Player Matchup

Izanami
Izanami
Legendsoldier321
Izanami
Level 50
God Stats
7W - 8L
1,585 SR
Queue Stats
405W - 380L
1,524 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Mr0neTwo91
Morgan Le Fay
Level 29
God Stats
4W - 5L
1,520 SR
Queue Stats
135W - 121L
1,558 Elo+
Party 3
Achilles
Achilles
OneTapAce
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,324 Elo+
Party 2
Ao Kuang
Ao Kuang
RoboJ_R
Ao Kuang
Level 63
God Stats
2W - 8L
1,449 SR
Queue Stats
24W - 30L
1,385 Elo+
Party 2
Khepri
Khepri
pm_901
Khepri
Level 32
God Stats
31W - 25L
1,633 SR
Queue Stats
136W - 140L
1,411 Elo+
Party 3
Team Averages
Level 40
1,538 SR
1,440 Elo+

VS

Team Averages
Level 100
1,517 SR
1,438 Elo+
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
F9Z AkirA
Tsukuyomi
Level 27
God Stats
3W - 1L
1,503 SR
Queue Stats
33W - 30L
1,518 Elo+
Party 1
Izanami
Izanami
Melounaky
Izanami
Level 107
God Stats
1W - 0L
1,375 SR
Queue Stats
42W - 34L
1,149 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xenorse Storm
Morgan Le Fay
Level 63
God Stats
2W - 2L
1,605 SR
Queue Stats
21W - 19L
1,540 Elo+
Party 1
Jormungandr
Jormungandr
alexbeath
Jormungandr
Level 144
God Stats
9W - 3L
1,600 SR
Queue Stats
369W - 389L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 3
9,232
440
10,046
15,125
5,166
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Mr0neTwo91
Morgan Le Fay
17
1 / 2 / 0
9,935
473
8,480
11,699
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
OneTapAce
Achilles
14
0 / 6 / 2
8,390
400
10,052
19,102
19,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
RoboJ_R
Ao Kuang
16
8 / 3 / 0
10,575
504
10,136
14,615
4,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
pm_901
Khepri
13
0 / 7 / 2
8,497
405
3,612
15,068
11,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
4 / 1 / 6
11,822
563
12,493
20,179
19,138
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
F9Z AkirA
Tsukuyomi
18
4 / 3 / 3
11,624
554
7,594
15,067
5,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Melounaky
Izanami
19
9 / 2 / 1
12,587
599
12,897
12,883
5,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Xenorse Storm
Morgan Le Fay
18
4 / 1 / 2
11,726
558
9,913
10,335
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
alexbeath
Jormungandr
15
1 / 3 / 12
10,546
502
10,951
13,472
9,087
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
9
Kills
22
22
Deaths
10
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
6
7
W
Tsukuyomi
F9Z AkirA
Tsukuyomi
4
3
3
1.83
L
0
4
3
0.38
W
Izanami
Melounaky
Izanami
9
2
1
4.75
L
Morgan Le Fay
Mr0neTwo91
Morgan Le Fay
1
2
0
0.5
L
Achilles
OneTapAce
Achilles
0
6
2
0.17
L
Ao Kuang
RoboJ_R
Ao Kuang
8
3
0
2.67
W
Morgan Le Fay
Xenorse Storm
Morgan Le Fay
4
1
2
5
W
Jormungandr
alexbeath
Jormungandr
1
3
12
2.33
L
Khepri
pm_901
Khepri
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,326
Damage
53,848
75,609
Taken
71,936
44,267
Mitigated
42,796
21,614
Healing
29,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
12,493
1,362
0
10,674
20,179
19,138
1,081
4,393
14,616
63,717
0
W
Tsukuyomi
F9Z AkirA
Tsukuyomi
7,594
2,287
0
8,155
15,067
5,741
1,421
3,746
11,231
0
79,660
L
10,046
6,065
0
6,312
15,125
5,166
0
5,501
9,624
0
87,602
W
Izanami
Melounaky
Izanami
12,897
8,376
0
5,825
12,883
5,319
5,854
3,245
9,638
0
97,892
L
Morgan Le Fay
Mr0neTwo91
Morgan Le Fay
8,480
579
0
2,498
11,699
3,932
0
6,112
5,251
71,839
0
L
Achilles
OneTapAce
Achilles
10,052
2,475
0
4,932
19,102
19,056
0
9,897
9,115
0
46,066
L
Ao Kuang
RoboJ_R
Ao Kuang
10,136
3,291
0
4,719
14,615
4,975
544
5,440
9,051
58,538
0
W
Morgan Le Fay
Xenorse Storm
Morgan Le Fay
9,913
31
0
1,030
10,335
3,511
0
6,809
3,464
67,758
0
W
Jormungandr
alexbeath
Jormungandr
10,951
3,056
0
4,039
13,472
9,087
531
4,035
9,407
42,749
0
L
Khepri
pm_901
Khepri
3,612
336
0
3,153
15,068
11,138
0
5,851
9,211
15,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,629
Gold Earned
58,305
493
Minions Killed
606
0
Camps Cleared
0
1,938,180
Distance Traveled
1,949,385
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,822
563
115
5
0
396,665
1
W
Tsukuyomi
11,624
554
136
6
0
395,249
0
L
Izanami
9,232
440
159
8
0
374,576
7
W
Izanami
12,587
599
159
8
0
360,810
6
L
Morgan Le Fay
9,935
473
142
7
0
373,127
7
L
Achilles
8,390
400
72
3
0
402,547
1
L
Ao Kuang
10,575
504
87
4
0
416,901
7
W
Morgan Le Fay
11,726
558
125
6
0
415,518
2
W
Jormungandr
10,546
502
71
3
0
381,143
3
L
Khepri
8,497
405
33
2
0
371,029
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role