Player Matchup

Neith
Neith
Firone
Neith
Level 86
God Stats
4W - 6L
1,654 SR
Queue Stats
39W - 34L
1,571 Elo+
Party 1
Amaterasu
Amaterasu
Lhyna
Amaterasu
Level 121
God Stats
3W - 0L
1,657 SR
Queue Stats
43W - 36L
1,553 Elo+
Party 1
Ra
Ra
Vanumaze
Ra
Level 73
God Stats
7W - 0L
1,589 SR
Queue Stats
50W - 38L
1,596 Elo+
Party 1
Yemoja
Yemoja
korelvirus
Yemoja
Level 107
God Stats
6W - 7L
1,548 SR
Queue Stats
52W - 41L
1,597 Elo+
Party 1
Team Averages
Level 97
1,612 SR
1,579 Elo+

VS

Team Averages
Level 137
1,487 SR
1,520 Elo+
Awilix
Awilix
LostAlGhul
Awilix
Level 145
God Stats
3W - 7L
1,488 SR
Queue Stats
51W - 55L
1,617 Elo+
Party 2
Gilgamesh
Gilgamesh
Soull
Gilgamesh
Level 154
God Stats
5W - 7L
1,373 SR
Queue Stats
25W - 34L
1,453 Elo+
Solo
Discordia
Discordia
callastyn
Discordia
Level 106
God Stats
3W - 4L
1,589 SR
Queue Stats
46W - 51L
1,501 Elo+
Party 2
Zhong Kui
Zhong Kui
ced4rt
Zhong Kui
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Firone
Neith
20
9 / 6 / 11
17,529
762
32,224
16,625
6,635
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Lhyna
Amaterasu
20
7 / 4 / 9
18,309
796
26,069
47,164
60,433
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
3 / 6 / 9
16,240
706
12,405
15,299
5,522
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yemoja
korelvirus
Yemoja
20
6 / 3 / 12
18,382
799
14,678
23,934
14,390
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LostAlGhul
Awilix
20
10 / 7 / 6
17,450
759
25,470
21,512
10,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
Soull
Gilgamesh
20
1 / 8 / 4
14,391
626
11,278
28,757
34,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
callastyn
Discordia
20
0 / 5 / 4
14,238
619
16,279
20,043
8,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
ced4rt
Zhong Kui
20
8 / 5 / 8
16,756
729
31,333
32,363
27,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
41
25
Kills
19
19
Deaths
25
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
Firone
Neith
9
6
11
2.42
W
Amaterasu
Lhyna
Amaterasu
7
4
9
2.88
L
Awilix
LostAlGhul
Awilix
10
7
6
1.86
L
Gilgamesh
Soull
Gilgamesh
1
8
4
0.38
W
3
6
9
1.25
L
Discordia
callastyn
Discordia
0
5
4
0.4
L
Zhong Kui
ced4rt
Zhong Kui
8
5
8
2.4
W
Yemoja
korelvirus
Yemoja
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,376
Damage
84,360
103,022
Taken
102,675
86,980
Mitigated
80,291
43,295
Healing
20,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Firone
Neith
32,224
15,045
0
2,102
16,625
6,635
3,242
10,876
5,749
0
104,092
W
Amaterasu
Lhyna
Amaterasu
26,069
8,036
0
14,084
47,164
60,433
1,748
20,281
26,676
14,012
43,355
L
Awilix
LostAlGhul
Awilix
25,470
10,924
0
925
21,512
10,521
611
8,835
12,677
0
79,278
L
Gilgamesh
Soull
Gilgamesh
11,278
887
1,308
2,420
28,757
34,130
196
9,741
19,016
0
71,924
W
12,405
971
4,356
4,653
15,299
5,522
1,413
7,486
7,813
64,027
0
L
Discordia
callastyn
Discordia
16,279
1,702
0
1,013
20,043
8,605
1,726
7,037
13,006
72,511
0
L
Zhong Kui
ced4rt
Zhong Kui
31,333
1,816
398
14,902
32,363
27,035
881
8,559
23,804
77,540
0
W
Yemoja
korelvirus
Yemoja
14,678
2,219
9,786
8,314
23,934
14,390
1,352
9,592
14,342
55,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,460
Gold Earned
62,835
339
Minions Killed
378
20
Camps Cleared
17
1,774,999
Distance Traveled
1,708,847
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,529
762
103
4
3
363,327
4
W
Amaterasu
18,309
796
59
3
4
515,084
4
L
Awilix
17,450
759
89
4
8
459,308
3
L
Gilgamesh
14,391
626
81
4
0
405,518
4
W
Ra
16,240
706
100
4
8
438,328
2
L
Discordia
14,238
619
113
5
2
441,914
2
L
Zhong Kui
16,756
729
95
4
7
402,107
3
W
Yemoja
18,382
799
77
3
5
458,260
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role