Player Matchup

Set
Set
Aughuh
Set
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,344 Elo+
Party 1
Gilgamesh
Gilgamesh
Kuzenbowie
Gilgamesh
Level 62
God Stats
2W - 1L
1,649 SR
Queue Stats
21W - 19L
1,564 Elo+
Party 1
Thoth
Thoth
wiwayousuck
Thoth
Level 126
God Stats
18W - 11L
1,656 SR
Queue Stats
118W - 107L
1,695 Elo+
Party 1
Team Averages
Level 75
1,602 SR
1,535 Elo+

VS

Team Averages
Level 123
1,643 SR
1,459 Elo+
Anhur
Anhur
Arapothus
Anhur
Level 155
God Stats
0W - 1L
1,528 SR
Queue Stats
15W - 29L
1,192 Elo+
Solo
Ah Puch
Ah Puch
SAVAGExXMAFIAxX
Ah Puch
Level 128
God Stats
28W - 16L
1,700 SR
Queue Stats
327W - 259L
1,585 Elo+
Solo
Guan Yu
Guan Yu
i zoroark 100
Guan Yu
Level 87
God Stats
0W - 1L
1,702 SR
Queue Stats
88W - 68L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Aughuh
Set
13
2 / 4 / 8
8,577
715
10,305
10,486
4,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
Kuzenbowie
Gilgamesh
13
5 / 2 / 4
9,685
807
4,856
10,505
4,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 0 / 6
8,873
739
9,512
6,886
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arapothus
Anhur
11
2 / 3 / 4
7,980
665
3,655
11,004
3,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 2 / 4
8,095
675
13,197
8,117
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
11
2 / 6 / 4
7,805
650
5,905
13,254
10,044
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
11
Kills
6
6
Deaths
11
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
Arapothus
Anhur
2
3
4
1.33
W
Set
Aughuh
Set
2
4
8
1.5
W
Gilgamesh
Kuzenbowie
Gilgamesh
5
2
4
3.5
L
2
2
4
2
L
Guan Yu
2
6
4
0.67
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,673
Damage
22,757
27,877
Taken
32,375
11,328
Mitigated
16,182
4,439
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Arapothus
Anhur
3,655
1,231
0
2,201
11,004
3,396
973
3,817
7,187
0
24,067
W
Set
Aughuh
Set
10,305
3,803
568
2,326
10,486
4,218
754
5,065
5,421
0
29,051
W
Gilgamesh
Kuzenbowie
Gilgamesh
4,856
402
0
1,067
10,505
4,989
459
4,429
6,076
160
15,343
L
13,197
366
0
3,658
8,117
2,742
429
1,599
6,518
42,267
0
L
Guan Yu
5,905
422
2,558
3,031
13,254
10,044
386
4,256
8,998
0
16,727
W
9,512
174
0
478
6,886
2,121
406
3,703
3,183
42,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,135
Gold Earned
23,880
150
Minions Killed
145
0
Camps Cleared
0
755,401
Distance Traveled
668,553
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,980
665
63
5
0
203,061
1
W
Set
8,577
715
39
3
0
242,175
0
W
Gilgamesh
9,685
807
30
3
0
261,652
3
L
Ah Puch
8,095
675
68
6
0
227,673
4
L
Guan Yu
7,805
650
14
1
0
237,819
2
W
Thoth
8,873
739
81
7
0
251,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role