Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AP0STL3
Hou Yi
Level 86
God Stats
0W - 1L
1,268 SR
Queue Stats
187W - 190L
1,444 Elo+
Party 2
Fenrir
Fenrir
InvasiveLynx526
Fenrir
Level 49
God Stats
20W - 23L
1,456 SR
Queue Stats
90W - 100L
1,453 Elo+
Party 2
Guan Yu
Guan Yu
iWeaK3n
Guan Yu
Level 65
God Stats
9W - 12L
1,525 SR
Queue Stats
327W - 317L
1,529 Elo+
Party 1
Olorun
Olorun
wewealestar
Olorun
Level 109
God Stats
0W - 1L
1,721 SR
Queue Stats
323W - 312L
1,518 Elo+
Party 1
Team Averages
Level 75
1,494 SR
1,489 Elo+

VS

Team Averages
Level 102
1,486 SR
1,496 Elo+
Osiris
Osiris
BomByte
Osiris
Level 129
God Stats
4W - 7L
1,200 SR
Queue Stats
315W - 318L
1,413 Elo+
Solo
Thanatos
Thanatos
Boulvejak
Thanatos
Level 95
God Stats
14W - 13L
1,634 SR
Queue Stats
66W - 72L
1,507 Elo+
Solo
Khepri
Khepri
JohanDavid
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,480 Elo+
Solo
Agni
Agni
Ramenpoodles69
Agni
Level 64
God Stats
21W - 19L
1,655 SR
Queue Stats
134W - 141L
1,519 Elo+
Solo
Apollo
Apollo
pinguinaso
Apollo
Level 103
God Stats
16W - 8L
1,440 SR
Queue Stats
216W - 166L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 3 / 3
7,087
506
3,358
12,399
6,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
AP0STL3
Hou Yi
13
3 / 2 / 0
7,263
519
5,274
9,052
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 4 / 1
6,295
450
2,337
9,285
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
iWeaK3n
Guan Yu
14
2 / 3 / 1
7,790
556
9,979
10,682
10,214
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
13
1 / 4 / 1
7,757
554
4,561
10,480
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BomByte
Osiris
15
4 / 1 / 3
8,796
628
8,970
13,475
9,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
Boulvejak
Thanatos
14
6 / 2 / 3
8,096
578
9,145
9,983
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
JohanDavid
Khepri
12
0 / 1 / 4
7,022
502
3,700
5,936
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 3 / 3
7,618
544
6,861
8,051
2,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
pinguinaso
Apollo
13
4 / 3 / 0
7,708
551
8,294
7,368
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
16
16
Deaths
10
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
3
0.83
L
Hou Yi
AP0STL3
Hou Yi
3
2
0
1.5
W
Osiris
BomByte
Osiris
4
1
3
5.5
W
Thanatos
Boulvejak
Thanatos
6
2
3
3.75
L
1
4
1
0.38
W
Khepri
JohanDavid
Khepri
0
1
4
2
W
2
3
3
1.17
L
Guan Yu
iWeaK3n
Guan Yu
2
3
1
0.83
W
Apollo
pinguinaso
Apollo
4
3
0
1.33
L
Olorun
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,509
Damage
36,970
51,898
Taken
44,813
25,938
Mitigated
22,033
13,417
Healing
20,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,358
585
0
1,060
12,399
6,083
18
2,476
9,923
21,459
0
L
Hou Yi
AP0STL3
Hou Yi
5,274
2,610
0
1,974
9,052
2,959
0
1,507
7,545
0
47,682
W
Osiris
BomByte
Osiris
8,970
3,520
0
6,526
13,475
9,922
572
139
13,336
0
53,747
W
Thanatos
Boulvejak
Thanatos
9,145
3,046
0
6,962
9,983
3,312
86
2,005
7,978
0
46,717
L
2,337
210
0
2,511
9,285
3,086
0
2,555
6,730
0
26,456
W
Khepri
JohanDavid
Khepri
3,700
607
0
1,575
5,936
3,046
252
1,059
4,877
26,427
0
W
6,861
422
0
3,428
8,051
2,586
124
3,292
4,759
45,242
0
L
Guan Yu
iWeaK3n
Guan Yu
9,979
1,168
60
3,323
10,682
10,214
0
0
10,682
0
49,203
W
Apollo
pinguinaso
Apollo
8,294
5,090
0
1,991
7,368
3,167
570
1,424
5,944
0
54,364
L
Olorun
4,561
1,605
0
4,489
10,480
3,596
172
4,023
6,457
49,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,192
Gold Earned
39,240
393
Minions Killed
447
0
Camps Cleared
0
1,271,050
Distance Traveled
1,313,842
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,087
506
26
2
0
266,652
0
L
Hou Yi
7,263
519
96
7
0
248,899
1
W
Osiris
8,796
628
122
9
0
276,447
3
W
Thanatos
8,096
578
75
5
0
283,075
1
L
Fenrir
6,295
450
65
5
0
254,345
2
W
Khepri
7,022
502
30
2
0
266,157
0
W
Agni
7,618
544
108
8
0
245,767
3
L
Guan Yu
7,790
556
96
7
0
268,102
3
W
Apollo
7,708
551
112
8
0
242,396
0
L
Olorun
7,757
554
110
8
0
233,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role