Player Matchup

Ganesha
Ganesha
Diamond V
Nicholas_Pather1
Ganesha
Diamond V
Level 157
God Stats
2W - 3L
1,618 SR
Queue Stats
337W - 315L
2,160 MMR
Solo
Ravana
Ravana
Platinum I
Praterrr
Ravana
Platinum I
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 89L
2,081 MMR
Party 1
Tiamat
Tiamat
Diamond III
PringleX94X
Tiamat
Diamond III
Level 128
God Stats
28W - 17L
1,808 SR
Queue Stats
503W - 502L
2,254 MMR
Solo
Guan Yu
Guan Yu
Platinum II
kepwii
Guan Yu
Platinum II
Level 153
God Stats
4W - 1L
1,825 SR
Queue Stats
64W - 33L
2,211 MMR
Party 1
Chiron
Chiron
Diamond V
moumoun69lyon
Chiron
Diamond V
Level 160
God Stats
27W - 27L
1,585 SR
Queue Stats
427W - 425L
2,207 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,667 SR
2,183 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,563 SR
2,180 MMR
Jormungandr
Jormungandr
Diamond V
EvAZe x FuS1oN
Jormungandr
Diamond V
Level 143
God Stats
1W - 2L
1,892 SR
Queue Stats
165W - 157L
2,140 MMR
Solo
Merlin
Merlin
Diamond III
Je veux win
Merlin
Diamond III
Level 109
God Stats
26W - 23L
1,602 SR
Queue Stats
108W - 99L
2,232 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
King Babatola
Cu Chulainn
Masters
Level 158
God Stats
6W - 8L
1,507 SR
Queue Stats
368W - 367L
2,208 MMR
Solo
Achilles
Achilles
Diamond IV
OverhandZebra10
Achilles
Diamond IV
Level 64
God Stats
0W - 2L
1,316 SR
Queue Stats
138W - 126L
2,178 MMR
Party 2
Sol
Sol
Diamond IV
vTjin
Sol
Diamond IV
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
601W - 586L
2,140 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 13
11,203
509
6,004
19,120
16,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
Praterrr
Ravana
20
11 / 4 / 7
13,282
604
19,637
18,882
9,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
19
5 / 2 / 7
12,256
557
16,395
10,148
8,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
kepwii
Guan Yu
20
6 / 1 / 11
14,255
648
17,748
23,471
29,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 4 / 9
12,292
559
16,882
14,683
4,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetGilgameshAthenaPersephoneTsukuyomi

VS

Bans
ApolloHeimdallrBakasuraKhepriDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EvAZe x FuS1oN
Jormungandr
14
0 / 4 / 7
10,204
464
7,136
20,731
16,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
18
4 / 3 / 5
11,176
508
9,901
9,351
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
King Babatola
Cu Chulainn
18
5 / 7 / 2
11,042
502
13,027
23,295
9,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
16
0 / 7 / 2
9,693
441
8,269
21,261
16,592
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sol
vTjin
Sol
17
4 / 6 / 3
11,222
510
17,127
20,408
5,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
27
Kills
13
13
Deaths
27
47
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
EvAZe x FuS1oN
Jormungandr
0
4
7
0.88
L
Merlin
4
3
5
2.17
L
Cu Chulainn
King Babatola
Cu Chulainn
5
7
2
0.86
W
0
2
13
3.25
L
Achilles
0
7
2
0.14
W
Ravana
Praterrr
Ravana
11
4
7
3.63
W
Tiamat
5
2
7
4.25
W
Guan Yu
kepwii
Guan Yu
6
1
11
11.5
W
5
4
9
2.38
L
Sol
vTjin
Sol
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,666
Damage
55,460
86,304
Taken
95,046
69,427
Mitigated
51,223
27,587
Healing
16,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
EvAZe x FuS1oN
Jormungandr
7,136
1,320
0
1,250
20,731
16,208
0
6,363
14,368
37,456
0
L
Merlin
9,901
295
0
78
9,351
3,466
0
3,432
5,919
80,447
0
L
Cu Chulainn
King Babatola
Cu Chulainn
13,027
4,083
0
847
23,295
9,397
0
7,187
16,108
0
90,310
W
6,004
81
0
1,507
19,120
16,905
145
11,324
7,796
27,140
0
L
Achilles
8,269
2,781
0
5,103
21,261
16,592
0
2,346
18,915
0
60,740
W
Ravana
Praterrr
Ravana
19,637
7,954
0
1,915
18,882
9,080
723
6,223
12,659
0
105,196
W
Tiamat
16,395
2,050
0
2,498
10,148
8,581
580
4,199
5,949
97,465
0
W
Guan Yu
kepwii
Guan Yu
17,748
3,028
3,132
11,405
23,471
29,932
1,307
3,611
19,860
0
112,284
W
16,882
8,746
1,255
5,875
14,683
4,929
1,392
8,771
5,876
0
100,082
L
Sol
vTjin
Sol
17,127
8,086
0
9,385
20,408
5,560
456
3,071
17,337
88,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,288
Gold Earned
53,337
715
Minions Killed
613
0
Camps Cleared
0
2,195,300
Distance Traveled
1,997,340
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,204
464
59
3
0
388,817
7
L
Merlin
11,176
508
181
8
0
397,347
9
L
Cu Chulainn
11,042
502
129
6
0
437,447
0
W
Ganesha
11,203
509
21
1
0
446,842
4
L
Achilles
9,693
441
116
5
0
420,890
5
W
Ravana
13,282
604
153
7
0
453,807
2
W
Tiamat
12,256
557
165
8
0
412,603
8
W
Guan Yu
14,255
648
214
10
0
484,133
2
W
Chiron
12,292
559
162
7
0
397,915
9
L
Sol
11,222
510
128
6
0
352,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role