xbalanque
12
5 / 1 / 4
7,176
598
7,952
4,996
1,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
JayThe9th
Achilles
11
1 / 2 / 0
6,315
526
4,191
7,462
4,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fafnir
MilkMyNips
Fafnir
10
3 / 0 / 3
6,946
579
2,650
6,514
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
SpeedBoii
Kukulkan
12
1 / 0 / 2
6,952
579
2,532
3,440
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Destroy11S
Sun Wukong
11
0 / 3 / 2
6,195
516
4,881
8,396
5,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 3 / 0
6,057
505
2,232
4,429
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Masega360
Medusa
9
0 / 4 / 1
5,311
443
2,571
5,414
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
RileyX7
Fafnir
8
1 / 2 / 0
5,548
462
2,401
8,596
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
salvi907
Mercury
11
2 / 4 / 1
6,410
534
3,138
9,331
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
4
4
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
4
8
L
Sun Wukong
Destroy11S
Sun Wukong
0
3
2
0.33
L
1
3
0
0.33
W
Xbalanque
Enxify
Xbalanque
5
1
4
7
W
Achilles
JayThe9th
Achilles
1
2
0
0.5
L
Medusa
Masega360
Medusa
0
4
1
0.13
W
Fafnir
MilkMyNips
Fafnir
3
0
3
4.5
L
Fafnir
RileyX7
Fafnir
1
2
0
0.5
W
Kukulkan
SpeedBoii
Kukulkan
1
0
2
2
L
Mercury
salvi907
Mercury
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,079
Damage
15,223
31,704
Taken
36,166
18,460
Mitigated
17,394
10,647
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,754
2,163
0
2,180
9,292
5,730
474
977
8,197
6,019
21,887
L
Sun Wukong
Destroy11S
Sun Wukong
4,881
1,329
0
2,550
8,396
5,440
0
558
7,838
0
34,618
L
2,232
57
0
920
4,429
1,136
0
1,424
2,799
31,723
0
W
Xbalanque
Enxify
Xbalanque
7,952
4,840
0
2,118
4,996
1,460
2,214
365
4,631
0
40,715
W
Achilles
JayThe9th
Achilles
4,191
1,436
0
1,287
7,462
4,486
196
0
7,462
0
29,254
L
Medusa
Masega360
Medusa
2,571
1,068
0
635
5,414
1,373
0
1,096
4,318
0
26,330
W
Fafnir
MilkMyNips
Fafnir
2,650
570
0
3,378
6,514
5,565
526
1,678
4,814
19,176
0
L
Fafnir
RileyX7
Fafnir
2,401
686
0
3,166
8,596
6,109
0
2,175
6,365
10,560
0
W
Kukulkan
SpeedBoii
Kukulkan
2,532
29
0
1,684
3,440
1,219
122
1,369
1,967
36,095
0
L
Mercury
salvi907
Mercury
3,138
1,748
0
698
9,331
3,336
0
762
8,513
0
39,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,135
Gold Earned
29,521
302
Minions Killed
289
0
Camps Cleared
0
1,123,637
Distance Traveled
1,096,380
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,746
646
48
4
0
243,041
1
L
Sun Wukong
6,195
516
70
6
0
204,127
2
L
Janus
6,057
505
72
6
0
224,520
2
W
Xbalanque
7,176
598
83
7
0
213,468
1
W
Achilles
6,315
526
59
5
0
210,622
3
L
Medusa
5,311
443
47
4
0
198,776
2
W
Fafnir
6,946
579
20
2
0
240,445
3
L
Fafnir
5,548
462
12
1
0
210,992
1
W
Kukulkan
6,952
579
92
8
0
216,061
5
L
Mercury
6,410
534
88
7
0
257,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role