Player Matchup

Cerberus
Cerberus
Angerthas
Cerberus
Level 85
God Stats
1W - 1L
1,276 SR
Queue Stats
19W - 24L
1,338 Elo+
Party 1
Ullr
Ullr
DrNeoby
Ullr
Level 15
God Stats
1W - 1L
1,259 SR
Queue Stats
5W - 2L
1,849 Elo+
Solo
Ra
Ra
Ty1on
Ra
Level 129
God Stats
2W - 0L
1,205 SR
Queue Stats
27W - 34L
1,395 Elo+
Party 1
Team Averages
Level 76
1,247 SR
1,527 Elo+

VS

Team Averages
Level 86
1,394 SR
1,487 Elo+
Set
Set
Tagdamaki
Set
Level 106
God Stats
2W - 6L
1,198 SR
Queue Stats
57W - 61L
1,518 Elo+
Party 2
Tiamat
Tiamat
Vype
Tiamat
Level 124
God Stats
2W - 1L
1,457 SR
Queue Stats
46W - 43L
1,527 Elo+
Party 2
Merlin
Merlin
iiSlime
Merlin
Level 28
God Stats
4W - 2L
1,528 SR
Queue Stats
25W - 28L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Angerthas
Cerberus
18
3 / 1 / 13
13,211
629
10,453
17,623
20,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
DrNeoby
Ullr
18
5 / 8 / 10
14,196
676
15,629
25,076
11,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
20
10 / 3 / 5
14,530
692
14,800
15,948
9,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 4
14,002
667
21,880
20,599
8,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Vype
Tiamat
16
2 / 5 / 5
11,999
571
9,464
16,536
30,479
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
iiSlime
Merlin
18
4 / 6 / 3
13,041
621
15,123
12,537
4,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
18
Kills
12
12
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Angerthas
Cerberus
3
1
13
9.5
W
Ullr
DrNeoby
Ullr
5
8
10
1.25
L
6
7
4
1.14
W
Ra
10
3
5
4.17
L
Tiamat
Vype
Tiamat
2
5
5
0.9
L
Merlin
iiSlime
Merlin
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,882
Damage
46,467
58,647
Taken
49,672
41,885
Mitigated
43,432
21,844
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Angerthas
Cerberus
10,453
509
0
3,893
17,623
20,575
56
7,140
9,857
21,812
0
W
Ullr
DrNeoby
Ullr
15,629
10,688
0
5,717
25,076
11,884
2,936
10,002
14,684
0
64,058
L
21,880
9,658
0
2,770
20,599
8,326
838
9,883
10,716
0
57,386
W
Ra
14,800
3,319
6,342
5,892
15,948
9,426
477
5,941
9,519
85,253
0
L
Tiamat
Vype
Tiamat
9,464
661
1,142
3,364
16,536
30,479
54
6,593
9,943
35,615
0
L
Merlin
iiSlime
Merlin
15,123
355
168
1,267
12,537
4,627
427
8,777
3,760
59,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,937
Gold Earned
39,042
270
Minions Killed
228
0
Camps Cleared
0
1,065,101
Distance Traveled
1,015,076
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,211
629
44
2
0
384,978
0
W
Ullr
14,196
676
79
4
0
297,655
4
L
Set
14,002
667
84
4
0
382,498
3
W
Ra
14,530
692
147
7
0
382,468
2
L
Tiamat
11,999
571
53
3
0
312,862
3
L
Merlin
13,041
621
91
4
0
319,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role