Player Matchup

Terra
Terra
CallMeShalltear
Terra
Level 121
God Stats
2W - 1L
1,914 SR
Queue Stats
72W - 62L
1,524 Elo+
Party 1
Izanami
Izanami
El-Tigre-_-2k
Izanami
Level 16
God Stats
13W - 11L
1,614 SR
Queue Stats
17W - 15L
1,549 Elo+
Party 1
Hercules
Hercules
Racc-oonKing
Hercules
Level 123
God Stats
7W - 1L
1,759 SR
Queue Stats
7W - 1L
1,739 Elo+
Party 1
Nemesis
Nemesis
SheLuvsMyCurlss
Nemesis
Level 14
God Stats
3W - 1L
1,620 SR
Queue Stats
26W - 16L
1,581 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sombre-Phoenixx
Morgan Le Fay
Level 81
God Stats
14W - 12L
1,528 SR
Queue Stats
93W - 91L
1,487 Elo+
Party 1
Team Averages
Level 71
1,687 SR
1,576 Elo+

VS

Team Averages
Level 71
1,573 SR
1,499 Elo+
Zhong Kui
Zhong Kui
JeffersonnNL
Zhong Kui
Level 104
God Stats
43W - 42L
1,391 SR
Queue Stats
409W - 412L
1,479 Elo+
Party 2
Khepri
Khepri
Plmuk sick
Khepri
Level 13
God Stats
2W - 2L
1,635 SR
Queue Stats
12W - 8L
1,549 Elo+
Party 3
Discordia
Discordia
PointlessLife0
Discordia
Level 68
God Stats
6W - 1L
1,737 SR
Queue Stats
103W - 96L
1,530 Elo+
Party 3
Sun Wukong
Sun Wukong
TheDeemanDuncan
Sun Wukong
Level 140
God Stats
5W - 7L
1,426 SR
Queue Stats
545W - 541L
1,411 Elo+
Solo
Nemesis
Nemesis
harris079
Nemesis
Level 30
God Stats
32W - 22L
1,679 SR
Queue Stats
246W - 265L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
10,347
450
8,796
15,428
13,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
16
1 / 5 / 3
10,211
444
4,834
16,797
5,775
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Racc-oonKing
Hercules
16
4 / 2 / 7
10,373
451
11,255
20,626
19,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
10 / 2 / 7
11,904
518
17,717
18,802
8,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Sombre-Phoenixx
Morgan Le Fay
16
4 / 5 / 7
10,438
454
10,213
16,112
6,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JeffersonnNL
Zhong Kui
16
6 / 5 / 4
10,956
476
19,978
18,526
12,168
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Plmuk sick
Khepri
14
1 / 3 / 8
9,805
426
5,203
7,211
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
PointlessLife0
Discordia
13
3 / 9 / 6
9,852
428
12,389
12,266
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
TheDeemanDuncan
Sun Wukong
18
4 / 2 / 3
11,731
510
14,442
21,224
15,291
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
harris079
Nemesis
19
2 / 5 / 0
11,646
506
8,597
20,320
8,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
23
Kills
16
16
Deaths
24
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
Izanami
1
5
3
0.5
L
Zhong Kui
JeffersonnNL
Zhong Kui
6
5
4
1.6
L
Khepri
Plmuk sick
Khepri
1
3
8
1.67
L
Discordia
PointlessLife0
Discordia
3
9
6
0.67
W
Hercules
Racc-oonKing
Hercules
4
2
7
3.75
W
10
2
7
6.75
W
Morgan Le Fay
Sombre-Phoenixx
Morgan Le Fay
4
5
7
1.5
L
Sun Wukong
TheDeemanDuncan
Sun Wukong
4
2
3
2.75
L
Nemesis
harris079
Nemesis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,815
Damage
60,609
87,765
Taken
79,547
53,377
Mitigated
45,574
25,374
Healing
25,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,796
503
2,710
4,369
15,428
13,098
160
6,196
9,232
32,114
0
W
Izanami
4,834
4,314
0
4,447
16,797
5,775
3,445
8,539
8,258
0
82,932
L
Zhong Kui
JeffersonnNL
Zhong Kui
19,978
2,006
0
8,820
18,526
12,168
1,078
5,221
12,997
76,263
0
L
Khepri
Plmuk sick
Khepri
5,203
515
0
840
7,211
5,876
0
1,478
5,641
18,006
0
L
Discordia
PointlessLife0
Discordia
12,389
775
0
1,209
12,266
3,574
282
1,651
10,329
47,772
0
W
Hercules
Racc-oonKing
Hercules
11,255
1,618
0
10,099
20,626
19,469
1,045
9,101
11,525
0
48,180
W
17,717
8,560
0
1,800
18,802
8,085
0
6,942
11,860
0
80,756
W
Morgan Le Fay
Sombre-Phoenixx
Morgan Le Fay
10,213
463
0
1,949
16,112
6,950
954
6,792
9,320
64,759
0
L
Sun Wukong
TheDeemanDuncan
Sun Wukong
14,442
1,978
0
8,142
21,224
15,291
0
7,336
13,252
0
76,203
L
Nemesis
harris079
Nemesis
8,597
3,854
0
6,517
20,320
8,665
3,091
2,673
17,447
0
106,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,273
Gold Earned
53,990
481
Minions Killed
515
0
Camps Cleared
0
2,107,772
Distance Traveled
1,932,604
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,347
450
47
2
0
453,280
5
W
Izanami
10,211
444
115
5
0
376,732
0
L
Zhong Kui
10,956
476
107
5
0
371,837
2
L
Khepri
9,805
426
38
2
0
408,758
0
L
Discordia
9,852
428
74
3
0
338,979
5
W
Hercules
10,373
451
99
4
0
411,867
2
W
Nemesis
11,904
518
101
4
0
516,601
2
W
Morgan Le Fay
10,438
454
119
5
0
349,292
0
L
Sun Wukong
11,731
510
140
6
0
438,356
6
L
Nemesis
11,646
506
156
7
0
374,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role