Player Matchup

Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
JefersonA77
Ne Zha
Level 100
God Stats
2W - 3L
1,543 SR
Queue Stats
330W - 330L
1,456 Elo+
Solo
Merlin
Merlin
Momoichan
Merlin
Level 158
God Stats
8W - 4L
1,618 SR
Queue Stats
208W - 207L
1,488 Elo+
Party 1
Hachiman
Hachiman
zaketa
Hachiman
Level 126
God Stats
1W - 1L
1,313 SR
Queue Stats
10W - 14L
1,348 Elo+
Party 1
Team Averages
Level 137
1,495 SR
1,458 Elo+

VS

Team Averages
Level 98
1,501 SR
1,429 Elo+
Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
MatheusYumeko
Hades
Level 101
God Stats
78W - 77L
1,420 SR
Queue Stats
309W - 338L
1,395 Elo+
Solo
Pele
Pele
daffero
Pele
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 68L
1,418 Elo+
Solo
Loki
Loki
nWraith_
Loki
Level 109
God Stats
191W - 139L
1,592 SR
Queue Stats
428W - 399L
1,467 Elo+
Solo
Neith
Neith
pablovichhhh
Neith
Level 42
God Stats
11W - 7L
1,494 SR
Queue Stats
109W - 141L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
4
0 / 1 / 0
3,143
629
575
2,823
682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
 
Scylla
3
0 / 2 / 0
2,666
533
374
1,616
266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
5
0 / 3 / 0
3,190
638
1,219
3,914
898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Momoichan
Merlin
5
0 / 1 / 0
3,274
655
1,191
2,176
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
zaketa
Hachiman
5
0 / 1 / 0
3,120
624
3,368
2,036
382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
1 / 0 / 1
3,595
719
904
3,203
1,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 0 / 1
3,846
769
1,721
2,660
864
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
daffero
Pele
6
1 / 0 / 2
3,635
727
1,376
3,980
815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
7
3 / 0 / 0
4,538
908
1,837
1,889
454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 1
3,458
692
1,763
2,530
569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
8
8
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
0
0
L
Scylla
 
Scylla
0
2
0
0
W
Athena
 
Athena
1
0
1
1.5
L
Ne Zha
0
3
0
0
W
2
0
1
2.5
L
Merlin
Momoichan
Merlin
0
1
0
0
W
Pele
daffero
Pele
1
0
2
2
W
Loki
3
0
0
3
W
1
0
1
1.5
L
Hachiman
zaketa
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,727
Damage
7,601
12,565
Taken
14,262
2,847
Mitigated
3,733
3,091
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
575
174
0
340
2,823
682
0
472
2,351
5,199
0
L
Scylla
 
Scylla
374
107
0
380
1,616
266
0
0
1,616
4,276
0
W
Athena
 
Athena
904
431
210
1,431
3,203
1,031
0
195
3,008
4,930
0
L
Ne Zha
1,219
385
0
882
3,914
898
0
650
3,264
0
13,071
W
1,721
593
63
2,038
2,660
864
0
767
1,705
12,192
0
L
Merlin
Momoichan
Merlin
1,191
76
0
739
2,176
619
0
1,071
1,105
12,408
0
W
Pele
daffero
Pele
1,376
599
0
976
3,980
815
0
176
3,744
0
12,837
W
Loki
1,837
360
0
840
1,889
454
578
374
1,515
0
18,461
W
1,763
845
0
1,653
2,530
569
101
380
2,150
0
14,745
L
Hachiman
zaketa
Hachiman
3,368
2,075
0
750
2,036
382
0
432
1,604
0
11,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,393
Gold Earned
19,072
85
Minions Killed
156
0
Camps Cleared
0
400,704
Distance Traveled
461,895
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,143
629
10
2
0
95,143
0
L
Scylla
2,666
533
7
1
0
24,790
0
W
Athena
3,595
719
9
2
0
97,062
1
L
Ne Zha
3,190
638
24
5
0
102,456
1
W
Hades
3,846
769
31
6
0
93,649
0
L
Merlin
3,274
655
21
4
0
96,466
1
W
Pele
3,635
727
33
7
0
103,216
0
W
Loki
4,538
908
48
10
0
92,111
1
W
Neith
3,458
692
35
7
0
75,857
0
L
Hachiman
3,120
624
23
5
0
81,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role