Player Matchup

Poseidon
Poseidon
Kerbasaurus
Poseidon
Level 105
God Stats
5W - 7L
1,451 SR
Queue Stats
309W - 279L
1,537 Elo+
Party 3
Cerberus
Cerberus
LazyFoal4835784
Cerberus
Level 121
God Stats
7W - 3L
1,500 SR
Queue Stats
200W - 163L
1,482 Elo+
Party 2
Fenrir
Fenrir
P0TENTxVEN0M
Fenrir
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
171W - 162L
1,580 Elo+
Party 2
Aphrodite
Aphrodite
TacticalTree420
Aphrodite
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 237L
1,491 Elo+
Party 3
He Bo
He Bo
donuts42069
He Bo
Level 125
God Stats
2W - 2L
1,478 SR
Queue Stats
57W - 42L
1,565 Elo+
Solo
Team Averages
Level 109
1,486 SR
1,531 Elo+

VS

Team Averages
Level 100
1,532 SR
1,506 Elo+
Thanatos
Thanatos
Calosoul1
Thanatos
Level 89
God Stats
4W - 3L
1,553 SR
Queue Stats
146W - 134L
1,530 Elo+
Solo
Chaac
Chaac
Memphii
Chaac
Level 101
God Stats
6W - 6L
1,395 SR
Queue Stats
845W - 808L
1,504 Elo+
Party 1
Zeus
Zeus
NightSlayer96
Zeus
Level 124
God Stats
7W - 2L
1,568 SR
Queue Stats
287W - 250L
1,513 Elo+
Solo
Skadi
Skadi
Nuke-Pan
Skadi
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
291W - 328L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
uglymolly
Baron Samedi
Level 101
God Stats
2W - 2L
1,643 SR
Queue Stats
533W - 566L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kerbasaurus
Poseidon
18
4 / 4 / 12
11,146
697
19,551
16,132
5,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
19
4 / 4 / 17
11,811
738
16,593
40,591
27,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
18
6 / 8 / 12
10,987
687
10,973
19,187
8,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
TacticalTree420
Aphrodite
17
1 / 5 / 12
10,534
658
5,676
14,770
11,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 6 / 9
12,402
775
21,202
20,562
7,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Calosoul1
Thanatos
20
9 / 6 / 11
12,267
767
19,310
16,009
9,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Memphii
Chaac
20
4 / 3 / 19
12,540
784
19,784
36,971
37,537
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
4 / 3 / 15
12,055
753
28,249
10,977
3,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Nuke-Pan
Skadi
18
2 / 6 / 15
11,235
702
15,418
14,176
5,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
uglymolly
Baron Samedi
18
8 / 7 / 11
12,258
766
13,144
13,779
6,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
98
25
Kills
27
27
Deaths
25
62
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Calosoul1
Thanatos
9
6
11
2.42
L
Poseidon
Kerbasaurus
Poseidon
4
4
12
2.5
L
Cerberus
4
4
17
3.13
W
Chaac
Memphii
Chaac
4
3
19
4.5
W
4
3
15
3.83
W
Skadi
Nuke-Pan
Skadi
2
6
15
1.58
L
Fenrir
6
8
12
1.5
L
Aphrodite
TacticalTree420
Aphrodite
1
5
12
1.4
L
10
6
9
2.42
W
Baron Samedi
uglymolly
Baron Samedi
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,995
Damage
95,905
111,242
Taken
91,912
61,351
Mitigated
63,209
57,627
Healing
46,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Calosoul1
Thanatos
19,310
3,582
0
9,296
16,009
9,350
367
11,704
4,153
0
24,211
L
Poseidon
Kerbasaurus
Poseidon
19,551
1,045
2,848
2,090
16,132
5,737
399
5,298
10,834
51,913
0
L
Cerberus
16,593
414
2,020
19,560
40,591
27,903
240
14,827
25,764
27,805
0
W
Chaac
Memphii
Chaac
19,784
2,152
1,191
19,751
36,971
37,537
141
21,511
14,788
0
33,140
W
28,249
2,745
97
3,239
10,977
3,766
505
6,770
4,167
59,225
0
W
Skadi
Nuke-Pan
Skadi
15,418
5,373
2,384
2,970
14,176
5,776
3,111
10,909
3,127
0
28,556
L
Fenrir
10,973
2,023
2,166
1,762
19,187
8,689
155
7,902
11,285
0
15,212
L
Aphrodite
TacticalTree420
Aphrodite
5,676
1,899
14,185
6,762
14,770
11,376
280
7,619
7,151
17,073
0
L
21,202
558
1,126
5,108
20,562
7,646
0
5,747
14,815
32,591
0
W
Baron Samedi
uglymolly
Baron Samedi
13,144
1,503
4,054
3,500
13,779
6,780
1,222
11,046
2,655
28,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,880
Gold Earned
60,355
170
Minions Killed
152
0
Camps Cleared
0
1,368,225
Distance Traveled
1,466,927
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,267
767
5
0
0
319,428
0
L
Poseidon
11,146
697
56
4
0
310,379
1
L
Cerberus
11,811
738
36
2
0
262,905
0
W
Chaac
12,540
784
15
1
0
325,400
0
W
Zeus
12,055
753
61
4
0
270,312
0
W
Skadi
11,235
702
25
2
0
278,356
1
L
Fenrir
10,987
687
10
1
0
272,550
3
L
Aphrodite
10,534
658
40
3
0
247,499
0
L
He Bo
12,402
775
28
2
0
274,892
1
W
Baron Samedi
12,258
766
46
3
0
273,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role