Player Matchup

Discordia
Discordia
LuisBR
Discordia
Level 92
God Stats
8W - 7L
1,684 SR
Queue Stats
20W - 16L
1,528 Elo+
Party 2
Nemesis
Nemesis
RipnDio
Nemesis
Level 7
God Stats
1W - 0L
1,726 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SansCR
Gilgamesh
Level 109
God Stats
17W - 9L
1,715 SR
Queue Stats
125W - 112L
1,404 Elo+
Solo
Thanatos
Thanatos
baianopeixerudo
Thanatos
Level 133
God Stats
5W - 4L
1,715 SR
Queue Stats
30W - 20L
1,732 Elo+
Party 2
Neith
Neith
bio2513
Neith
Level 152
God Stats
3W - 0L
1,605 SR
Queue Stats
111W - 105L
1,536 Elo+
Party 2
Team Averages
Level 99
1,689 SR
1,540 Elo+

VS

Team Averages
Level 70
1,586 SR
1,453 Elo+
Tyr
Tyr
 
Tyr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
L0OB00
Cerberus
Level 106
God Stats
4W - 3L
1,589 SR
Queue Stats
378W - 404L
1,468 Elo+
Party 3
Medusa
Medusa
Negroider
Medusa
Level 14
God Stats
5W - 6L
1,839 SR
Queue Stats
123W - 94L
1,659 Elo+
Party 1
Nemesis
Nemesis
zZLucas
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,137 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LuisBR
Discordia
20
7 / 2 / 5
14,149
544
23,620
17,737
7,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
RipnDio
Nemesis
19
4 / 3 / 11
11,858
456
5,451
14,080
7,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
SansCR
Gilgamesh
20
6 / 7 / 4
13,412
516
25,459
28,526
29,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
17
3 / 6 / 6
10,911
420
9,404
21,168
7,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
bio2513
Neith
20
7 / 0 / 9
14,816
570
21,584
11,489
6,180
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
6 / 2 / 8
14,130
543
20,691
32,984
41,769
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
 
Scylla
18
2 / 5 / 5
11,923
459
10,232
17,904
6,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
L0OB00
Cerberus
17
2 / 8 / 5
11,644
448
10,550
27,209
22,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Negroider
Medusa
20
4 / 6 / 3
14,144
544
9,640
16,251
6,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
zZLucas
Nemesis
20
4 / 6 / 10
12,659
487
11,915
23,623
10,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
49
27
Kills
18
18
Deaths
27
35
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
6
2
8
5
L
Scylla
 
Scylla
2
5
5
0.9
L
Cerberus
L0OB00
Cerberus
2
8
5
0.56
W
Discordia
LuisBR
Discordia
7
2
5
4.75
L
Medusa
Negroider
Medusa
4
6
3
0.92
W
Nemesis
RipnDio
Nemesis
4
3
11
3.17
W
Gilgamesh
SansCR
Gilgamesh
6
7
4
1.14
W
Thanatos
3
6
6
1
W
Neith
bio2513
Neith
7
0
9
11.5
L
Nemesis
zZLucas
Nemesis
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,518
Damage
63,028
93,000
Taken
117,971
57,908
Mitigated
88,811
34,670
Healing
30,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
20,691
2,164
0
15,889
32,984
41,769
0
4,543
28,441
0
91,768
L
Scylla
 
Scylla
10,232
401
0
3,739
17,904
6,396
0
6,381
11,523
75,848
0
L
Cerberus
L0OB00
Cerberus
10,550
455
0
6,675
27,209
22,913
0
7,791
19,418
61,152
0
W
Discordia
LuisBR
Discordia
23,620
1,155
241
5,134
17,737
7,085
472
5,920
11,679
127,494
0
L
Medusa
Negroider
Medusa
9,640
2,992
0
1,676
16,251
6,816
864
437
15,814
0
123,354
W
Nemesis
RipnDio
Nemesis
5,451
1,530
0
3,372
14,080
7,666
283
3,412
10,572
0
47,022
W
Gilgamesh
SansCR
Gilgamesh
25,459
9,121
0
5,130
28,526
29,004
0
5,448
22,936
0
91,619
W
Thanatos
9,404
2,017
0
14,741
21,168
7,973
383
3,442
17,658
0
69,421
W
Neith
bio2513
Neith
21,584
9,751
0
6,052
11,489
6,180
1,185
2,276
9,205
0
132,244
L
Nemesis
zZLucas
Nemesis
11,915
5,623
0
2,907
23,623
10,917
0
4,468
19,155
0
104,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,146
Gold Earned
64,500
772
Minions Killed
795
0
Camps Cleared
0
2,503,431
Distance Traveled
2,438,964
24
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,130
543
170
7
0
596,226
9
L
Scylla
11,923
459
154
6
0
434,827
8
L
Cerberus
11,644
448
90
3
0
472,238
8
W
Discordia
14,149
544
217
8
0
501,307
12
L
Medusa
14,144
544
228
9
0
428,609
6
W
Nemesis
11,858
456
75
3
0
533,246
2
W
Gilgamesh
13,412
516
154
6
0
451,357
6
W
Thanatos
10,911
420
104
4
0
507,356
2
W
Neith
14,816
570
222
9
0
510,165
2
L
Nemesis
12,659
487
153
6
0
507,064
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role