Player Matchup

Medusa
Medusa
Damdam30
Medusa
Level 15
God Stats
9W - 9L
1,501 SR
Queue Stats
23W - 24L
1,512 Elo+
Solo
Nemesis
Nemesis
Papsixo
Nemesis
Level 4
God Stats
10W - 9L
1,711 SR
Queue Stats
178W - 129L
1,649 Elo+
Solo
Ah Puch
Ah Puch
davibi
Ah Puch
Level 19
God Stats
13W - 13L
1,683 SR
Queue Stats
51W - 53L
1,470 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mager00lusch
Morgan Le Fay
Level 24
God Stats
8W - 3L
1,678 SR
Queue Stats
92W - 70L
1,676 Elo+
Solo
Tiamat
Tiamat
rikybo2000
Tiamat
Level 29
God Stats
1W - 1L
1,173 SR
Queue Stats
84W - 87L
1,469 Elo+
Party 2
Team Averages
Level 18
1,549 SR
1,555 Elo+

VS

Team Averages
Level 48
1,480 SR
1,556 Elo+
Ah Puch
Ah Puch
B1ark
Ah Puch
Level 94
God Stats
1W - 2L
1,451 SR
Queue Stats
99W - 108L
1,541 Elo+
Party 1
Fenrir
Fenrir
Cortono
Fenrir
Level 7
God Stats
1W - 3L
1,195 SR
Queue Stats
14W - 25L
1,471 Elo+
Party 1
Xbalanque
Xbalanque
Krick3
Xbalanque
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 147L
1,746 Elo+
Solo
Chiron
Chiron
haje1234567890
Chiron
Level 15
God Stats
2W - 5L
1,599 SR
Queue Stats
16W - 31L
1,465 Elo+
Party 1
Sylvanus
Sylvanus
ØliveØily
Sylvanus
Level 119
God Stats
17W - 14L
1,653 SR
Queue Stats
169W - 161L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Damdam30
Medusa
20
14 / 2 / 5
15,538
622
22,092
18,071
8,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Papsixo
Nemesis
20
13 / 4 / 8
15,454
618
21,640
25,887
15,527
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
davibi
Ah Puch
18
0 / 4 / 1
11,579
463
4,708
9,983
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
mager00lusch
Morgan Le Fay
20
12 / 2 / 9
16,199
648
26,769
16,806
7,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
rikybo2000
Tiamat
20
3 / 2 / 17
13,603
544
13,657
15,849
13,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
B1ark
Ah Puch
18
6 / 8 / 2
11,638
466
19,726
24,168
8,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Cortono
Fenrir
13
1 / 8 / 5
9,478
379
3,635
18,990
6,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
Krick3
Xbalanque
20
4 / 8 / 1
13,890
556
14,819
24,279
8,922
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 12 / 2
10,501
420
3,810
19,487
7,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
ØliveØily
Sylvanus
15
2 / 6 / 5
9,870
395
10,433
23,305
25,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
42
Kills
14
14
Deaths
42
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
B1ark
Ah Puch
6
8
2
0.88
L
Fenrir
Cortono
Fenrir
1
8
5
0.44
W
Medusa
Damdam30
Medusa
14
2
5
8.25
L
Xbalanque
Krick3
Xbalanque
4
8
1
0.56
W
Nemesis
Papsixo
Nemesis
13
4
8
4.25
W
Ah Puch
davibi
Ah Puch
0
4
1
0.13
L
1
12
2
0.17
W
Morgan Le Fay
mager00lusch
Morgan Le Fay
12
2
9
8.25
W
Tiamat
rikybo2000
Tiamat
3
2
17
5.75
L
Sylvanus
ØliveØily
Sylvanus
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,866
Damage
52,423
86,596
Taken
110,229
50,045
Mitigated
56,849
21,686
Healing
26,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
B1ark
Ah Puch
19,726
1,791
0
5,180
24,168
8,683
0
13,100
11,068
72,156
0
L
Fenrir
Cortono
Fenrir
3,635
417
0
1,134
18,990
6,922
0
10,060
8,930
0
27,377
W
Medusa
Damdam30
Medusa
22,092
10,476
0
6,522
18,071
8,140
9,024
5,170
12,857
0
149,849
L
Xbalanque
Krick3
Xbalanque
14,819
7,774
0
7,336
24,279
8,922
2,928
5,950
18,329
0
115,461
W
Nemesis
Papsixo
Nemesis
21,640
10,747
0
3,745
25,887
15,527
1,331
7,755
17,922
0
119,436
W
Ah Puch
davibi
Ah Puch
4,708
527
0
1,496
9,983
4,855
614
1,619
8,306
46,401
0
L
3,810
1,524
360
1,457
19,487
7,145
963
6,003
13,484
0
49,663
W
Morgan Le Fay
mager00lusch
Morgan Le Fay
26,769
2,476
0
3,938
16,806
7,550
1,450
7,352
8,974
130,957
0
W
Tiamat
rikybo2000
Tiamat
13,657
757
0
5,985
15,849
13,973
719
6,798
8,921
65,106
0
L
Sylvanus
ØliveØily
Sylvanus
10,433
2,634
3,897
7,326
23,305
25,177
349
10,021
13,284
44,721
7,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,373
Gold Earned
55,377
796
Minions Killed
608
0
Camps Cleared
0
2,299,792
Distance Traveled
1,813,865
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,638
466
115
5
0
373,263
7
L
Fenrir
9,478
379
66
3
0
367,350
0
W
Medusa
15,538
622
217
9
0
483,590
3
L
Xbalanque
13,890
556
230
9
0
338,965
1
W
Nemesis
15,454
618
165
7
0
548,736
5
W
Ah Puch
11,579
463
111
4
0
365,716
0
L
Chiron
10,501
420
106
4
0
337,569
0
W
Morgan Le Fay
16,199
648
230
9
0
477,737
0
W
Tiamat
13,603
544
73
3
0
424,013
7
L
Sylvanus
9,870
395
91
4
0
396,718
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role