Player Matchup

Neith
Neith
 
Neith
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Benedryl
Hercules
Level 148
God Stats
17W - 17L
1,452 SR
Queue Stats
459W - 433L
1,466 Elo+
Solo
Cthulhu
Cthulhu
Desperado540
Cthulhu
Level 108
God Stats
1W - 0L
1,293 SR
Queue Stats
190W - 173L
1,551 Elo+
Solo
Aphrodite
Aphrodite
SumunsCrazy
Aphrodite
Level 129
God Stats
2W - 3L
1,337 SR
Queue Stats
186W - 183L
1,589 Elo+
Solo
Merlin
Merlin
UNSC AJ Johnson
Merlin
Level 128
God Stats
7W - 10L
1,296 SR
Queue Stats
626W - 593L
1,520 Elo+
Solo
Team Averages
Level 122
1,376 SR
1,525 Elo+

VS

Team Averages
Level 78
1,567 SR
1,579 Elo+
Chronos
Chronos
 
Chronos
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Edakk
Baron Samedi
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 70L
1,680 Elo+
Party 1
Achilles
Achilles
Fulminum
Achilles
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
189W - 193L
1,560 Elo+
Solo
Chiron
Chiron
Manicman28912
Chiron
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 112L
1,639 Elo+
Party 1
Jormungandr
Jormungandr
spiderystomper
Jormungandr
Level 34
God Stats
1W - 1L
1,834 SR
Queue Stats
14W - 17L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 3 / 14
11,885
626
21,757
19,514
12,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Benedryl
Hercules
20
4 / 1 / 21
13,295
700
21,471
43,287
68,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Desperado540
Cthulhu
20
7 / 4 / 13
14,762
777
22,602
33,090
49,164
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
SumunsCrazy
Aphrodite
20
6 / 4 / 16
12,778
673
18,644
25,330
21,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 3 / 16
13,225
696
35,069
15,494
9,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
4 / 7 / 11
12,211
643
32,662
28,819
14,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Edakk
Baron Samedi
20
7 / 4 / 8
12,494
658
25,181
20,832
15,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Fulminum
Achilles
19
3 / 5 / 3
11,440
602
24,071
40,402
46,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 4 / 6
10,493
552
24,354
15,621
7,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
spiderystomper
Jormungandr
18
0 / 6 / 9
11,434
602
13,416
27,403
33,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
52
26
Kills
15
15
Deaths
26
80
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
3
14
3.67
L
Chronos
 
Chronos
4
7
11
1.36
W
Hercules
Benedryl
Hercules
4
1
21
14.5
W
Cthulhu
Desperado540
Cthulhu
7
4
13
3.38
L
Baron Samedi
Edakk
Baron Samedi
7
4
8
2.75
L
Achilles
Fulminum
Achilles
3
5
3
0.9
L
1
4
6
1
W
Aphrodite
SumunsCrazy
Aphrodite
6
4
16
3.5
W
5
3
16
4.33
L
Jormungandr
spiderystomper
Jormungandr
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,543
Damage
119,684
136,715
Taken
133,077
160,794
Mitigated
117,771
79,309
Healing
52,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,757
9,917
0
5,173
19,514
12,232
2,684
12,177
7,307
0
47,875
L
Chronos
 
Chronos
32,662
6,387
2,381
5,160
28,819
14,546
383
15,277
13,542
63,523
0
W
Hercules
Benedryl
Hercules
21,471
8,070
7,020
19,746
43,287
68,099
470
22,033
20,729
0
30,680
W
Cthulhu
Desperado540
Cthulhu
22,602
956
6,293
4,990
33,090
49,164
140
12,315
20,298
35,194
0
L
Baron Samedi
Edakk
Baron Samedi
25,181
898
9,163
8,061
20,832
15,366
124
14,951
5,881
40,507
0
L
Achilles
Fulminum
Achilles
24,071
4,927
3,098
16,013
40,402
46,627
414
23,478
16,924
0
33,578
L
24,354
6,556
3,052
3,799
15,621
7,638
540
9,735
5,886
0
37,773
W
Aphrodite
SumunsCrazy
Aphrodite
18,644
3,385
18,021
11,151
25,330
21,960
1,020
15,276
9,914
40,619
0
W
35,069
1,939
3,542
3,373
15,494
9,339
1,395
9,458
5,916
66,153
0
L
Jormungandr
spiderystomper
Jormungandr
13,416
3,055
387
998
27,403
33,594
125
12,874
14,529
30,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,945
Gold Earned
58,072
210
Minions Killed
196
0
Camps Cleared
0
1,707,147
Distance Traveled
1,681,826
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,885
626
44
2
0
317,952
0
L
Chronos
12,211
643
86
5
0
357,062
0
W
Hercules
13,295
700
15
1
0
363,810
0
W
Cthulhu
14,762
777
34
2
0
353,445
0
L
Baron Samedi
12,494
658
25
1
0
332,844
0
L
Achilles
11,440
602
25
1
0
364,263
2
L
Chiron
10,493
552
31
2
0
320,008
0
W
Aphrodite
12,778
673
44
2
0
333,476
3
W
Merlin
13,225
696
73
4
0
338,464
0
L
Jormungandr
11,434
602
29
2
0
307,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role