Player Matchup

Thanatos
Thanatos
Jayings
Thanatos
Level 89
God Stats
1W - 6L
1,605 SR
Queue Stats
80W - 86L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
Percules ll
Gilgamesh
Level 59
God Stats
16W - 10L
1,652 SR
Queue Stats
84W - 77L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
iRCarnage
Baron Samedi
Level 148
God Stats
10W - 15L
1,448 SR
Queue Stats
88W - 96L
1,417 Elo+
Solo
Team Averages
Level 99
1,568 SR
1,445 Elo+

VS

Team Averages
Level 107
1,553 SR
1,431 Elo+
Cerberus
Cerberus
BelaGerant
Cerberus
Level 89
God Stats
11W - 18L
1,376 SR
Queue Stats
516W - 529L
1,549 Elo+
Solo
Chiron
Chiron
CharsAce
Chiron
Level 125
God Stats
2W - 0L
1,781 SR
Queue Stats
205W - 209L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
YoungBoiStrudel
Tsukuyomi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jayings
Thanatos
11
1 / 5 / 5
7,453
678
7,508
9,731
3,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Percules ll
Gilgamesh
12
5 / 4 / 1
8,857
805
6,901
13,245
6,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
iRCarnage
Baron Samedi
8
0 / 4 / 4
6,465
588
1,930
4,498
1,437
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BelaGerant
Cerberus
11
3 / 2 / 9
8,029
730
6,271
9,366
5,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
CharsAce
Chiron
12
6 / 2 / 6
8,702
791
8,157
5,579
1,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
YoungBoiStrudel
Tsukuyomi
11
4 / 2 / 6
8,054
732
8,200
7,280
2,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
13
13
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BelaGerant
Cerberus
3
2
9
3.75
W
Chiron
CharsAce
Chiron
6
2
6
4.5
L
Thanatos
Jayings
Thanatos
1
5
5
0.7
L
Gilgamesh
Percules ll
Gilgamesh
5
4
1
1.38
W
Tsukuyomi
YoungBoiStrudel
Tsukuyomi
4
2
6
3.5
L
Baron Samedi
iRCarnage
Baron Samedi
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,339
Damage
22,628
27,474
Taken
22,225
10,637
Mitigated
9,288
4,455
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BelaGerant
Cerberus
6,271
464
0
3,894
9,366
5,381
0
555
8,811
18,892
0
W
Chiron
CharsAce
Chiron
8,157
4,271
1,195
916
5,579
1,804
1,902
496
5,083
0
24,407
L
Thanatos
Jayings
Thanatos
7,508
2,389
0
3,608
9,731
3,033
0
1,809
7,798
0
23,245
L
Gilgamesh
Percules ll
Gilgamesh
6,901
1,472
0
36
13,245
6,167
0
3,028
9,893
0
17,192
W
Tsukuyomi
YoungBoiStrudel
Tsukuyomi
8,200
1,899
0
442
7,280
2,103
241
879
6,401
0
20,795
L
Baron Samedi
iRCarnage
Baron Samedi
1,930
190
116
695
4,498
1,437
0
858
3,512
7,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,775
Gold Earned
24,785
56
Minions Killed
116
0
Camps Cleared
0
464,943
Distance Traveled
589,811
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,029
730
41
4
0
194,942
3
W
Chiron
8,702
791
44
4
0
173,977
2
L
Thanatos
7,453
678
26
2
0
197,653
0
L
Gilgamesh
8,857
805
18
2
0
185,917
0
W
Tsukuyomi
8,054
732
31
3
0
220,892
1
L
Baron Samedi
6,465
588
12
1
0
81,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role