Player Matchup

Gilgamesh
Gilgamesh
BigPapiLocsta445
Gilgamesh
Level 28
God Stats
0W - 2L
1,292 SR
Queue Stats
53W - 27L
1,627 Elo+
Party 1
Sobek
Sobek
DEYWAH
Sobek
Level 63
God Stats
3W - 4L
1,311 SR
Queue Stats
75W - 80L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
OverlandGolf347
Cthulhu
Level 18
God Stats
4W - 8L
1,547 SR
Queue Stats
36W - 53L
1,399 Elo+
Solo
Bellona
Bellona
glitzernd039Lift
Bellona
Level 7
God Stats
0W - 2L
1,325 SR
Queue Stats
11W - 13L
1,379 Elo+
Solo
Terra
Terra
iCYHitsugaya
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,497 Elo+
Party 1
Team Averages
Level 25
1,395 SR
1,488 Elo+

VS

Team Averages
Level 18
1,573 SR
1,487 Elo+
Anubis
Anubis
Renacido8577
Anubis
Level 5
God Stats
6W - 2L
1,500 SR
Queue Stats
262W - 271L
1,371 Elo+
Solo
Erlang Shen
Erlang Shen
WardOrF6
Erlang Shen
Level 27
God Stats
3W - 0L
1,753 SR
Queue Stats
52W - 19L
1,662 Elo+
Solo
Ullr
Ullr
badaimpulsemain0
Ullr
Level 26
God Stats
12W - 8L
1,557 SR
Queue Stats
120W - 80L
1,529 Elo+
Party 2
Medusa
Medusa
iconic-plagueYT
Medusa
Level 24
God Stats
4W - 1L
1,815 SR
Queue Stats
33W - 27L
1,534 Elo+
Party 2
Ares
Ares
jaluvisi
Ares
Level 8
God Stats
1W - 2L
1,241 SR
Queue Stats
36W - 36L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
8
1 / 1 / 1
4,577
654
2,195
5,064
1,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
DEYWAH
Sobek
4
0 / 2 / 1
3,573
510
1,115
3,665
1,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 1 / 1
3,780
540
2,733
3,769
1,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
3 / 1 / 0
4,249
607
3,002
4,387
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
2 / 0 / 0
3,891
556
1,352
1,505
403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
2 / 2 / 1
4,579
654
2,741
3,650
1,637
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
WardOrF6
Erlang Shen
6
2 / 0 / 1
3,985
569
3,135
4,040
1,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 1
4,281
612
2,177
3,066
863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 3 / 2
3,586
512
1,508
3,304
761
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
7
0 / 2 / 0
3,938
563
392
2,951
1,503
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
7
Kills
5
5
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
1
1
1
1.5
L
Sobek
DEYWAH
Sobek
0
2
1
0.25
L
1
1
1
1.5
W
Anubis
2
2
1
1.25
W
Erlang Shen
WardOrF6
Erlang Shen
2
0
1
2.5
W
1
0
1
1.5
L
3
1
0
3
L
2
0
0
2
W
0
3
2
0.33
W
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,397
Damage
9,953
18,390
Taken
17,011
6,865
Mitigated
6,676
4,029
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
2,195
1,006
0
598
5,064
1,365
0
421
4,613
0
24,027
L
Sobek
DEYWAH
Sobek
1,115
159
0
32
3,665
1,544
0
573
2,960
3,682
0
L
2,733
490
0
368
3,769
1,658
0
1,747
1,968
10,557
0
W
Anubis
2,741
362
0
1,296
3,650
1,637
0
1,672
1,738
22,367
0
W
Erlang Shen
WardOrF6
Erlang Shen
3,135
1,469
0
1,704
4,040
1,912
0
1,012
2,971
0
13,929
W
2,177
930
0
1,456
3,066
863
0
381
2,595
0
17,773
L
3,002
1,181
0
2,531
4,387
1,895
0
0
4,297
0
15,135
L
1,352
274
0
500
1,505
403
0
392
1,113
5,356
0
W
1,508
1,024
0
831
3,304
761
480
396
2,908
0
9,552
W
Ares
392
63
0
420
2,951
1,503
337
1,158
1,599
12,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,070
Gold Earned
20,369
114
Minions Killed
159
0
Camps Cleared
0
627,816
Distance Traveled
590,420
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,577
654
57
8
0
144,520
1
L
Sobek
3,573
510
3
0
0
131,734
1
L
Cthulhu
3,780
540
14
2
0
160,672
1
W
Anubis
4,579
654
52
7
0
125,983
1
W
Erlang Shen
3,985
569
20
3
0
145,041
0
W
Ullr
4,281
612
45
6
0
106,942
1
L
Bellona
4,249
607
28
4
0
127,103
3
L
Terra
3,891
556
12
2
0
63,787
1
W
Medusa
3,586
512
20
3
0
113,514
2
W
Ares
3,938
563
22
3
0
98,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role