Player Matchup

Baba Yaga
Baba Yaga
EDYGUZMAN61
Baba Yaga
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 141L
1,600 Elo+
Solo
Rama
Rama
Slufer7
Rama
Level 56
God Stats
1W - 0L
1,871 SR
Queue Stats
78W - 62L
1,562 Elo+
Solo
Sobek
Sobek
grubbyj17
Sobek
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 19L
1,548 Elo+
Solo
Team Averages
Level 104
1,624 SR
1,570 Elo+

VS

Team Averages
Level 111
1,767 SR
1,645 Elo+
Kukulkan
Kukulkan
QuatroFromagio
Kukulkan
Level 17
God Stats
2W - 2L
1,663 SR
Queue Stats
12W - 12L
1,594 Elo+
Party 1
Mercury
Mercury
Rennite
Mercury
Level 160
God Stats
1W - 3L
1,772 SR
Queue Stats
210W - 116L
1,665 Elo+
Party 1
He Bo
He Bo
StreamSlayer
He Bo
Level 157
God Stats
0W - 1L
1,866 SR
Queue Stats
308W - 150L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
EDYGUZMAN61
Baba Yaga
17
8 / 3 / 5
11,952
703
12,820
13,595
6,327
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Slufer7
Rama
16
6 / 3 / 5
12,163
715
8,652
11,622
5,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
grubbyj17
Sobek
15
2 / 6 / 13
11,892
700
7,959
19,083
21,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
4 / 2 / 6
11,295
664
11,298
9,095
3,323
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Rennite
Mercury
16
5 / 4 / 7
11,748
691
8,372
12,141
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 10 / 6
10,578
622
15,577
14,505
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
16
Kills
12
12
Deaths
16
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
EDYGUZMAN61
Baba Yaga
8
3
5
3.5
L
Kukulkan
4
2
6
3.5
L
Mercury
Rennite
Mercury
5
4
7
2.13
W
Rama
Slufer7
Rama
6
3
5
2.83
L
3
10
6
0.6
W
Sobek
grubbyj17
Sobek
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,431
Damage
35,247
44,300
Taken
35,741
32,778
Mitigated
12,380
11,531
Healing
2,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
EDYGUZMAN61
Baba Yaga
12,820
583
328
2,199
13,595
6,327
560
8,846
4,545
53,825
0
L
Kukulkan
11,298
1,771
0
274
9,095
3,323
210
6,653
2,442
37,817
0
L
Mercury
Rennite
Mercury
8,372
2,547
0
450
12,141
4,634
1,095
6,611
5,530
0
37,500
W
Rama
Slufer7
Rama
8,652
7,350
534
3,445
11,622
5,035
2,131
5,769
5,703
0
54,520
L
15,577
220
0
2,170
14,505
4,423
217
7,515
6,990
40,410
0
W
Sobek
grubbyj17
Sobek
7,959
678
812
4,213
19,083
21,416
232
11,432
7,177
24,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,007
Gold Earned
33,621
185
Minions Killed
156
0
Camps Cleared
0
883,496
Distance Traveled
946,801
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,952
703
81
5
0
276,117
2
L
Kukulkan
11,295
664
69
4
0
299,097
1
L
Mercury
11,748
691
46
3
0
373,257
0
W
Rama
12,163
715
81
5
0
287,454
3
L
He Bo
10,578
622
41
2
0
274,447
1
W
Sobek
11,892
700
23
1
0
319,925
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role