Player Matchup

Danzaburou
Danzaburou
jcmarinero
Danzaburou
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 23L
1,036 Elo+
Solo
Chaac
Chaac
pappa_beaar
Chaac
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Nox
Nox
storm_lia-67
Nox
Level 8
God Stats
1W - 1L
1,440 SR
Queue Stats
3W - 6L
1,394 Elo+
Party 1
Team Averages
Level 11
1,480 SR
1,310 Elo+

VS

Team Averages
Level 13
1,470 SR
1,390 Elo+
Olorun
Olorun
Phatty Doink
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,638 Elo+
Party 2
Thanatos
Thanatos
Stif Doink
Thanatos
Level 18
God Stats
2W - 6L
1,446 SR
Queue Stats
58W - 70L
1,287 Elo+
Party 2
Fenrir
Fenrir
dryytgh66
Fenrir
Level 18
God Stats
2W - 2L
1,465 SR
Queue Stats
5W - 10L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
jcmarinero
Danzaburou
8
0 / 2 / 2
6,869
572
1,552
4,212
1,089
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
7 / 3 / 5
9,758
813
11,937
15,617
10,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
5 / 2 / 6
9,411
784
6,625
4,858
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 4 / 4
7,477
623
3,344
7,366
2,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Stif Doink
Thanatos
13
7 / 2 / 0
9,056
755
10,414
11,866
4,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
dryytgh66
Fenrir
10
0 / 6 / 3
7,227
602
2,901
9,125
4,194
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
12
Kills
7
7
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
4
4
0.5
L
Thanatos
Stif Doink
Thanatos
7
2
0
3.5
L
Fenrir
dryytgh66
Fenrir
0
6
3
0.25
W
Danzaburou
jcmarinero
Danzaburou
0
2
2
0.5
W
7
3
5
3.17
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,114
Damage
16,659
24,687
Taken
28,357
12,937
Mitigated
11,658
5,413
Healing
8,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,344
2,148
399
874
7,366
2,826
455
1,392
5,910
25,837
0
L
Thanatos
Stif Doink
Thanatos
10,414
2,744
0
7,537
11,866
4,638
170
2,220
9,448
0
23,489
L
Fenrir
dryytgh66
Fenrir
2,901
399
0
14
9,125
4,194
0
2,487
6,374
0
11,061
W
Danzaburou
jcmarinero
Danzaburou
1,552
430
0
80
4,212
1,089
88
321
3,891
0
2,882
W
11,937
2,480
0
3,688
15,617
10,025
34
2,255
13,362
0
35,353
W
6,625
698
501
1,144
4,858
1,823
493
768
4,090
23,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,038
Gold Earned
23,760
88
Minions Killed
97
0
Camps Cleared
0
607,344
Distance Traveled
635,912
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,477
623
54
5
0
178,123
1
L
Thanatos
9,056
755
25
2
0
225,758
3
L
Fenrir
7,227
602
18
2
0
232,031
1
W
Danzaburou
6,869
572
3
0
0
169,480
0
W
Chaac
9,758
813
48
4
0
223,859
0
W
Nox
9,411
784
37
3
0
214,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role