Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Doriathrin
Ganesha
Level 100
God Stats
6W - 5L
1,570 SR
Queue Stats
77W - 75L
1,611 Elo+
Party 2
Amaterasu
Amaterasu
JackTheWhipper
Amaterasu
Level 148
God Stats
5W - 8L
1,465 SR
Queue Stats
289W - 256L
1,564 Elo+
Party 2
Terra
Terra
MarbleH0rnet
Terra
Level 155
God Stats
8W - 4L
1,794 SR
Queue Stats
82W - 78L
1,594 Elo+
Party 2
Neith
Neith
Rhonanthor
Neith
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 54L
1,592 Elo+
Party 2
Team Averages
Level 140
1,566 SR
1,572 Elo+

VS

Team Averages
Level 153
1,419 SR
1,557 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bahamut_17
Kukulkan
Level 159
God Stats
4W - 1L
1,356 SR
Queue Stats
133W - 115L
1,642 Elo+
Party 1
Cerberus
Cerberus
Lalami
Cerberus
Level 145
God Stats
3W - 2L
1,334 SR
Queue Stats
146W - 163L
1,541 Elo+
Party 3
Guan Yu
Guan Yu
MacabreHunter
Guan Yu
Level 141
God Stats
1W - 2L
1,125 SR
Queue Stats
136W - 113L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
SarthakK
Cthulhu
Level 159
God Stats
8W - 2L
1,781 SR
Queue Stats
249W - 248L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
2 / 5 / 6
9,814
701
12,802
12,493
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Doriathrin
Ganesha
16
0 / 3 / 11
8,322
594
13,304
13,089
11,266
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
JackTheWhipper
Amaterasu
16
3 / 6 / 9
9,391
671
8,765
19,206
20,270
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 5 / 7
9,038
646
14,189
17,244
11,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
17
7 / 5 / 6
10,384
742
16,301
13,849
7,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
4 / 2 / 10
10,326
738
11,568
14,128
13,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Bahamut_17
Kukulkan
20
9 / 2 / 10
12,701
907
22,459
12,563
5,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Lalami
Cerberus
16
4 / 4 / 13
10,373
741
6,031
17,151
18,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
17
4 / 3 / 15
10,463
747
9,672
17,971
18,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
SarthakK
Cthulhu
17
3 / 4 / 17
10,580
756
13,400
18,704
20,216
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
89
15
Kills
24
24
Deaths
15
39
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
5
6
1
W
Hades
 
Hades
4
2
10
4.5
W
Kukulkan
Bahamut_17
Kukulkan
9
2
10
7
L
Ganesha
Doriathrin
Ganesha
0
3
11
1.83
L
Amaterasu
JackTheWhipper
Amaterasu
3
6
9
1.25
W
Cerberus
Lalami
Cerberus
4
4
13
2.63
W
Guan Yu
4
3
15
3.83
L
3
5
7
1.3
L
Neith
7
5
6
2
W
Cthulhu
SarthakK
Cthulhu
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,361
Damage
63,130
75,881
Taken
80,517
56,345
Mitigated
77,635
29,847
Healing
34,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,802
4,905
1,625
3,094
12,493
4,839
345
10,178
2,315
0
32,144
W
Hades
 
Hades
11,568
924
1,753
4,057
14,128
13,768
1,571
5,320
8,808
22,221
0
W
Kukulkan
Bahamut_17
Kukulkan
22,459
1,221
2,798
2,029
12,563
5,904
1,765
3,972
8,591
61,158
0
L
Ganesha
Doriathrin
Ganesha
13,304
449
408
1,079
13,089
11,266
32
9,715
3,374
23,075
0
L
Amaterasu
JackTheWhipper
Amaterasu
8,765
2,614
960
3,109
19,206
20,270
400
11,626
7,580
0
12,573
W
Cerberus
Lalami
Cerberus
6,031
103
1,529
3,668
17,151
18,960
406
5,290
11,861
9,318
0
W
Guan Yu
9,672
1,527
10,099
5,886
17,971
18,787
901
6,882
11,089
0
12,233
L
14,189
166
10,704
4,898
17,244
11,996
258
11,900
5,344
25,891
0
L
Neith
16,301
5,427
0
3,970
13,849
7,974
599
10,039
3,810
0
29,643
W
Cthulhu
SarthakK
Cthulhu
13,400
578
787
1,547
18,704
20,216
720
6,029
11,741
28,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,949
Gold Earned
54,443
113
Minions Killed
148
0
Camps Cleared
0
1,109,393
Distance Traveled
1,235,653
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,814
701
39
3
0
218,661
3
W
Hades
10,326
738
24
2
0
235,410
0
W
Kukulkan
12,701
907
85
6
0
280,337
0
L
Ganesha
8,322
594
0
0
0
214,194
2
L
Amaterasu
9,391
671
11
1
0
229,173
0
W
Cerberus
10,373
741
7
1
0
231,550
1
W
Guan Yu
10,463
747
5
0
0
239,499
1
L
Terra
9,038
646
21
2
0
249,088
0
L
Neith
10,384
742
42
3
0
198,277
0
W
Cthulhu
10,580
756
27
2
0
248,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role