Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DylanRoman2004
Fenrir
Level 66
God Stats
1W - 1L
1,727 SR
Queue Stats
148W - 176L
1,489 Elo+
Solo
Jing Wei
Jing Wei
FS_luizs
Jing Wei
Level 75
God Stats
7W - 5L
1,663 SR
Queue Stats
463W - 480L
1,414 Elo+
Solo
Artio
Artio
felipegtx
Artio
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,436 Elo+
Solo
Ra
Ra
temp-950602
Ra
Level 111
God Stats
9W - 12L
1,412 SR
Queue Stats
570W - 607L
1,443 Elo+
Solo
Team Averages
Level 77
1,560 SR
1,457 Elo+

VS

Team Averages
Level 89
1,547 SR
1,455 Elo+
Set
Set
 
Set
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
AndersonPlock
Chang'e
Level 105
God Stats
2W - 0L
1,732 SR
Queue Stats
166W - 170L
1,524 Elo+
Party 1
Izanami
Izanami
S2MercyS2
Izanami
Level 89
God Stats
13W - 11L
1,505 SR
Queue Stats
589W - 674L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
guilherm_invicta
Baron Samedi
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
214W - 191L
1,414 Elo+
Solo
Ne Zha
Ne Zha
xoruud
Ne Zha
Level 115
God Stats
54W - 69L
1,497 SR
Queue Stats
646W - 712L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 3 / 1
6,349
635
3,963
9,620
4,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
4 / 2 / 2
5,604
560
5,062
5,687
1,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
FS_luizs
Jing Wei
9
2 / 1 / 2
5,319
532
2,966
6,275
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
felipegtx
Artio
7
0 / 2 / 2
4,597
460
1,305
6,369
2,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 3 / 2
6,147
615
3,485
6,056
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
5 / 1 / 3
6,934
693
6,122
5,915
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
11
2 / 1 / 2
6,277
628
3,560
5,033
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
S2MercyS2
Izanami
9
2 / 2 / 1
5,709
571
4,340
6,330
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
guilherm_invicta
Baron Samedi
8
1 / 2 / 1
5,387
539
4,568
5,222
2,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
xoruud
Ne Zha
10
1 / 1 / 1
5,760
576
3,672
5,183
2,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
7
Kills
11
11
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
1
0.5
W
Set
 
Set
5
1
3
6.5
W
Chang'e
2
1
2
3
L
4
2
2
2.5
L
Jing Wei
FS_luizs
Jing Wei
2
1
2
3
W
Izanami
S2MercyS2
Izanami
2
2
1
1.25
L
Artio
felipegtx
Artio
0
2
2
0.5
W
Baron Samedi
guilherm_invicta
Baron Samedi
1
2
1
0.75
L
0
3
2
0.33
W
Ne Zha
xoruud
Ne Zha
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,781
Damage
22,262
34,007
Taken
27,683
13,124
Mitigated
9,486
10,555
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,963
299
66
4,336
9,620
4,988
582
356
8,784
0
31,694
W
Set
 
Set
6,122
3,074
0
2,368
5,915
2,237
0
1,922
3,893
0
34,317
W
Chang'e
3,560
437
546
2,932
5,033
1,411
293
1,351
3,570
35,283
0
L
5,062
1,416
0
1,407
5,687
1,857
0
1,409
4,278
0
25,245
L
Jing Wei
FS_luizs
Jing Wei
2,966
1,939
0
1,307
6,275
1,710
0
1,394
4,881
0
27,997
W
Izanami
S2MercyS2
Izanami
4,340
2,234
0
2,041
6,330
1,597
0
731
5,599
0
31,246
L
Artio
felipegtx
Artio
1,305
310
60
1,821
6,369
2,410
0
2,139
4,230
8,065
0
W
Baron Samedi
guilherm_invicta
Baron Samedi
4,568
884
470
1,489
5,222
2,207
0
574
4,648
21,412
0
L
3,485
455
21
1,537
6,056
2,159
0
2,830
3,226
39,518
0
W
Ne Zha
xoruud
Ne Zha
3,672
1,187
0
2,339
5,183
2,034
0
0
5,183
0
27,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,016
Gold Earned
30,067
285
Minions Killed
309
0
Camps Cleared
0
1,011,623
Distance Traveled
994,739
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,349
635
92
9
0
191,277
4
W
Set
6,934
693
75
8
0
210,975
3
W
Chang'e
6,277
628
71
7
0
208,771
2
L
Fenrir
5,604
560
51
5
0
238,200
3
L
Jing Wei
5,319
532
48
5
0
194,893
5
W
Izanami
5,709
571
65
7
0
174,819
2
L
Artio
4,597
460
10
1
0
190,510
1
W
Baron Samedi
5,387
539
36
4
0
183,823
3
L
Ra
6,147
615
84
8
0
196,743
3
W
Ne Zha
5,760
576
62
6
0
216,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role