Player Matchup

Morgan Le Fay
Morgan Le Fay
VelezTheVehement
Morgan Le Fay
Level 27
God Stats
0W - 4L
1,337 SR
Queue Stats
47W - 70L
1,348 Elo+
Solo
Artemis
Artemis
YzTopix
Artemis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
xShadow_Ghost-PR
Gilgamesh
Level 26
God Stats
11W - 1L
1,929 SR
Queue Stats
186W - 79L
1,695 Elo+
Solo
Team Averages
Level 23
1,589 SR
1,514 Elo+

VS

Team Averages
Level 42
1,454 SR
1,479 Elo+
Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
SleepyClov
Bacchus
Level 17
God Stats
1W - 1L
1,294 SR
Queue Stats
8W - 7L
1,444 Elo+
Party 1
Neith
Neith
pla1n bagel
Neith
Level 81
God Stats
8W - 7L
1,567 SR
Queue Stats
85W - 83L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
VelezTheVehement
Morgan Le Fay
9
0 / 7 / 1
6,010
601
4,538
8,641
3,416
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
YzTopix
Artemis
8
1 / 5 / 0
5,856
586
2,545
6,707
2,353
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
9
0 / 4 / 1
6,177
618
6,813
13,827
9,669
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
9 / 0 / 5
8,613
861
11,902
5,626
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SleepyClov
Bacchus
10
1 / 1 / 12
7,754
775
4,085
9,670
9,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
6 / 0 / 9
8,525
853
8,574
4,853
1,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
16
16
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
0
5
11.5
W
Bacchus
SleepyClov
Bacchus
1
1
12
7
L
Morgan Le Fay
VelezTheVehement
Morgan Le Fay
0
7
1
0.07
L
Artemis
YzTopix
Artemis
1
5
0
0.2
W
6
0
9
10.5
L
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,896
Damage
24,561
29,175
Taken
20,149
15,438
Mitigated
14,332
1,496
Healing
8,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,902
1,458
0
1,862
5,626
3,225
713
1,218
4,408
28,445
0
W
Bacchus
SleepyClov
Bacchus
4,085
455
477
2,402
9,670
9,379
43
2,476
7,194
10,116
0
L
Morgan Le Fay
VelezTheVehement
Morgan Le Fay
4,538
956
0
775
8,641
3,416
0
4,786
3,855
16,946
0
L
Artemis
YzTopix
Artemis
2,545
1,166
0
80
6,707
2,353
0
4,350
2,357
0
7,629
W
8,574
4,147
872
2,551
4,853
1,728
2,286
844
4,009
0
34,702
L
Gilgamesh
6,813
967
0
641
13,827
9,669
0
6,851
6,976
0
22,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,043
Gold Earned
24,892
61
Minions Killed
123
0
Camps Cleared
0
467,750
Distance Traveled
539,526
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,613
861
48
5
0
196,980
3
W
Bacchus
7,754
775
14
1
0
175,802
0
L
Morgan Le Fay
6,010
601
29
3
0
148,566
2
L
Artemis
5,856
586
8
1
0
129,360
2
W
Neith
8,525
853
61
6
0
166,744
1
L
Gilgamesh
6,177
618
24
2
0
189,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role