Player Matchup

Thor
Thor
EddieCh
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Khepri
Khepri
FIshboy107
Khepri
Level 16
God Stats
10W - 6L
1,427 SR
Queue Stats
15W - 14L
1,354 Elo+
Solo
Danzaburou
Danzaburou
ImpulseHyde
Danzaburou
Level 7
God Stats
4W - 0L
1,444 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Hercules
Hercules
PPfrita
Hercules
Level 13
God Stats
20W - 24L
1,483 SR
Queue Stats
49W - 55L
1,282 Elo+
Solo
Baron Samedi
Baron Samedi
merymenson
Baron Samedi
Level 5
God Stats
1W - 0L
1,254 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 9
1,422 SR
1,427 Elo+

VS

Team Averages
Level 20
1,506 SR
1,377 Elo+
Zeus
Zeus
Kazekade
Zeus
Level 16
God Stats
6W - 5L
1,420 SR
Queue Stats
32W - 35L
1,273 Elo+
Solo
Zhong Kui
Zhong Kui
ScrewyGroundhog
Zhong Kui
Level 28
God Stats
7W - 4L
1,640 SR
Queue Stats
108W - 110L
1,348 Elo+
Solo
Da Ji
Da Ji
TOXICLAB
Da Ji
Level 25
God Stats
2W - 5L
1,323 SR
Queue Stats
121W - 139L
1,347 Elo+
Solo
Danzaburou
Danzaburou
Wojiwoj
Danzaburou
Level 28
God Stats
11W - 12L
1,648 SR
Queue Stats
176W - 163L
1,416 Elo+
Solo
Guan Yu
Guan Yu
spydermn
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
EddieCh
Thor
20
0 / 12 / 7
13,704
442
1,393
25,592
16,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
FIshboy107
Khepri
17
2 / 12 / 9
12,168
393
5,249
24,421
20,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
ImpulseHyde
Danzaburou
20
14 / 6 / 8
17,126
552
27,601
27,716
11,546
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
PPfrita
Hercules
18
3 / 5 / 7
12,640
408
4,809
23,711
19,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
merymenson
Baron Samedi
20
5 / 13 / 8
14,415
465
17,358
25,234
13,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
3 / 11 / 13
13,552
437
18,156
23,371
10,686
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
ScrewyGroundhog
Zhong Kui
20
13 / 8 / 11
14,284
461
35,544
27,356
19,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Da Ji
TOXICLAB
Da Ji
20
19 / 0 / 10
17,247
556
19,284
15,570
10,801
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Wojiwoj
Danzaburou
20
13 / 5 / 7
15,656
505
21,289
17,155
7,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
spydermn
Guan Yu
3
0 / 0 / 0
7,846
253
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
89
24
Kills
48
48
Deaths
24
39
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thor
EddieCh
Thor
0
12
7
0.29
W
Khepri
FIshboy107
Khepri
2
12
9
0.54
W
Danzaburou
ImpulseHyde
Danzaburou
14
6
8
3
L
Zeus
3
11
13
0.86
W
Hercules
PPfrita
Hercules
3
5
7
1.3
L
Zhong Kui
ScrewyGroundhog
Zhong Kui
13
8
11
2.31
L
Da Ji
TOXICLAB
Da Ji
19
0
10
24
L
Danzaburou
Wojiwoj
Danzaburou
13
5
7
3.3
W
Baron Samedi
merymenson
Baron Samedi
5
13
8
0.69
L
Guan Yu
spydermn
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,410
Damage
94,273
126,674
Taken
83,452
82,070
Mitigated
48,555
32,165
Healing
18,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
EddieCh
Thor
1,393
450
0
3,843
25,592
16,540
1,804
7,670
17,922
0
84,283
W
Khepri
FIshboy107
Khepri
5,249
1,430
0
680
24,421
20,943
582
10,198
14,223
27,631
0
W
Danzaburou
ImpulseHyde
Danzaburou
27,601
18,116
0
15,287
27,716
11,546
0
16,458
11,258
0
118,846
L
Zeus
18,156
2,647
0
4,932
23,371
10,686
2,106
3,622
19,749
93,132
0
W
Hercules
PPfrita
Hercules
4,809
1,601
0
5,290
23,711
19,058
20
11,614
12,097
0
50,932
L
Zhong Kui
ScrewyGroundhog
Zhong Kui
35,544
6,829
0
6,564
27,356
19,960
2,088
10,201
17,155
87,843
0
L
Da Ji
TOXICLAB
Da Ji
19,284
4,525
0
930
15,570
10,801
1,076
1,555
14,015
0
123,384
L
Danzaburou
Wojiwoj
Danzaburou
21,289
14,808
0
5,763
17,155
7,108
2,106
7,229
9,926
0
78,664
W
Baron Samedi
merymenson
Baron Samedi
17,358
1,267
735
6,330
25,234
13,983
1,024
8,014
17,220
88,089
0
L
Guan Yu
spydermn
Guan Yu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,053
Gold Earned
68,585
499
Minions Killed
525
0
Camps Cleared
0
2,255,426
Distance Traveled
1,965,301
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,704
442
149
5
0
387,893
4
W
Khepri
12,168
393
35
1
0
415,270
0
W
Danzaburou
17,126
552
144
5
0
535,511
3
L
Zeus
13,552
437
133
4
0
361,807
0
W
Hercules
12,640
408
63
2
0
487,497
0
L
Zhong Kui
14,284
461
92
3
0
465,280
5
L
Da Ji
17,247
556
194
6
0
693,598
9
L
Danzaburou
15,656
505
106
3
0
438,646
1
W
Baron Samedi
14,415
465
108
3
0
429,255
3
L
Guan Yu
7,846
253
0
0
0
5,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role