Player Matchup

Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BAMBI-BAT
Janus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,527 Elo+
Solo
Xing Tian
Xing Tian
Devious_Specter
Xing Tian
Level 158
God Stats
2W - 1L
1,707 SR
Queue Stats
249W - 236L
1,590 Elo+
Solo
Medusa
Medusa
SnapKrackleBOOM
Medusa
Level 100
God Stats
16W - 13L
1,607 SR
Queue Stats
23W - 22L
1,542 Elo+
Party 1
Tyr
Tyr
nG Mercy
Tyr
Level 119
God Stats
7W - 7L
1,271 SR
Queue Stats
148W - 151L
1,522 Elo+
Party 1
Team Averages
Level 122
1,517 SR
1,536 Elo+

VS

Team Averages
Level 114
1,660 SR
1,555 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
ITsNova13
Khepri
Level 63
God Stats
34W - 20L
1,760 SR
Queue Stats
259W - 206L
1,537 Elo+
Party 2
Bakasura
Bakasura
iAzwrath
Bakasura
Level 118
God Stats
7W - 2L
1,668 SR
Queue Stats
189W - 144L
1,567 Elo+
Party 2
Chang'e
Chang'e
oZabetsu
Chang'e
Level 119
God Stats
40W - 29L
1,693 SR
Queue Stats
62W - 46L
1,639 Elo+
Party 2
Danzaburou
Danzaburou
sonicizanagi
Danzaburou
Level 144
God Stats
119W - 100L
1,676 SR
Queue Stats
630W - 616L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 5 / 0
4,802
480
2,128
7,699
3,945
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
BAMBI-BAT
Janus
8
0 / 2 / 1
4,915
492
2,538
3,562
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
Devious_Specter
Xing Tian
8
1 / 0 / 0
5,145
515
2,117
4,993
1,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 4 / 0
4,635
464
2,940
4,984
1,011
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 0
4,752
475
2,806
6,876
2,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
4 / 0 / 2
6,702
670
6,453
5,298
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
ITsNova13
Khepri
8
0 / 0 / 5
5,198
520
1,558
3,444
1,445
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
iAzwrath
Bakasura
10
1 / 1 / 3
5,425
543
1,265
6,663
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
oZabetsu
Chang'e
10
3 / 0 / 2
5,772
577
4,956
4,332
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
sonicizanagi
Danzaburou
10
5 / 0 / 0
6,050
605
4,555
5,331
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
13
13
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
5
0
0
W
Morgan Le Fay
 
Morgan Le Fay
4
0
2
5
L
Janus
BAMBI-BAT
Janus
0
2
1
0.25
L
Xing Tian
Devious_Specter
Xing Tian
1
0
0
1
W
Khepri
ITsNova13
Khepri
0
0
5
2.5
L
0
4
0
0
W
Bakasura
iAzwrath
Bakasura
1
1
3
2.5
L
0
2
0
0
W
Chang'e
oZabetsu
Chang'e
3
0
2
4
W
Danzaburou
sonicizanagi
Danzaburou
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,529
Damage
18,787
28,114
Taken
25,068
10,316
Mitigated
8,727
5,837
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,128
300
0
1,753
7,699
3,945
0
6,171
1,504
0
19,265
W
Morgan Le Fay
 
Morgan Le Fay
6,453
750
0
1,859
5,298
1,917
0
0
5,298
35,347
0
L
Janus
BAMBI-BAT
Janus
2,538
207
0
606
3,562
870
0
1,800
1,538
28,959
0
L
Xing Tian
Devious_Specter
Xing Tian
2,117
223
0
750
4,993
1,947
0
988
3,921
10,903
0
W
Khepri
ITsNova13
Khepri
1,558
86
0
313
3,444
1,445
0
874
2,528
10,628
0
L
2,940
1,192
0
845
4,984
1,011
0
647
4,311
0
25,526
W
Bakasura
iAzwrath
Bakasura
1,265
1,245
0
1,651
6,663
2,267
20
1,268
5,329
0
21,242
L
2,806
317
0
1,883
6,876
2,543
0
2,885
3,853
0
25,646
W
Chang'e
oZabetsu
Chang'e
4,956
190
724
2,256
4,332
1,450
0
1,713
2,535
29,731
0
W
Danzaburou
sonicizanagi
Danzaburou
4,555
1,620
0
2,270
5,331
1,648
528
608
4,723
0
30,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,249
Gold Earned
29,147
233
Minions Killed
271
0
Camps Cleared
0
904,831
Distance Traveled
942,975
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,802
480
54
5
0
189,196
5
W
Morgan Le Fay
6,702
670
68
7
0
179,547
5
L
Janus
4,915
492
55
6
0
167,864
3
L
Xing Tian
5,145
515
14
1
0
164,608
1
W
Khepri
5,198
520
19
2
0
198,649
4
L
Medusa
4,635
464
60
6
0
190,244
1
W
Bakasura
5,425
543
69
7
0
205,650
3
L
Tyr
4,752
475
50
5
0
192,919
1
W
Chang'e
5,772
577
59
6
0
186,650
1
W
Danzaburou
6,050
605
56
6
0
172,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role