Player Matchup

Xing Tian
Xing Tian
Boost Mobile271
Xing Tian
Level 29
God Stats
11W - 2L
1,921 SR
Queue Stats
175W - 168L
1,463 Elo+
Solo
Izanami
Izanami
Eyeless_Jack2012
Izanami
Level 34
God Stats
23W - 27L
1,464 SR
Queue Stats
34W - 52L
1,329 Elo+
Party 1
Tiamat
Tiamat
ShugokiLeo
Tiamat
Level 24
God Stats
2W - 6L
1,291 SR
Queue Stats
15W - 23L
1,259 Elo+
Party 1
Neith
Neith
lastdrop94
Neith
Level 5
God Stats
3W - 7L
1,387 SR
Queue Stats
11W - 11L
1,330 Elo+
Party 1
Ymir
Ymir
me-perdons1
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,513 SR
1,376 Elo+

VS

Team Averages
Level 13
1,357 SR
1,303 Elo+
Zeus
Zeus
BasicPancham
Zeus
Level 29
God Stats
7W - 1L
1,696 SR
Queue Stats
59W - 42L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
Edi08
Danzaburou
Level 17
God Stats
4W - 4L
1,164 SR
Queue Stats
19W - 25L
1,284 Elo+
Solo
Thor
Thor
JEA05
Thor
Level 4
God Stats
1W - 6L
1,046 SR
Queue Stats
3W - 10L
1,043 Elo+
Party 2
Sun Wukong
Sun Wukong
jayveeluna
Sun Wukong
Level 7
God Stats
3W - 3L
1,164 SR
Queue Stats
4W - 8L
1,061 Elo+
Party 2
Hel
Hel
theGuay
Hel
Level 8
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 0L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Boost Mobile271
Xing Tian
17
3 / 1 / 3
11,813
984
6,292
10,218
8,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 14 / 3
12,254
1,021
17,734
28,256
10,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
ShugokiLeo
Tiamat
18
1 / 8 / 9
11,241
937
12,225
19,908
9,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
17
2 / 9 / 6
11,399
950
18,622
24,377
13,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 3 / 0
9,197
766
0
3,164
1,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 16
15,682
1,307
33,294
8,245
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Edi08
Danzaburou
19
9 / 1 / 14
13,921
1,160
17,199
15,368
8,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
JEA05
Thor
17
2 / 5 / 10
10,745
895
6,622
11,286
4,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
jayveeluna
Sun Wukong
19
1 / 3 / 26
11,840
987
8,070
12,323
10,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
19
7 / 2 / 19
12,566
1,047
13,669
14,907
6,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
120
11
Kills
35
35
Deaths
11
21
Assists
85
Player
Kills
Deaths
Assists
KDA
W
16
0
16
24
L
Xing Tian
Boost Mobile271
Xing Tian
3
1
3
4.5
W
Danzaburou
Edi08
Danzaburou
9
1
14
16
L
5
14
3
0.46
W
Thor
JEA05
Thor
2
5
10
1.4
L
Tiamat
ShugokiLeo
Tiamat
1
8
9
0.69
W
Sun Wukong
jayveeluna
Sun Wukong
1
3
26
4.67
L
Neith
2
9
6
0.56
L
0
3
0
0
W
Hel
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,873
Damage
78,854
85,923
Taken
62,129
43,088
Mitigated
34,492
6,455
Healing
30,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,294
13,268
0
2,381
8,245
3,675
0
2,282
5,963
68,010
0
L
Xing Tian
Boost Mobile271
Xing Tian
6,292
291
0
646
10,218
8,010
0
5,022
5,196
26,063
0
W
Danzaburou
Edi08
Danzaburou
17,199
9,187
0
5,098
15,368
8,111
0
3,882
11,486
0
44,251
L
17,734
15,157
0
161
28,256
10,505
0
14,874
13,382
0
50,641
W
Thor
JEA05
Thor
6,622
1,906
0
1,108
11,286
4,991
0
3,683
7,603
0
11,813
L
Tiamat
ShugokiLeo
Tiamat
12,225
1,033
0
2,933
19,908
9,669
0
11,588
8,320
27,179
0
W
Sun Wukong
jayveeluna
Sun Wukong
8,070
2,193
0
758
12,323
10,818
0
4,536
7,787
0
18,899
L
Neith
18,622
4,118
0
2,715
24,377
13,543
0
14,310
10,067
0
37,118
L
0
0
0
0
3,164
1,361
0
1,169
1,995
481
0
W
Hel
13,669
553
13,520
7,209
14,907
6,897
0
4,134
10,773
29,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,904
Gold Earned
64,754
196
Minions Killed
249
3
Camps Cleared
5
761,503
Distance Traveled
1,065,152
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,682
1,307
105
9
2
207,448
0
L
Xing Tian
11,813
984
38
3
0
188,638
1
W
Danzaburou
13,921
1,160
71
6
1
209,015
0
L
Izanami
12,254
1,021
79
7
2
158,818
1
W
Thor
10,745
895
3
0
0
181,221
0
L
Tiamat
11,241
937
24
2
0
196,406
0
W
Sun Wukong
11,840
987
20
2
1
211,356
0
L
Neith
11,399
950
52
4
1
182,840
2
L
Ymir
9,197
766
3
0
0
34,801
1
W
Hel
12,566
1,047
50
4
1
256,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role