Player Matchup

Hercules
Hercules
RansheUY
Hercules
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,496 Elo+
Party 1
Anhur
Anhur
Smokkeey
Anhur
Level 38
God Stats
0W - 2L
1,701 SR
Queue Stats
6W - 6L
1,357 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YnkYigans
Morgan Le Fay
Level 23
God Stats
2W - 9L
1,187 SR
Queue Stats
19W - 52L
1,283 Elo+
Solo
Team Averages
Level 48
1,462 SR
1,379 Elo+

VS

Team Averages
Level 92
1,482 SR
1,430 Elo+
Sol
Sol
 
Sol
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Ikiness
Agni
Level 136
God Stats
25W - 26L
1,446 SR
Queue Stats
245W - 193L
1,496 Elo+
Solo
Thanatos
Thanatos
destroyerxdgg
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RansheUY
Hercules
16
9 / 4 / 4
12,105
757
10,740
22,608
22,820
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Smokkeey
Anhur
16
5 / 4 / 5
11,116
695
7,747
14,495
4,618
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
YnkYigans
Morgan Le Fay
13
0 / 6 / 8
9,539
596
6,180
12,258
4,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 3 / 8
12,108
757
14,155
11,758
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
Ikiness
Agni
17
5 / 3 / 8
12,156
760
15,871
9,336
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
destroyerxdgg
Thanatos
14
3 / 8 / 7
11,161
698
8,821
11,602
5,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
14
Kills
14
14
Deaths
14
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
3
8
3.33
W
Agni
Ikiness
Agni
5
3
8
3
L
Hercules
RansheUY
Hercules
9
4
4
2.75
L
Anhur
Smokkeey
Anhur
5
4
5
1.88
L
Morgan Le Fay
YnkYigans
Morgan Le Fay
0
6
8
0.67
W
Thanatos
destroyerxdgg
Thanatos
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,667
Damage
38,847
49,361
Taken
32,696
31,732
Mitigated
13,076
13,169
Healing
12,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,155
3,167
0
4,554
11,758
4,129
2,560
2,959
8,799
51,514
0
W
Agni
Ikiness
Agni
15,871
754
0
3,658
9,336
3,324
621
1,750
7,586
45,775
0
L
Hercules
RansheUY
Hercules
10,740
2,805
0
6,619
22,608
22,820
0
9,626
11,906
0
42,110
L
Anhur
Smokkeey
Anhur
7,747
4,394
0
2,994
14,495
4,618
30
9,398
4,811
0
49,658
L
Morgan Le Fay
YnkYigans
Morgan Le Fay
6,180
269
1,230
2,326
12,258
4,294
0
9,944
1,928
33,832
0
W
Thanatos
destroyerxdgg
Thanatos
8,821
2,142
0
4,720
11,602
5,623
0
1,471
10,131
0
23,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,760
Gold Earned
35,425
180
Minions Killed
178
0
Camps Cleared
0
842,445
Distance Traveled
828,156
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,108
757
69
4
0
262,854
1
W
Agni
12,156
760
74
5
0
286,053
3
L
Hercules
12,105
757
53
3
0
309,454
4
L
Anhur
11,116
695
86
5
0
267,177
0
L
Morgan Le Fay
9,539
596
41
3
0
265,814
0
W
Thanatos
11,161
698
35
2
0
279,249
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role