Player Matchup

Artio
Artio
 
Artio
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LordLiquido
Merlin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 52L
1,501 Elo+
Party 2
Thanatos
Thanatos
Noghusta
Thanatos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,477 Elo+
Party 3
Anubis
Anubis
iitzMaGixX
Anubis
Level 87
God Stats
1W - 5L
1,185 SR
Queue Stats
261W - 269L
1,559 Elo+
Party 2
Khepri
Khepri
reidloSllorT
Khepri
Level 43
God Stats
1W - 1L
1,722 SR
Queue Stats
19W - 25L
1,500 Elo+
Party 3
Team Averages
Level 42
1,481 SR
1,507 Elo+

VS

Team Averages
Level 77
1,553 SR
1,663 Elo+
Tiamat
Tiamat
Ajejda
Tiamat
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 7L
1,796 Elo+
Party 1
Fenrir
Fenrir
Gugyman
Fenrir
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 20L
1,816 Elo+
Party 1
Ah Puch
Ah Puch
HuntersPrey
Ah Puch
Level 84
God Stats
3W - 1L
1,404 SR
Queue Stats
153W - 135L
1,414 Elo+
Party 1
Xbalanque
Xbalanque
Nenopietns
Xbalanque
Level 106
God Stats
4W - 6L
1,500 SR
Queue Stats
497W - 482L
1,549 Elo+
Solo
Ymir
Ymir
goldenpangolier
Ymir
Level 29
God Stats
1W - 0L
1,861 SR
Queue Stats
180W - 82L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
3 / 7 / 5
8,387
762
3,984
12,320
10,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
15
4 / 6 / 7
8,675
789
9,158
8,869
3,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Noghusta
Thanatos
17
5 / 7 / 11
9,487
862
10,410
13,027
5,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
iitzMaGixX
Anubis
15
4 / 8 / 6
8,537
776
10,055
11,714
6,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
16
3 / 6 / 12
9,552
868
6,118
17,032
22,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ajejda
Tiamat
18
12 / 4 / 14
10,999
1,000
15,537
9,593
8,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Gugyman
Fenrir
16
6 / 4 / 21
9,849
895
7,370
12,414
9,022
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
HuntersPrey
Ah Puch
16
4 / 4 / 17
9,477
862
9,921
9,731
3,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Nenopietns
Xbalanque
15
4 / 5 / 17
9,271
843
13,029
10,158
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 4 / 21
10,680
971
10,586
16,211
13,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
124
19
Kills
34
34
Deaths
21
41
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
7
5
0.79
W
Tiamat
Ajejda
Tiamat
12
4
14
4.75
W
Fenrir
Gugyman
Fenrir
6
4
21
4.13
W
Ah Puch
HuntersPrey
Ah Puch
4
4
17
3.13
L
Merlin
4
6
7
1.25
W
Xbalanque
Nenopietns
Xbalanque
4
5
17
2.5
L
Thanatos
Noghusta
Thanatos
5
7
11
1.5
W
8
4
21
4.63
L
Anubis
iitzMaGixX
Anubis
4
8
6
0.88
L
Khepri
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,725
Damage
56,443
62,962
Taken
58,107
48,439
Mitigated
38,332
18,284
Healing
19,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,984
407
1,238
1,655
12,320
10,416
0
6,563
5,757
9,231
0
W
Tiamat
Ajejda
Tiamat
15,537
2,277
426
3,303
9,593
8,258
820
4,184
5,409
31,068
0
W
Fenrir
Gugyman
Fenrir
7,370
2,617
950
3,127
12,414
9,022
503
5,202
7,212
685
9,224
W
Ah Puch
HuntersPrey
Ah Puch
9,921
1,661
1,719
2,971
9,731
3,643
1,565
5,934
3,797
23,290
0
L
Merlin
9,158
482
462
903
8,869
3,612
0
6,457
2,412
25,356
0
W
Xbalanque
Nenopietns
Xbalanque
13,029
5,779
831
1,247
10,158
3,533
2,521
6,818
3,340
0
24,790
L
Thanatos
Noghusta
Thanatos
10,410
1,718
1,340
6,191
13,027
5,836
0
6,995
6,032
0
15,696
W
10,586
2,634
1,914
2,907
16,211
13,876
407
7,177
9,034
17,439
0
L
Anubis
iitzMaGixX
Anubis
10,055
493
1,270
1,897
11,714
6,346
0
6,475
5,239
25,019
0
L
Khepri
6,118
396
1,273
2,055
17,032
22,229
0
9,831
7,201
11,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,638
Gold Earned
50,276
100
Minions Killed
99
0
Camps Cleared
0
819,514
Distance Traveled
953,154
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,387
762
5
0
0
124,641
5
W
Tiamat
10,999
1,000
29
3
0
189,729
0
W
Fenrir
9,849
895
3
0
0
204,302
1
W
Ah Puch
9,477
862
25
2
0
185,389
1
L
Merlin
8,675
789
37
3
0
186,274
0
W
Xbalanque
9,271
843
30
3
0
187,453
0
L
Thanatos
9,487
862
18
2
0
189,481
0
W
Ymir
10,680
971
12
1
0
186,281
0
L
Anubis
8,537
776
33
3
0
139,370
4
L
Khepri
9,552
868
7
1
0
179,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role