Player Matchup

Ymir
Ymir
Krazt318
Ymir
Level 44
God Stats
10W - 7L
1,429 SR
Queue Stats
99W - 124L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
MattAnderson13
Sun Wukong
Level 89
God Stats
1W - 0L
1,709 SR
Queue Stats
1W - 2L
1,232 Elo+
Party 1
Cernunnos
Cernunnos
lowlife1395
Cernunnos
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,232 Elo+
Party 1
Baron Samedi
Baron Samedi
n0b1saurus
Baron Samedi
Level 67
God Stats
1W - 2L
1,535 SR
Queue Stats
1W - 2L
1,232 Elo+
Party 1
Camazotz
Camazotz
paulkep180
Camazotz
Level 88
God Stats
1W - 0L
1,795 SR
Queue Stats
2W - 2L
1,404 Elo+
Party 1
Team Averages
Level 66
1,594 SR
1,295 Elo+

VS

Team Averages
Level 41
1,363 SR
1,350 Elo+
King Arthur
King Arthur
ANAWESOMEGUY23
King Arthur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 34L
1,385 Elo+
Party 2
Merlin
Merlin
Hippymess
Merlin
Level 47
God Stats
1W - 7L
1,206 SR
Queue Stats
76W - 115L
1,296 Elo+
Solo
Bakasura
Bakasura
XxADiEGOAxX
Bakasura
Level 44
God Stats
3W - 2L
1,496 SR
Queue Stats
65W - 70L
1,377 Elo+
Solo
Persephone
Persephone
XxFaTe_PointxX
Persephone
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 44L
1,362 Elo+
Party 2
Yemoja
Yemoja
fospia
Yemoja
Level 37
God Stats
2W - 8L
1,114 SR
Queue Stats
402W - 461L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
5 / 1 / 13
12,743
531
11,874
22,268
21,732
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
MattAnderson13
Sun Wukong
17
1 / 4 / 9
11,430
476
12,105
19,867
27,886
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
lowlife1395
Cernunnos
18
4 / 1 / 4
11,760
490
10,265
11,431
4,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
n0b1saurus
Baron Samedi
19
2 / 1 / 11
12,529
522
12,640
10,573
4,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
paulkep180
Camazotz
20
10 / 1 / 7
13,451
560
14,956
21,759
8,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ANAWESOMEGUY23
King Arthur
16
1 / 6 / 6
10,069
420
10,277
29,134
22,447
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Hippymess
Merlin
14
0 / 6 / 0
8,629
360
9,920
11,776
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
XxADiEGOAxX
Bakasura
19
7 / 5 / 1
12,372
516
21,515
21,826
11,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
XxFaTe_PointxX
Persephone
13
0 / 1 / 1
8,729
364
5,882
7,840
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Yemoja
fospia
Yemoja
13
0 / 3 / 4
9,106
379
7,022
13,371
11,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
22
Kills
8
8
Deaths
21
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ANAWESOMEGUY23
King Arthur
1
6
6
0.67
L
Merlin
Hippymess
Merlin
0
6
0
0
W
Ymir
5
1
13
11.5
W
Sun Wukong
MattAnderson13
Sun Wukong
1
4
9
1.38
L
Bakasura
XxADiEGOAxX
Bakasura
7
5
1
1.5
L
Persephone
XxFaTe_PointxX
Persephone
0
1
1
0.5
L
Yemoja
fospia
Yemoja
0
3
4
0.67
W
Cernunnos
lowlife1395
Cernunnos
4
1
4
6
W
Baron Samedi
n0b1saurus
Baron Samedi
2
1
11
7.5
W
Camazotz
paulkep180
Camazotz
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,840
Damage
54,616
85,898
Taken
83,947
67,463
Mitigated
53,210
33,925
Healing
19,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ANAWESOMEGUY23
King Arthur
10,277
1,171
0
7,483
29,134
22,447
352
11,030
17,818
0
58,060
L
Merlin
Hippymess
Merlin
9,920
1,095
0
228
11,776
4,559
0
2,084
9,684
62,315
0
W
Ymir
11,874
1,105
0
4,112
22,268
21,732
745
7,872
14,211
44,575
0
W
Sun Wukong
MattAnderson13
Sun Wukong
12,105
1,633
1,322
2,157
19,867
27,886
416
3,412
16,053
21,549
40,428
L
Bakasura
XxADiEGOAxX
Bakasura
21,515
15,438
0
4,456
21,826
11,683
0
7,322
14,349
0
100,214
L
Persephone
XxFaTe_PointxX
Persephone
5,882
1,110
37
1,528
7,840
3,105
744
2,415
5,228
45,040
0
L
Yemoja
fospia
Yemoja
7,022
1,449
3,367
1,947
13,371
11,416
0
5,337
7,942
29,807
0
W
Cernunnos
lowlife1395
Cernunnos
10,265
3,057
1,290
2,020
11,431
4,364
3,881
5,066
6,365
0
69,202
W
Baron Samedi
n0b1saurus
Baron Samedi
12,640
559
5,282
3,990
10,573
4,758
1,133
3,345
6,920
67,937
0
W
Camazotz
paulkep180
Camazotz
14,956
5,540
1,163
12,589
21,759
8,723
4,053
3,129
18,022
0
95,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,913
Gold Earned
48,905
549
Minions Killed
481
0
Camps Cleared
0
2,275,654
Distance Traveled
1,884,823
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,069
420
104
4
0
413,854
2
L
Merlin
8,629
360
91
4
0
376,235
5
W
Ymir
12,743
531
63
3
0
450,366
4
W
Sun Wukong
11,430
476
84
4
0
431,565
2
L
Bakasura
12,372
516
175
7
0
498,038
0
L
Persephone
8,729
364
68
3
0
229,161
1
L
Yemoja
9,106
379
43
2
0
367,535
6
W
Cernunnos
11,760
490
126
5
0
423,852
2
W
Baron Samedi
12,529
522
137
6
0
465,523
4
W
Camazotz
13,451
560
139
6
0
504,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role