Player Matchup

Athena
Athena
Gold I
Appollosnos
Athena
Gold I
Level 127
God Stats
13W - 14L
1,654 SR
Queue Stats
162W - 158L
1,580 MMR
Solo
Danzaburou
Danzaburou
Gold IV
OmegaSalix
Danzaburou
Gold IV
Level 85
God Stats
8W - 8L
1,605 SR
Queue Stats
174W - 169L
1,445 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
StrawbrryNesquik
Cu Chulainn
Gold II
Level 159
God Stats
1W - 3L
1,496 SR
Queue Stats
188W - 181L
1,574 MMR
Solo
Sol
Sol
Platinum V
Unholysight
Sol
Platinum V
Level 115
God Stats
2W - 2L
1,568 SR
Queue Stats
248W - 244L
1,655 MMR
Party 1
Arachne
Arachne
Gold II
rookiestar
Arachne
Gold II
Level 160
God Stats
5W - 5L
1,248 SR
Queue Stats
554W - 563L
1,574 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,514 SR
1,566 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,529 SR
1,551 MMR
Hercules
Hercules
Gold I
 
Hercules
Gold I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold II
Danchor
Kukulkan
Gold II
Level 149
God Stats
5W - 5L
1,571 SR
Queue Stats
531W - 522L
1,542 MMR
Solo
Yemoja
Yemoja
Gold III
Deefunk
Yemoja
Gold III
Level 160
God Stats
4W - 3L
1,576 SR
Queue Stats
115W - 140L
1,550 MMR
Solo
Mercury
Mercury
Silver I
HopeNotTheWorst
Mercury
Silver I
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 4L
1,656 MMR
Party 2
Jing Wei
Jing Wei
Bronze III
MaIediction
Jing Wei
Bronze III
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 15L
1,508 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
3 / 2 / 13
14,911
596
12,140
20,688
22,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
OmegaSalix
Danzaburou
20
8 / 2 / 8
16,022
641
16,735
17,079
9,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
StrawbrryNesquik
Cu Chulainn
20
2 / 3 / 7
14,610
584
15,504
23,468
30,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
2 / 3 / 6
13,141
526
7,063
10,611
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
rookiestar
Arachne
20
10 / 1 / 7
16,812
672
17,029
21,323
12,529
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
PersephoneGilgameshSetTiamatScylla

VS

Bans
ChironTsukuyomiJanusBakasuraAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
4 / 1 / 0
13,499
540
11,251
17,643
21,297
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Danchor
Kukulkan
19
2 / 6 / 3
12,376
495
13,738
12,560
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Deefunk
Yemoja
16
1 / 3 / 2
11,901
476
6,384
15,253
14,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 6 / 5
12,483
499
13,152
20,841
9,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
MaIediction
Jing Wei
19
1 / 10 / 1
12,863
515
11,495
23,021
7,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
25
Kills
11
11
Deaths
26
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
1
0
4
W
Athena
3
2
13
4.75
L
Kukulkan
Danchor
Kukulkan
2
6
3
0.58
L
Yemoja
Deefunk
Yemoja
1
3
2
0.67
L
3
6
5
0.92
L
Jing Wei
MaIediction
Jing Wei
1
10
1
0.15
W
Danzaburou
OmegaSalix
Danzaburou
8
2
8
6
W
Cu Chulainn
StrawbrryNesquik
Cu Chulainn
2
3
7
1.83
W
2
3
6
1.67
W
Arachne
rookiestar
Arachne
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,471
Damage
56,020
93,169
Taken
89,318
79,280
Mitigated
57,864
33,949
Healing
19,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,251
2,652
0
5,819
17,643
21,297
0
3,761
13,882
0
94,033
W
Athena
12,140
3,390
0
2,383
20,688
22,668
879
6,024
14,664
45,192
0
L
Kukulkan
Danchor
Kukulkan
13,738
965
0
1,223
12,560
4,804
0
3,202
9,358
98,545
0
L
Yemoja
Deefunk
Yemoja
6,384
1,190
3,159
3,918
15,253
14,357
0
4,932
10,321
34,201
0
L
13,152
9,553
0
520
20,841
9,814
0
5,147
15,694
0
113,724
L
Jing Wei
MaIediction
Jing Wei
11,495
8,537
0
5,141
23,021
7,592
2,276
2,588
20,433
0
96,190
W
Danzaburou
OmegaSalix
Danzaburou
16,735
8,492
0
6,083
17,079
9,007
8,639
1,208
15,871
0
118,187
W
Cu Chulainn
StrawbrryNesquik
Cu Chulainn
15,504
3,367
0
7,369
23,468
30,665
182
3,837
19,010
860
94,979
W
7,063
2,007
0
3,501
10,611
4,411
2,819
3,600
7,011
93,269
6,403
W
Arachne
rookiestar
Arachne
17,029
11,177
0
14,613
21,323
12,529
3,777
5,464
15,747
0
141,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,496
Gold Earned
63,122
795
Minions Killed
760
0
Camps Cleared
0
2,528,222
Distance Traveled
2,387,686
35
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,499
540
203
8
0
512,717
17
W
Athena
14,911
596
59
2
0
559,390
12
L
Kukulkan
12,376
495
196
8
0
446,731
7
L
Yemoja
11,901
476
49
2
0
452,596
9
L
Mercury
12,483
499
144
6
0
559,807
5
L
Jing Wei
12,863
515
168
7
0
415,835
7
W
Danzaburou
16,022
641
189
8
0
460,433
6
W
Cu Chulainn
14,610
584
175
7
0
501,028
5
W
Sol
13,141
526
173
7
0
444,141
6
W
Arachne
16,812
672
199
8
0
563,230
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role