Player Matchup

Fenrir
Fenrir
AH_troublemaker2
Fenrir
Level 27
God Stats
5W - 8L
1,440 SR
Queue Stats
182W - 213L
1,209 Elo+
Solo
Nemesis
Nemesis
S4NDTR4P12
Nemesis
Level 22
God Stats
0W - 2L
1,606 SR
Queue Stats
0W - 3L
1,264 Elo+
Solo
Neith
Neith
uruguayosoy1976
Neith
Level 63
God Stats
4W - 12L
1,406 SR
Queue Stats
101W - 162L
1,312 Elo+
Solo
Team Averages
Level 37
1,484 SR
1,262 Elo+

VS

Team Averages
Level 50
1,533 SR
1,264 Elo+
Hachiman
Hachiman
ChilledBaby
Hachiman
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 35L
1,229 Elo+
Solo
Mulan
Mulan
MetalPanda63
Mulan
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 23L
1,161 Elo+
Solo
Freya
Freya
Shadiestlk675
Freya
Level 66
God Stats
1W - 1L
1,600 SR
Queue Stats
25W - 14L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 8 / 2
9,799
700
11,338
17,039
8,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
S4NDTR4P12
Nemesis
4
0 / 2 / 2
7,016
501
485
2,144
488
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
5 / 6 / 7
10,236
731
10,014
10,048
4,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChilledBaby
Hachiman
15
7 / 4 / 4
10,528
752
7,525
12,839
4,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 8 / 7
10,213
730
7,965
13,835
9,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 8
10,548
753
7,970
10,014
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
12
Kills
16
16
Deaths
13
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
7
8
2
1
W
Hachiman
ChilledBaby
Hachiman
7
4
4
2.25
W
4
8
7
0.94
L
Nemesis
S4NDTR4P12
Nemesis
0
2
2
0.5
W
5
1
8
9
L
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,837
Damage
23,460
29,231
Taken
36,688
13,337
Mitigated
18,555
2,680
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,338
2,556
0
623
17,039
8,650
0
6,517
10,522
0
25,186
W
Hachiman
ChilledBaby
Hachiman
7,525
4,698
0
1,149
12,839
4,823
1,906
0
12,839
0
33,794
W
7,965
2,374
573
1,820
13,835
9,767
78
0
13,835
73
25,400
L
Nemesis
S4NDTR4P12
Nemesis
485
305
0
58
2,144
488
0
338
1,806
0
2,023
W
7,970
2,554
0
4,323
10,014
3,965
804
0
10,014
43,330
0
L
10,014
2,939
0
1,999
10,048
4,199
0
1,188
8,860
0
36,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,051
Gold Earned
31,289
103
Minions Killed
146
0
Camps Cleared
0
453,832
Distance Traveled
667,743
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,799
700
27
2
0
239,549
1
W
Hachiman
10,528
752
48
3
0
221,207
0
W
Mulan
10,213
730
36
3
0
209,273
0
L
Nemesis
7,016
501
3
0
0
24,472
0
W
Freya
10,548
753
62
4
0
237,263
1
L
Neith
10,236
731
73
5
0
189,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role