Player Matchup

Sobek
Sobek
ACadiDriver
Sobek
Level 135
God Stats
5W - 4L
1,707 SR
Queue Stats
190W - 185L
1,544 Elo+
Solo
Cernunnos
Cernunnos
ArcticFire69
Cernunnos
Level 88
God Stats
8W - 8L
1,609 SR
Queue Stats
207W - 193L
1,554 Elo+
Solo
Poseidon
Poseidon
PapaHoneyBadger
Poseidon
Level 94
God Stats
16W - 7L
1,713 SR
Queue Stats
167W - 135L
1,521 Elo+
Party 2
Mercury
Mercury
aroguebanana
Mercury
Level 115
God Stats
2W - 2L
1,672 SR
Queue Stats
130W - 113L
1,577 Elo+
Solo
Ne Zha
Ne Zha
kingzsk
Ne Zha
Level 128
God Stats
9W - 7L
1,541 SR
Queue Stats
239W - 220L
1,594 Elo+
Party 2
Team Averages
Level 112
1,648 SR
1,558 Elo+

VS

Team Averages
Level 121
1,591 SR
1,572 Elo+
Morgan Le Fay
Morgan Le Fay
Dolmimfu
Morgan Le Fay
Level 135
God Stats
36W - 30L
1,680 SR
Queue Stats
86W - 82L
1,536 Elo+
Solo
Ymir
Ymir
Jukathu
Ymir
Level 147
God Stats
154W - 123L
1,632 SR
Queue Stats
283W - 293L
1,588 Elo+
Party 1
Hel
Hel
Smo0o0oke
Hel
Level 69
God Stats
3W - 1L
1,599 SR
Queue Stats
7W - 7L
1,627 Elo+
Solo
Danzaburou
Danzaburou
SteakNEggs9686
Danzaburou
Level 152
God Stats
23W - 24L
1,610 SR
Queue Stats
359W - 369L
1,546 Elo+
Party 1
Osiris
Osiris
ethangooner
Osiris
Level 103
God Stats
5W - 2L
1,432 SR
Queue Stats
223W - 204L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 2
9,302
443
7,469
25,089
20,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
ArcticFire69
Cernunnos
16
0 / 6 / 2
9,473
451
8,598
13,673
3,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
15
3 / 8 / 1
9,726
463
10,634
12,100
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
aroguebanana
Mercury
14
2 / 7 / 4
9,465
451
9,595
17,316
6,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
kingzsk
Ne Zha
15
3 / 7 / 2
9,610
458
9,983
16,756
8,179
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dolmimfu
Morgan Le Fay
20
6 / 2 / 3
13,335
635
12,983
11,214
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Jukathu
Ymir
15
5 / 4 / 14
10,221
487
7,827
18,899
20,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 2 / 11
11,545
550
10,364
13,048
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SteakNEggs9686
Danzaburou
19
10 / 1 / 9
11,868
565
14,995
14,639
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
20
11 / 1 / 12
12,781
609
19,320
15,378
12,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
10
Kills
38
38
Deaths
10
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
L
Cernunnos
ArcticFire69
Cernunnos
0
6
2
0.17
W
Morgan Le Fay
Dolmimfu
Morgan Le Fay
6
2
3
3.75
W
Ymir
Jukathu
Ymir
5
4
14
3
L
Poseidon
3
8
1
0.44
W
6
2
11
5.75
W
Danzaburou
SteakNEggs9686
Danzaburou
10
1
9
14.5
L
Mercury
aroguebanana
Mercury
2
7
4
0.57
W
Osiris
11
1
12
17
L
Ne Zha
kingzsk
Ne Zha
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,279
Damage
65,489
84,934
Taken
73,178
42,267
Mitigated
49,788
18,507
Healing
30,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,469
858
0
6,989
25,089
20,491
0
10,352
14,737
25,616
0
L
Cernunnos
ArcticFire69
Cernunnos
8,598
3,705
0
2,015
13,673
3,774
0
3,423
10,250
0
75,281
W
Morgan Le Fay
Dolmimfu
Morgan Le Fay
12,983
409
0
3,561
11,214
3,939
605
1,371
9,843
111,315
0
W
Ymir
Jukathu
Ymir
7,827
683
0
2,056
18,899
20,526
362
4,290
14,609
34,628
0
L
Poseidon
10,634
844
0
2,171
12,100
3,605
159
5,797
6,303
62,262
0
W
10,364
118
8,335
6,723
13,048
5,760
1,046
4,925
8,123
80,762
0
W
Danzaburou
SteakNEggs9686
Danzaburou
14,995
7,460
0
7,399
14,639
6,738
2,334
3,856
10,783
0
93,499
L
Mercury
aroguebanana
Mercury
9,595
6,408
0
4,516
17,316
6,218
0
4,740
12,576
0
52,710
W
Osiris
19,320
6,803
0
2,090
15,378
12,825
0
3,661
11,717
0
102,158
L
Ne Zha
kingzsk
Ne Zha
9,983
1,545
0
2,816
16,756
8,179
0
6,862
9,894
0
55,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,576
Gold Earned
59,750
489
Minions Killed
679
0
Camps Cleared
0
1,790,467
Distance Traveled
2,036,000
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,302
443
24
1
0
387,709
12
L
Cernunnos
9,473
451
138
7
0
346,781
1
W
Morgan Le Fay
13,335
635
207
10
0
401,999
5
W
Ymir
10,221
487
36
2
0
379,853
6
L
Poseidon
9,726
463
122
6
0
328,524
6
W
Hel
11,545
550
145
7
0
417,232
8
W
Danzaburou
11,868
565
145
7
0
373,538
6
L
Mercury
9,465
451
92
4
0
373,990
0
W
Osiris
12,781
609
146
7
0
463,378
5
L
Ne Zha
9,610
458
113
5
0
353,463
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role