Player Matchup

Khepri
Khepri
 
Khepri
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DrNeoby
Morgan Le Fay
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 22L
1,538 Elo+
Solo
Izanami
Izanami
GuajiBoy
Izanami
Level 25
God Stats
25W - 26L
1,508 SR
Queue Stats
511W - 516L
1,437 Elo+
Solo
Arachne
Arachne
Nihlliam
Arachne
Level 29
God Stats
15W - 8L
1,860 SR
Queue Stats
249W - 261L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
rakowL
Gilgamesh
Level 5
God Stats
1W - 3L
1,707 SR
Queue Stats
35W - 22L
1,872 Elo+
Solo
Team Averages
Level 20
1,615 SR
1,567 Elo+

VS

Team Averages
Level 29
1,521 SR
1,555 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Frodex23
Izanami
Level 29
God Stats
9W - 6L
1,554 SR
Queue Stats
136W - 140L
1,422 Elo+
Solo
Anubis
Anubis
SeismicTurtles
Anubis
Level 49
God Stats
3W - 0L
1,507 SR
Queue Stats
240W - 228L
1,547 Elo+
Party 1
Bakasura
Bakasura
TigersBadAtGame
Bakasura
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 79L
1,607 Elo+
Party 1
King Arthur
King Arthur
tígersbadatgame
King Arthur
Level 4
God Stats
4W - 0L
1,545 SR
Queue Stats
18W - 7L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 5 / 3
7,369
461
2,602
11,097
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
DrNeoby
Morgan Le Fay
14
4 / 3 / 4
8,469
529
11,194
8,474
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
GuajiBoy
Izanami
15
2 / 2 / 1
8,714
545
4,656
6,866
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Nihlliam
Arachne
12
3 / 4 / 0
7,681
480
6,502
11,568
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
rakowL
Gilgamesh
15
6 / 5 / 0
8,868
554
18,362
17,991
12,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 6 / 10
7,201
450
4,924
11,337
6,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Frodex23
Izanami
14
6 / 5 / 0
8,997
562
9,473
12,128
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 1 / 5
8,994
562
6,038
6,548
3,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
15
5 / 1 / 2
9,021
564
6,071
12,752
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
tígersbadatgame
King Arthur
15
2 / 3 / 5
9,240
578
11,899
17,505
10,112
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
16
Kills
19
19
Deaths
16
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
5
3
0.5
W
Ymir
 
Ymir
0
6
10
0.83
L
Morgan Le Fay
DrNeoby
Morgan Le Fay
4
3
4
2
W
Izanami
Frodex23
Izanami
6
5
0
1.2
L
Izanami
GuajiBoy
Izanami
2
2
1
1.25
L
Arachne
Nihlliam
Arachne
3
4
0
0.75
W
6
1
5
8.5
W
Bakasura
5
1
2
6
L
Gilgamesh
rakowL
Gilgamesh
6
5
0
1.2
W
King Arthur
tígersbadatgame
King Arthur
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,316
Damage
38,405
55,996
Taken
60,270
26,088
Mitigated
28,736
13,481
Healing
20,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,602
450
0
2,416
11,097
4,228
171
3,824
6,853
17,676
0
W
Ymir
 
Ymir
4,924
634
0
750
11,337
6,673
0
3,774
7,396
22,619
0
L
Morgan Le Fay
DrNeoby
Morgan Le Fay
11,194
1,764
0
1,656
8,474
3,082
1,328
2,248
6,198
54,119
0
W
Izanami
Frodex23
Izanami
9,473
7,394
0
3,630
12,128
4,054
1,583
3,119
8,926
0
63,288
L
Izanami
GuajiBoy
Izanami
4,656
2,829
0
1,486
6,866
1,623
1,011
2,143
4,723
0
59,978
L
Arachne
Nihlliam
Arachne
6,502
4,917
0
3,510
11,568
4,402
0
1,562
9,664
0
53,793
W
6,038
751
0
3,301
6,548
3,196
0
1,963
4,403
47,598
0
W
Bakasura
6,071
3,880
0
5,701
12,752
4,701
0
1,509
10,931
0
37,491
L
Gilgamesh
rakowL
Gilgamesh
18,362
6,206
0
4,413
17,991
12,753
0
1,185
16,291
0
65,808
W
King Arthur
tígersbadatgame
King Arthur
11,899
2,645
0
7,052
17,505
10,112
0
2,748
14,379
0
56,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,101
Gold Earned
43,453
437
Minions Killed
471
0
Camps Cleared
0
1,475,130
Distance Traveled
1,464,912
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,369
461
28
2
0
298,310
1
W
Ymir
7,201
450
29
2
0
285,448
6
L
Morgan Le Fay
8,469
529
97
6
0
275,523
2
W
Izanami
8,997
562
137
9
0
250,359
0
L
Izanami
8,714
545
124
8
0
274,873
3
L
Arachne
7,681
480
86
5
0
332,153
1
W
Anubis
8,994
562
87
5
0
290,249
1
W
Bakasura
9,021
564
99
6
0
319,931
1
L
Gilgamesh
8,868
554
102
6
0
294,271
0
W
King Arthur
9,240
578
119
7
0
318,925
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role