Player Matchup

Mercury
Mercury
 
Mercury
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DioneHyuga
Hades
Level 14
God Stats
4W - 3L
1,651 SR
Queue Stats
260W - 305L
1,289 Elo+
Solo
Eset
Eset
HyperGrowBR
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,547 Elo+
Party 2
Jing Wei
Jing Wei
NKDGOD
Jing Wei
Level 26
God Stats
5W - 5L
1,574 SR
Queue Stats
551W - 590L
1,392 Elo+
Solo
Anubis
Anubis
SixxFivee
Anubis
Level 51
God Stats
2W - 1L
1,848 SR
Queue Stats
137W - 71L
1,664 Elo+
Party 2
Team Averages
Level 25
1,615 SR
1,478 Elo+

VS

Team Averages
Level 18
1,646 SR
1,481 Elo+
Yemoja
Yemoja
Arrebento-te08
Yemoja
Level 16
God Stats
4W - 2L
1,666 SR
Queue Stats
20W - 33L
1,281 Elo+
Solo
Scylla
Scylla
CRAZY_MATIiwnl
Scylla
Level 14
God Stats
32W - 38L
1,490 SR
Queue Stats
178W - 248L
1,341 Elo+
Solo
Cu Chulainn
Cu Chulainn
RAMAXS
Cu Chulainn
Level 27
God Stats
3W - 1L
1,726 SR
Queue Stats
67W - 32L
1,670 Elo+
Solo
Ra
Ra
Sehbug
Ra
Level 19
God Stats
7W - 3L
1,687 SR
Queue Stats
67W - 54L
1,515 Elo+
Party 1
Artemis
Artemis
Zz_Arthur__zZ
Artemis
Level 16
God Stats
223W - 149L
1,660 SR
Queue Stats
245W - 182L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
8 / 3 / 2
7,940
567
7,933
10,807
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
9
0 / 4 / 5
5,394
385
3,297
8,200
2,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
1 / 7 / 1
6,357
454
3,759
7,482
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
NKDGOD
Jing Wei
11
3 / 6 / 2
6,306
450
2,568
8,063
2,194
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
SixxFivee
Anubis
10
1 / 8 / 1
6,277
448
5,225
10,371
4,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,617
473
1,997
4,292
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
1 / 6 / 1
6,060
433
1,618
7,094
1,930
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
RAMAXS
Cu Chulainn
17
20 / 0 / 1
10,711
765
16,559
12,068
8,298
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ra
13
2 / 1 / 3
7,447
532
3,401
7,533
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
12
5 / 4 / 2
7,740
553
10,278
11,791
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
13
Kills
28
28
Deaths
13
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
8
3
2
3
W
0
2
2
0.5
W
1
6
1
0.25
L
Hades
0
4
5
0.63
L
1
7
1
0.21
L
Jing Wei
NKDGOD
Jing Wei
3
6
2
0.67
W
Cu Chulainn
RAMAXS
Cu Chulainn
20
0
1
20.5
W
Ra
2
1
3
3.5
L
Anubis
SixxFivee
Anubis
1
8
1
0.19
W
Artemis
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,782
Damage
33,853
44,923
Taken
42,778
15,656
Mitigated
18,614
7,821
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,933
4,864
0
3,006
10,807
3,871
0
1,184
9,623
0
45,308
W
1,997
821
1,139
176
4,292
1,953
204
2,330
1,962
15,949
0
W
1,618
286
0
922
7,094
1,930
219
1,064
6,030
14,931
0
L
Hades
3,297
528
0
1,688
8,200
2,893
0
1,395
6,805
12,603
0
L
3,759
829
0
1,061
7,482
2,315
512
1,993
5,489
25,884
0
L
Jing Wei
NKDGOD
Jing Wei
2,568
1,719
0
0
8,063
2,194
81
359
7,704
0
21,246
W
Cu Chulainn
RAMAXS
Cu Chulainn
16,559
3,818
0
3,547
12,068
8,298
33
3,469
8,551
0
74,521
W
Ra
3,401
957
129
3,590
7,533
2,593
188
2,340
5,073
44,681
0
L
Anubis
SixxFivee
Anubis
5,225
1,353
0
2,066
10,371
4,383
0
2,085
8,286
29,492
0
W
Artemis
10,278
4,620
0
4,676
11,791
3,840
427
2,786
8,881
0
50,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,274
Gold Earned
38,575
269
Minions Killed
356
0
Camps Cleared
0
1,182,553
Distance Traveled
1,247,778
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,940
567
80
6
0
277,853
1
W
Yemoja
6,617
473
33
2
0
224,135
2
W
Scylla
6,060
433
24
2
0
232,929
2
L
Hades
5,394
385
24
2
0
220,482
0
L
Eset
6,357
454
55
4
0
212,887
0
L
Jing Wei
6,306
450
41
3
0
240,945
1
W
Cu Chulainn
10,711
765
132
9
0
304,760
1
W
Ra
7,447
532
89
6
0
264,281
1
L
Anubis
6,277
448
69
5
0
230,386
2
W
Artemis
7,740
553
78
6
0
221,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role