Player Matchup

Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Ace est bo
Sol
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 1L
1,815 Elo+
Party 1
King Arthur
King Arthur
BorcanulcuCox
King Arthur
Level 5
God Stats
2W - 1L
1,567 SR
Queue Stats
3W - 4L
1,589 Elo+
Party 3
Susano
Susano
EayMyDeek
Susano
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,640 Elo+
Party 3
Ymir
Ymir
Wactumban
Ymir
Level 27
God Stats
5W - 4L
1,624 SR
Queue Stats
102W - 89L
1,451 Elo+
Party 1
Team Averages
Level 32
1,538 SR
1,599 Elo+

VS

Team Averages
Level 14
1,530 SR
1,534 Elo+
Cerberus
Cerberus
Cresis
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nox
Nox
Tyn2321
Nox
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 19L
1,592 Elo+
Solo
Xbalanque
Xbalanque
Vaenden
Xbalanque
Level 26
God Stats
9W - 11L
1,755 SR
Queue Stats
71W - 62L
1,562 Elo+
Solo
Susano
Susano
azerki
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,560 Elo+
Party 2
Gilgamesh
Gilgamesh
bl9999
Gilgamesh
Level 14
God Stats
15W - 10L
1,397 SR
Queue Stats
164W - 151L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
12 / 4 / 1
7,668
767
9,539
7,142
2,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 0 / 0
8,687
869
6,411
5,081
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
BorcanulcuCox
King Arthur
11
3 / 2 / 1
6,722
672
3,309
5,441
2,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
EayMyDeek
Susano
10
1 / 0 / 5
6,176
618
1,795
4,853
1,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
10
3 / 0 / 7
6,723
672
2,099
4,460
1,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cresis
Cerberus
9
1 / 5 / 2
5,963
596
2,256
7,186
2,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nox
9
1 / 5 / 0
4,968
497
1,795
4,923
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Vaenden
Xbalanque
8
3 / 6 / 0
5,371
537
3,473
6,315
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
azerki
Susano
8
0 / 5 / 1
4,841
484
897
6,863
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
bl9999
Gilgamesh
8
1 / 5 / 1
5,042
504
5,279
9,653
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
26
Kills
6
6
Deaths
26
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
12
4
1
3.13
W
7
0
0
7
W
King Arthur
BorcanulcuCox
King Arthur
3
2
1
1.75
L
Cerberus
Cresis
Cerberus
1
5
2
0.4
W
Susano
EayMyDeek
Susano
1
0
5
3.5
L
Nox
1
5
0
0.2
L
Xbalanque
Vaenden
Xbalanque
3
6
0
0.5
W
Ymir
3
0
7
6.5
L
Susano
azerki
Susano
0
5
1
0.1
L
Gilgamesh
bl9999
Gilgamesh
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,153
Damage
13,700
26,977
Taken
34,940
8,864
Mitigated
10,493
7,759
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,539
6,652
0
250
7,142
2,085
280
1,562
5,580
0
47,492
W
6,411
2,675
0
2,870
5,081
1,697
6,450
1,487
3,462
58,371
0
W
King Arthur
BorcanulcuCox
King Arthur
3,309
366
0
1,300
5,441
2,018
361
138
5,265
0
27,249
L
Cerberus
Cresis
Cerberus
2,256
295
0
2,023
7,186
2,420
0
564
6,392
14,071
0
W
Susano
EayMyDeek
Susano
1,795
406
0
2,005
4,853
1,436
681
103
4,750
0
28,130
L
Nox
1,795
663
0
279
4,923
1,367
0
3,527
1,396
18,909
0
L
Xbalanque
Vaenden
Xbalanque
3,473
1,370
0
300
6,315
1,883
0
1,063
5,252
0
17,556
W
Ymir
2,099
420
0
1,334
4,460
1,628
0
591
3,869
13,181
0
L
Susano
azerki
Susano
897
182
0
1,976
6,863
1,670
0
527
6,336
0
17,742
L
Gilgamesh
bl9999
Gilgamesh
5,279
1,485
0
2,623
9,653
3,153
0
2,599
7,054
0
22,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,976
Gold Earned
26,185
383
Minions Killed
192
0
Camps Cleared
0
975,964
Distance Traveled
915,546
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,668
767
86
9
0
169,874
5
W
Sol
8,687
869
128
13
0
183,514
3
W
King Arthur
6,722
672
75
8
0
204,961
3
L
Cerberus
5,963
596
28
3
0
187,149
2
W
Susano
6,176
618
74
7
0
225,701
4
L
Nox
4,968
497
43
4
0
188,070
0
L
Xbalanque
5,371
537
35
4
0
166,511
2
W
Ymir
6,723
672
20
2
0
191,914
0
L
Susano
4,841
484
43
4
0
196,498
0
L
Gilgamesh
5,042
504
43
4
0
177,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role