Player Matchup

Sun Wukong
Sun Wukong
Draakrin
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 121L
1,541 Elo+
Solo
Pele
Pele
MKPanther
Pele
Level 103
God Stats
7W - 7L
1,836 SR
Queue Stats
665W - 608L
1,561 Elo+
Solo
Ares
Ares
SexyBeast99
Ares
Level 145
God Stats
0W - 1L
1,493 SR
Queue Stats
42W - 34L
1,646 Elo+
Party 1
Skadi
Skadi
SquirrellyRat
Skadi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,301 Elo+
Party 1
Nox
Nox
ThaShiniest
Nox
Level 57
God Stats
8W - 3L
1,439 SR
Queue Stats
144W - 140L
1,541 Elo+
Solo
Team Averages
Level 103
1,554 SR
1,518 Elo+

VS

Team Averages
Level 97
1,593 SR
1,512 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DownTownBandit
Erlang Shen
Level 57
God Stats
12W - 9L
1,582 SR
Queue Stats
100W - 110L
1,446 Elo+
Solo
Cthulhu
Cthulhu
JJeru
Cthulhu
Level 100
God Stats
8W - 5L
1,685 SR
Queue Stats
342W - 322L
1,598 Elo+
Solo
Baron Samedi
Baron Samedi
TheMrShoe
Baron Samedi
Level 66
God Stats
4W - 1L
1,710 SR
Queue Stats
169W - 136L
1,539 Elo+
Solo
Danzaburou
Danzaburou
itsMantequilla
Danzaburou
Level 104
God Stats
10W - 8L
1,490 SR
Queue Stats
145W - 136L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Draakrin
Sun Wukong
14
1 / 6 / 3
8,597
506
6,603
15,024
11,871
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
15
4 / 3 / 1
9,212
542
8,208
12,384
4,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 4 / 1
8,307
489
7,272
13,887
9,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 5 / 1
7,637
449
3,376
10,174
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 3
7,431
437
4,581
9,366
3,710
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 3 / 2
10,146
597
11,609
11,039
6,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
DownTownBandit
Erlang Shen
15
5 / 3 / 5
9,574
563
8,343
12,962
7,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
JJeru
Cthulhu
15
4 / 0 / 3
9,273
545
8,261
4,195
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Baron Samedi
TheMrShoe
Baron Samedi
14
2 / 1 / 7
8,837
520
7,282
8,911
6,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
itsMantequilla
Danzaburou
18
6 / 1 / 1
10,841
638
10,948
15,608
6,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
21
21
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
3
2
1.67
W
Erlang Shen
DownTownBandit
Erlang Shen
5
3
5
2.5
L
Sun Wukong
Draakrin
Sun Wukong
1
6
3
0.42
W
Cthulhu
JJeru
Cthulhu
4
0
3
5.5
L
Pele
4
3
1
1.5
L
3
4
1
0.88
L
0
5
1
0.1
L
0
3
3
0.5
W
Baron Samedi
TheMrShoe
Baron Samedi
2
1
7
5.5
W
Danzaburou
itsMantequilla
Danzaburou
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,040
Damage
46,443
60,835
Taken
52,715
32,452
Mitigated
28,754
10,465
Healing
27,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,609
1,126
0
5,751
11,039
6,251
387
1,382
9,657
63,760
0
W
Erlang Shen
DownTownBandit
Erlang Shen
8,343
4,523
0
4,588
12,962
7,586
268
2,349
10,613
0
66,105
L
Sun Wukong
Draakrin
Sun Wukong
6,603
1,328
0
4,420
15,024
11,871
0
9,355
5,665
0
51,452
W
Cthulhu
JJeru
Cthulhu
8,261
0
391
508
4,195
1,873
0
2,360
1,835
44,287
0
L
Pele
8,208
1,473
0
907
12,384
4,665
0
3,813
8,447
0
72,645
L
7,272
207
0
2,708
13,887
9,280
0
6,863
6,794
21,670
0
L
3,376
1,235
0
1,184
10,174
2,926
0
931
9,243
0
43,646
L
4,581
250
0
1,246
9,366
3,710
0
5,496
3,534
42,600
0
W
Baron Samedi
TheMrShoe
Baron Samedi
7,282
922
1,333
4,376
8,911
6,585
68
4,947
3,964
25,921
0
W
Danzaburou
itsMantequilla
Danzaburou
10,948
4,108
0
10,192
15,608
6,459
0
815
14,793
0
94,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,184
Gold Earned
48,671
462
Minions Killed
493
0
Camps Cleared
0
1,594,403
Distance Traveled
1,586,666
7
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,146
597
103
6
0
285,691
8
W
Erlang Shen
9,574
563
102
6
0
354,780
1
L
Sun Wukong
8,597
506
110
6
0
300,999
1
W
Cthulhu
9,273
545
104
6
0
376,208
9
L
Pele
9,212
542
133
8
0
361,115
1
L
Ares
8,307
489
34
2
0
336,137
2
L
Skadi
7,637
449
95
6
0
293,763
1
L
Nox
7,431
437
90
5
0
302,389
2
W
Baron Samedi
8,837
520
36
2
0
296,087
7
W
Danzaburou
10,841
638
148
9
0
273,900
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role