Player Matchup

Yemoja
Yemoja
Silver I
Grott
Yemoja
Silver I
Level 121
God Stats
5W - 10L
1,504 SR
Queue Stats
189W - 188L
1,288 MMR
Solo
Serqet
Serqet
Gold II
NicoRobinOP
Serqet
Gold II
Level 157
God Stats
9W - 10L
1,498 SR
Queue Stats
251W - 249L
1,410 MMR
Party 2
Neith
Neith
Gold II
Rilaa
Neith
Gold II
Level 154
God Stats
19W - 29L
1,451 SR
Queue Stats
246W - 247L
1,403 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
Strang4r
Gilgamesh
Silver II
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 58L
1,507 MMR
Solo
Anubis
Anubis
Silver II
dominik36
Anubis
Silver II
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 86L
1,505 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,490 SR
1,423 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,523 SR
1,434 MMR
Izanami
Izanami
Bronze III
Azarotht
Izanami
Bronze III
Level 69
God Stats
3W - 2L
1,527 SR
Queue Stats
42W - 58L
1,459 MMR
Solo
Janus
Janus
Silver I
KiSung
Janus
Silver I
Level 103
God Stats
0W - 2L
1,551 SR
Queue Stats
12W - 13L
1,457 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Lunnqx
Sun Wukong
Bronze III
Level 30
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Artio
Artio
Bronze III
ZeInsanity
Artio
Bronze III
Level 66
God Stats
0W - 1L
1,637 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Nemesis
Nemesis
Silver I
blankWTF
Nemesis
Silver I
Level 158
God Stats
4W - 4L
1,575 SR
Queue Stats
133W - 138L
1,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Grott
Yemoja
18
3 / 5 / 16
12,778
491
10,337
16,062
14,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
20
13 / 5 / 12
15,068
580
22,274
25,089
16,895
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
Rilaa
Neith
20
9 / 1 / 9
15,578
599
15,437
18,758
8,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Strang4r
Gilgamesh
19
2 / 7 / 6
13,307
512
18,756
28,741
19,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
dominik36
Anubis
20
10 / 5 / 9
15,677
603
25,791
20,537
10,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ApolloAthenaAphroditePersephoneTiamat

VS

Bans
SetSobekLokiYmirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azarotht
Izanami
18
2 / 9 / 3
12,332
474
16,176
19,816
6,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
KiSung
Janus
19
6 / 12 / 3
13,425
516
13,686
18,303
6,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Lunnqx
Sun Wukong
20
4 / 7 / 2
12,901
496
14,858
26,074
19,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
17
5 / 3 / 9
12,013
462
12,177
24,993
34,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
blankWTF
Nemesis
19
6 / 6 / 10
12,959
498
16,126
27,026
12,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
50
37
Kills
23
23
Deaths
37
52
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
Azarotht
Izanami
2
9
3
0.39
W
Yemoja
Grott
Yemoja
3
5
16
2.2
L
Janus
KiSung
Janus
6
12
3
0.63
L
Sun Wukong
Lunnqx
Sun Wukong
4
7
2
0.71
W
Serqet
13
5
12
3.8
W
Neith
Rilaa
Neith
9
1
9
13.5
W
Gilgamesh
Strang4r
Gilgamesh
2
7
6
0.71
L
Artio
5
3
9
3.17
L
Nemesis
blankWTF
Nemesis
6
6
10
1.83
W
Anubis
dominik36
Anubis
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,595
Damage
73,023
109,187
Taken
116,212
69,269
Mitigated
78,858
37,908
Healing
28,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Azarotht
Izanami
16,176
10,598
0
2,451
19,816
6,666
818
5,327
14,427
0
107,487
W
Yemoja
Grott
Yemoja
10,337
2,109
4,904
3,123
16,062
14,976
0
6,606
9,268
44,125
0
L
Janus
KiSung
Janus
13,686
828
0
1,227
18,303
6,292
0
6,930
10,991
89,653
0
L
Sun Wukong
Lunnqx
Sun Wukong
14,858
3,372
0
8,362
26,074
19,258
1,527
3,691
21,965
0
80,114
W
Serqet
22,274
6,399
0
254
25,089
16,895
0
4,498
20,445
0
109,170
W
Neith
Rilaa
Neith
15,437
6,756
0
7,259
18,758
8,018
6,006
3,652
15,014
0
120,159
W
Gilgamesh
Strang4r
Gilgamesh
18,756
3,211
0
9,102
28,741
19,255
256
4,124
24,541
7,467
87,229
L
Artio
12,177
1,912
1,364
6,126
24,993
34,616
0
10,655
13,820
25,294
0
L
Nemesis
blankWTF
Nemesis
16,126
7,051
0
9,074
27,026
12,026
0
10,816
15,102
0
80,943
W
Anubis
dominik36
Anubis
25,791
309
0
13,266
20,537
10,125
1,462
6,274
14,056
133,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,408
Gold Earned
63,630
748
Minions Killed
659
0
Camps Cleared
0
2,357,801
Distance Traveled
2,272,289
35
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,332
474
171
7
0
418,013
5
W
Yemoja
12,778
491
49
2
0
459,070
5
L
Janus
13,425
516
176
7
0
411,300
2
L
Sun Wukong
12,901
496
164
6
0
491,283
8
W
Serqet
15,068
580
124
5
0
531,641
3
W
Neith
15,578
599
212
8
0
469,018
10
W
Gilgamesh
13,307
512
155
6
0
453,993
3
L
Artio
12,013
462
27
1
0
474,755
11
L
Nemesis
12,959
498
121
5
0
476,938
1
W
Anubis
15,677
603
208
8
0
444,079
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role