Player Matchup

Apollo
Apollo
ErenYeager12818
Apollo
Level 7
God Stats
2W - 3L
1,228 SR
Queue Stats
6W - 14L
1,279 Elo+
Party 2
Gilgamesh
Gilgamesh
Jayooo
Gilgamesh
Level 26
God Stats
10W - 4L
1,839 SR
Queue Stats
108W - 128L
1,333 Elo+
Solo
Eset
Eset
YaBoiSnipzy420
Eset
Level 49
God Stats
7W - 5L
1,500 SR
Queue Stats
32W - 47L
1,371 Elo+
Party 2
Cthulhu
Cthulhu
aka creep gamer
Cthulhu
Level 9
God Stats
7W - 11L
1,364 SR
Queue Stats
18W - 33L
1,313 Elo+
Party 2
Pele
Pele
le squam
Pele
Level 28
God Stats
5W - 4L
1,426 SR
Queue Stats
40W - 37L
1,379 Elo+
Party 2
Team Averages
Level 24
1,471 SR
1,335 Elo+

VS

Team Averages
Level 20
1,477 SR
1,426 Elo+
Guan Yu
Guan Yu
DeifyKillua
Guan Yu
Level 84
God Stats
16W - 14L
1,536 SR
Queue Stats
306W - 276L
1,347 Elo+
Party 1
Nemesis
Nemesis
Touta_liz5
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
generalwws
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
iiTzKurama
Scylla
Level 7
God Stats
4W - 6L
1,350 SR
Queue Stats
4W - 7L
1,282 Elo+
Party 1
Xbalanque
Xbalanque
miles523
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 4
7,473
440
2,952
3,146
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Jayooo
Gilgamesh
14
5 / 2 / 6
9,560
562
5,076
12,898
8,774
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
17 / 4 / 5
10,466
616
16,125
11,762
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
7 / 2 / 10
8,766
516
6,133
11,326
6,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
13
5 / 2 / 8
8,791
517
5,556
11,289
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DeifyKillua
Guan Yu
16
5 / 2 / 1
10,044
591
10,308
12,326
11,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Touta_liz5
Nemesis
7
0 / 14 / 2
6,408
377
3,741
12,740
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

8
1 / 14 / 4
7,222
425
2,483
15,661
9,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
iiTzKurama
Scylla
13
4 / 4 / 2
8,814
518
13,834
7,792
2,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
miles523
Xbalanque
8
1 / 7 / 3
6,943
408
1,010
7,227
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
37
Kills
11
11
Deaths
41
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DeifyKillua
Guan Yu
5
2
1
2.75
W
3
1
4
5
W
Gilgamesh
Jayooo
Gilgamesh
5
2
6
4
L
Nemesis
Touta_liz5
Nemesis
0
14
2
0.07
W
17
4
5
4.88
W
7
2
10
6
L
1
14
4
0.21
L
Scylla
iiTzKurama
Scylla
4
4
2
1.25
W
Pele
5
2
8
4.5
L
Xbalanque
miles523
Xbalanque
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,842
Damage
31,376
50,421
Taken
55,746
25,766
Mitigated
30,668
16,251
Healing
7,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DeifyKillua
Guan Yu
10,308
1,996
149
4,695
12,326
11,616
0
3,021
9,225
0
70,967
W
2,952
2,296
0
840
3,146
756
2,529
76
3,070
0
18,022
W
Gilgamesh
Jayooo
Gilgamesh
5,076
1,783
0
3,372
12,898
8,774
1,179
2,978
9,920
0
33,750
L
Nemesis
Touta_liz5
Nemesis
3,741
1,660
0
1,205
12,740
4,388
0
5,701
6,837
0
13,427
W
16,125
2,920
881
3,620
11,762
4,421
3,961
6,275
5,487
54,790
0
W
6,133
513
597
1,835
11,326
6,369
1,048
4,103
7,223
28,057
0
L
2,483
1,135
0
627
15,661
9,768
0
5,547
9,870
17,488
0
L
Scylla
iiTzKurama
Scylla
13,834
278
0
926
7,792
2,351
0
3,804
3,754
47,368
0
W
Pele
5,556
1,258
0
5,106
11,289
5,446
2,755
2,885
8,404
0
40,990
L
Xbalanque
miles523
Xbalanque
1,010
798
0
180
7,227
2,545
0
3,301
3,802
0
13,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,056
Gold Earned
39,431
362
Minions Killed
266
0
Camps Cleared
0
1,426,582
Distance Traveled
1,389,052
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,044
591
150
9
0
276,498
5
W
Apollo
7,473
440
33
2
0
197,726
0
W
Gilgamesh
9,560
562
80
5
0
304,480
0
L
Nemesis
6,408
377
25
1
0
346,237
0
W
Eset
10,466
616
111
7
0
259,387
3
W
Cthulhu
8,766
516
54
3
0
312,824
1
L
Ares
7,222
425
16
1
0
308,144
1
L
Scylla
8,814
518
60
4
0
330,330
0
W
Pele
8,791
517
84
5
0
352,165
1
L
Xbalanque
6,943
408
15
1
0
127,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role