Player Matchup

Medusa
Medusa
AutumnsReign
Medusa
Level 25
God Stats
16W - 15L
1,506 SR
Queue Stats
40W - 47L
1,379 Elo+
Party 1
Bastet
Bastet
BEC937
Bastet
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
86W - 76L
1,501 Elo+
Party 2
Ra
Ra
Cozdrm
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 119L
1,501 Elo+
Party 2
Hercules
Hercules
Mhm Chick
Hercules
Level 7
God Stats
1W - 2L
1,152 SR
Queue Stats
9W - 6L
1,650 Elo+
Party 1
Nemesis
Nemesis
MrMiniDino
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 114L
1,501 Elo+
Party 2
Team Averages
Level 9
1,432 SR
1,507 Elo+

VS

Team Averages
Level 31
1,450 SR
1,388 Elo+
Thanatos
Thanatos
BigeyesHD
Thanatos
Level 122
God Stats
3W - 5L
1,275 SR
Queue Stats
83W - 86L
1,547 Elo+
Party 3
Scylla
Scylla
Miguel15832
Scylla
Level 29
God Stats
10W - 15L
1,474 SR
Queue Stats
161W - 149L
1,523 Elo+
Solo
Neith
Neith
SUPREME PILOT69
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,185 Elo+
Party 3
Kukulkan
Kukulkan
georgelowe2018
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 3
Ymir
Ymir
tblackieee
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
21 / 2 / 6
11,385
633
13,437
7,578
3,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
BEC937
Bastet
14
3 / 3 / 7
8,961
498
4,857
10,773
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ra
16
8 / 5 / 1
10,073
560
8,617
13,347
4,834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Mhm Chick
Hercules
14
2 / 1 / 21
10,557
587
10,926
16,959
11,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
MrMiniDino
Nemesis
13
1 / 9 / 3
8,317
462
3,968
14,450
5,640
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigeyesHD
Thanatos
16
11 / 8 / 2
10,601
589
13,979
18,003
6,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
17
7 / 3 / 2
10,162
565
11,270
8,985
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 7 / 4
7,223
401
3,670
9,016
2,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
13
1 / 8 / 3
7,612
423
5,015
10,165
3,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 11 / 2
7,792
433
2,832
16,651
12,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
35
Kills
20
20
Deaths
37
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
21
2
6
12
W
Bastet
BEC937
Bastet
3
3
7
2.17
L
Thanatos
BigeyesHD
Thanatos
11
8
2
1.5
W
Ra
8
5
1
1.7
W
Hercules
Mhm Chick
Hercules
2
1
21
12.5
L
Scylla
7
3
2
2.67
W
Nemesis
MrMiniDino
Nemesis
1
9
3
0.28
L
0
7
4
0.29
L
Kukulkan
1
8
3
0.31
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,805
Damage
36,766
63,107
Taken
62,820
28,245
Mitigated
29,329
18,497
Healing
14,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,437
8,638
0
2,200
7,578
3,097
598
3,132
4,360
0
48,151
W
Bastet
BEC937
Bastet
4,857
1,595
0
3,653
10,773
3,504
1,228
2,798
7,923
0
36,376
L
Thanatos
BigeyesHD
Thanatos
13,979
4,095
0
10,882
18,003
6,970
0
1,520
16,444
0
60,280
W
Ra
8,617
3,339
122
6,389
13,347
4,834
985
5,235
8,112
57,910
0
W
Hercules
Mhm Chick
Hercules
10,926
3,373
0
4,251
16,959
11,170
98
3,544
13,261
0
35,913
L
Scylla
11,270
1,810
0
1,666
8,985
3,165
172
75
8,910
53,101
0
W
Nemesis
MrMiniDino
Nemesis
3,968
2,408
0
1,882
14,450
5,640
1,484
3,996
10,334
0
38,241
L
3,670
1,992
0
438
9,016
2,518
254
1,562
7,384
0
29,342
L
Kukulkan
5,015
1,877
0
1,313
10,165
3,742
1,197
5,460
4,705
30,335
0
L
2,832
715
0
240
16,651
12,934
0
0
16,412
23,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,293
Gold Earned
43,390
360
Minions Killed
359
0
Camps Cleared
0
1,569,869
Distance Traveled
1,515,207
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,385
633
80
4
0
280,937
2
W
Bastet
8,961
498
65
4
0
343,355
1
L
Thanatos
10,601
589
88
5
0
336,223
2
W
Ra
10,073
560
112
6
0
270,083
0
W
Hercules
10,557
587
27
2
0
343,318
0
L
Scylla
10,162
565
116
6
0
303,098
0
W
Nemesis
8,317
462
76
4
0
332,176
2
L
Neith
7,223
401
44
2
0
288,156
0
L
Kukulkan
7,612
423
63
4
0
271,430
1
L
Ymir
7,792
433
48
3
0
316,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role