Player Matchup

Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Demonic_Krux
King Arthur
Level 69
God Stats
1W - 3L
1,701 SR
Queue Stats
19W - 34L
1,435 Elo+
Party 2
Izanami
Izanami
GHUNTER 8
Izanami
Level 80
God Stats
20W - 19L
1,555 SR
Queue Stats
276W - 277L
1,531 Elo+
Party 1
Medusa
Medusa
ImBrandylicious
Medusa
Level 55
God Stats
11W - 16L
1,437 SR
Queue Stats
26W - 30L
1,529 Elo+
Party 2
Artio
Artio
Kayoe
Artio
Level 83
God Stats
2W - 1L
1,849 SR
Queue Stats
217W - 200L
1,484 Elo+
Party 1
Team Averages
Level 86
1,608 SR
1,496 Elo+

VS

Team Averages
Level 123
1,613 SR
1,526 Elo+
Terra
Terra
 
Terra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FrenchFry49
Neith
Level 99
God Stats
45W - 29L
1,651 SR
Queue Stats
194W - 176L
1,524 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SwimmingMan9
Morgan Le Fay
Level 126
God Stats
11W - 5L
1,901 SR
Queue Stats
295W - 256L
1,562 Elo+
Party 3
Sun Wukong
Sun Wukong
Vegito00974
Sun Wukong
Level 107
God Stats
39W - 40L
1,512 SR
Queue Stats
793W - 819L
1,535 Elo+
Solo
Cthulhu
Cthulhu
gacdeuce
Cthulhu
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 119L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 9 / 2
7,015
413
5,850
12,409
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Demonic_Krux
King Arthur
13
2 / 4 / 1
7,981
469
7,872
13,583
7,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
GHUNTER 8
Izanami
13
4 / 4 / 3
8,400
494
10,667
13,659
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 3 / 0
8,275
487
8,363
8,445
2,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Artio
Kayoe
Artio
10
2 / 2 / 6
7,481
440
7,495
17,886
12,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
4 / 0 / 8
9,079
534
9,204
15,976
9,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 5
8,905
524
5,279
8,498
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
SwimmingMan9
Morgan Le Fay
14
6 / 2 / 10
9,104
536
17,330
12,138
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
Vegito00974
Sun Wukong
16
7 / 2 / 5
9,699
571
9,607
11,781
9,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
gacdeuce
Cthulhu
14
4 / 3 / 9
9,537
561
8,641
14,211
10,790
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
10
Kills
22
22
Deaths
10
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
9
2
0.11
W
Terra
 
Terra
4
0
8
8
L
King Arthur
Demonic_Krux
King Arthur
2
4
1
0.63
W
1
3
5
1.17
L
Izanami
GHUNTER 8
Izanami
4
4
3
1.38
L
2
3
0
0.67
L
Artio
Kayoe
Artio
2
2
6
2.5
W
Morgan Le Fay
SwimmingMan9
Morgan Le Fay
6
2
10
5.5
W
Sun Wukong
Vegito00974
Sun Wukong
7
2
5
4.75
W
Cthulhu
gacdeuce
Cthulhu
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,247
Damage
50,061
65,982
Taken
62,604
30,873
Mitigated
36,929
16,334
Healing
21,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,850
990
883
2,323
12,409
4,229
0
9,228
3,181
41,817
0
W
Terra
 
Terra
9,204
1,370
2,657
7,267
15,976
9,152
162
3,546
12,430
51,211
0
L
King Arthur
Demonic_Krux
King Arthur
7,872
1,163
0
375
13,583
7,064
0
5,670
7,913
0
53,788
W
5,279
2,242
0
2,887
8,498
2,589
4,091
487
8,011
0
61,162
L
Izanami
GHUNTER 8
Izanami
10,667
7,652
0
4,635
13,659
4,270
701
6,511
7,148
0
58,809
L
8,363
3,947
0
1,674
8,445
2,910
660
2,747
5,698
0
53,836
L
Artio
Kayoe
Artio
7,495
964
1,196
5,248
17,886
12,400
104
11,019
6,867
17,516
0
W
Morgan Le Fay
SwimmingMan9
Morgan Le Fay
17,330
1,968
0
3,402
12,138
5,031
1,220
4,223
7,915
57,784
0
W
Sun Wukong
Vegito00974
Sun Wukong
9,607
2,892
0
3,710
11,781
9,367
433
1,656
10,125
0
50,711
W
Cthulhu
gacdeuce
Cthulhu
8,641
743
120
1,790
14,211
10,790
0
3,433
10,778
33,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,152
Gold Earned
46,324
400
Minions Killed
460
0
Camps Cleared
0
1,544,071
Distance Traveled
1,602,253
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,015
413
83
5
0
280,687
6
W
Terra
9,079
534
90
5
0
361,041
2
L
King Arthur
7,981
469
100
6
0
315,747
0
W
Neith
8,905
524
122
7
0
286,651
4
L
Izanami
8,400
494
104
6
0
304,742
1
L
Medusa
8,275
487
95
6
0
298,536
4
L
Artio
7,481
440
18
1
0
344,359
2
W
Morgan Le Fay
9,104
536
90
5
0
304,652
4
W
Sun Wukong
9,699
571
108
6
0
312,767
2
W
Cthulhu
9,537
561
50
3
0
337,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role