Player Matchup

Horus
Horus
DAYUUM BUU
Horus
Level 148
God Stats
4W - 4L
1,401 SR
Queue Stats
34W - 45L
1,405 Elo+
Party 1
Artemis
Artemis
MatthewClapham
Artemis
Level 11
God Stats
1W - 0L
1,355 SR
Queue Stats
3W - 4L
1,503 Elo+
Party 1
Sylvanus
Sylvanus
mostwantedneno
Sylvanus
Level 12
God Stats
5W - 7L
1,122 SR
Queue Stats
27W - 24L
1,388 Elo+
Solo
Ravana
Ravana
奈何桥上看星星
Ravana
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,341 Elo+
Party 2
Nu Wa
Nu Wa
虎牙丶子浩
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,432 Elo+
Party 2
Team Averages
Level 36
1,375 SR
1,414 Elo+

VS

Team Averages
Level 20
1,454 SR
1,371 Elo+
Izanami
Izanami
Frodex23
Izanami
Level 29
God Stats
9W - 6L
1,619 SR
Queue Stats
136W - 140L
1,421 Elo+
Solo
Thor
Thor
MylesNotYards
Thor
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 139L
1,441 Elo+
Solo
Bellona
Bellona
TristanTheLion
Bellona
Level 24
God Stats
15W - 24L
1,433 SR
Queue Stats
36W - 42L
1,473 Elo+
Solo
Discordia
Discordia
hereticTvd
Discordia
Level 14
God Stats
0W - 1L
1,246 SR
Queue Stats
6W - 9L
1,263 Elo+
Party 3
Horus
Horus
zarzie
Horus
Level 5
God Stats
0W - 1L
1,473 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
6
0 / 2 / 0
3,458
692
842
2,051
750
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

4
0 / 2 / 0
2,902
580
848
2,290
476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
6
1 / 1 / 0
3,481
696
1,532
2,802
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

3
0 / 1 / 0
2,894
579
0
1,265
302
Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
2 / 1 / 0
3,787
757
1,364
1,366
245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Frodex23
Izanami
5
1 / 2 / 0
3,153
631
2,350
3,124
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 0 / 1
3,477
695
841
2,280
535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
2 / 0 / 1
3,472
694
1,634
2,076
694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
hereticTvd
Discordia
1
0 / 0 / 0
2,463
493
0
0
0
Horus
zarzie
Horus
1
0 / 1 / 0
2,463
493
256
609
241
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
3
Kills
4
7
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
0
2
0
0
L
Izanami
Frodex23
Izanami
1
2
0
0.5
W
0
2
0
0
L
1
0
1
1.5
L
2
0
1
2.5
L
Discordia
hereticTvd
Discordia
0
0
0
0
W
Sylvanus
1
1
0
1
L
Horus
zarzie
Horus
0
1
0
0
W
0
1
0
0
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,586
Damage
5,081
9,774
Taken
8,089
3,623
Mitigated
2,305
1,572
Healing
1,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
842
490
0
265
2,051
750
0
0
2,051
0
12,424
L
Izanami
Frodex23
Izanami
2,350
2,077
0
531
3,124
835
0
1,406
1,718
0
11,962
W
848
688
0
0
2,290
476
0
0
2,290
0
3,278
L
841
291
0
734
2,280
535
0
180
2,100
0
11,107
L
1,634
441
0
0
2,076
694
0
387
1,689
0
9,379
L
Discordia
hereticTvd
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
1,532
871
0
959
2,802
1,850
0
0
2,802
11,890
4,136
L
Horus
zarzie
Horus
256
256
0
11
609
241
0
609
0
0
257
W
0
0
0
56
1,265
302
340
0
1,265
0
3,945
W
1,364
750
0
292
1,366
245
973
0
1,366
11,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,522
Gold Earned
15,028
81
Minions Killed
65
0
Camps Cleared
0
428,137
Distance Traveled
293,639
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,458
692
19
4
0
79,806
2
L
Izanami
3,153
631
18
4
0
76,423
0
W
Artemis
2,902
580
3
1
0
104,778
0
L
Thor
3,477
695
30
6
0
103,143
1
L
Bellona
3,472
694
17
3
0
96,490
0
L
Discordia
2,463
493
0
0
0
0
0
W
Sylvanus
3,481
696
30
6
0
81,530
1
L
Horus
2,463
493
0
0
0
17,583
1
W
Ravana
2,894
579
8
2
0
69,340
1
W
Nu Wa
3,787
757
21
4
0
92,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role