Player Matchup

Cerberus
Cerberus
KEEPIN_IT_LOKI
Cerberus
Level 102
God Stats
5W - 5L
1,331 SR
Queue Stats
198W - 216L
1,339 Elo+
Party 1
Hades
Hades
MundaneGoblin21
Hades
Level 97
God Stats
2W - 1L
1,142 SR
Queue Stats
50W - 77L
1,359 Elo+
Solo
Bakasura
Bakasura
ScorchedBlood
Bakasura
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
98W - 109L
1,387 Elo+
Party 1
Team Averages
Level 89
1,325 SR
1,362 Elo+

VS

Team Averages
Level 70
1,522 SR
1,385 Elo+
Morgan Le Fay
Morgan Le Fay
Fin4lnf1nty
Morgan Le Fay
Level 46
God Stats
44W - 37L
1,543 SR
Queue Stats
166W - 196L
1,431 Elo+
Solo
Artemis
Artemis
LuckyKinder1099
Artemis
Level 45
God Stats
234W - 238L
1,442 SR
Queue Stats
393W - 473L
1,375 Elo+
Party 2
Ganesha
Ganesha
TCOG-ApLiX313
Ganesha
Level 119
God Stats
13W - 11L
1,579 SR
Queue Stats
344W - 344L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
5 / 4 / 8
10,122
779
5,113
12,468
7,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 8
9,267
713
8,506
9,246
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ScorchedBlood
Bakasura
14
7 / 2 / 7
10,142
780
11,144
8,627
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fin4lnf1nty
Morgan Le Fay
12
3 / 4 / 4
8,969
690
11,334
8,320
2,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 6 / 1
8,747
673
6,006
9,193
2,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
12
1 / 5 / 6
9,280
714
4,289
12,185
9,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
15
Kills
7
8
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Fin4lnf1nty
Morgan Le Fay
3
4
4
1.25
W
Cerberus
5
4
8
2.25
L
3
6
1
0.58
W
3
2
8
3.5
W
Bakasura
ScorchedBlood
Bakasura
7
2
7
5.25
L
Ganesha
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,763
Damage
21,629
30,341
Taken
29,698
15,239
Mitigated
15,216
11,297
Healing
3,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Fin4lnf1nty
Morgan Le Fay
11,334
547
175
1,916
8,320
2,600
220
4,239
3,507
43,442
0
W
Cerberus
5,113
296
1,172
3,580
12,468
7,417
78
5,448
7,020
31,857
0
L
6,006
1,980
0
719
9,193
2,790
400
3,152
5,011
0
29,428
W
8,506
847
1,276
3,395
9,246
3,614
964
6,031
3,215
25,801
0
W
Bakasura
ScorchedBlood
Bakasura
11,144
7,744
0
1,874
8,627
4,208
1,065
4,144
4,483
0
25,590
L
Ganesha
4,289
287
0
634
12,185
9,826
110
5,610
5,652
16,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,531
Gold Earned
26,996
182
Minions Killed
134
0
Camps Cleared
0
720,902
Distance Traveled
609,107
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,969
690
74
6
0
214,626
3
W
Cerberus
10,122
779
93
7
0
249,514
1
L
Artemis
8,747
673
57
4
0
175,898
4
W
Hades
9,267
713
52
4
0
223,558
0
W
Bakasura
10,142
780
37
3
0
247,830
0
L
Ganesha
9,280
714
3
0
0
218,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role