Player Matchup

Janus
Janus
DTorres8
Janus
Level 4
God Stats
2W - 0L
1,773 SR
Queue Stats
5W - 3L
1,573 Elo+
Solo
Chaac
Chaac
Tsils
Chaac
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 80L
1,511 Elo+
Solo
Pele
Pele
UwUY0u
Pele
Level 6
God Stats
4W - 1L
1,731 SR
Queue Stats
39W - 19L
1,726 Elo+
Solo
Danzaburou
Danzaburou
everyday-clip7
Danzaburou
Level 18
God Stats
10W - 10L
1,787 SR
Queue Stats
84W - 67L
1,612 Elo+
Solo
Sobek
Sobek
tiemen1404
Sobek
Level 16
God Stats
2W - 0L
1,736 SR
Queue Stats
15W - 8L
1,587 Elo+
Solo
Team Averages
Level 14
1,705 SR
1,602 Elo+

VS

Team Averages
Level 10
1,446 SR
1,655 Elo+
Izanami
Izanami
BallN4Dayz23
Izanami
Level 8
God Stats
2W - 1L
1,230 SR
Queue Stats
3W - 2L
1,587 Elo+
Solo
Erlang Shen
Erlang Shen
Kataka aK
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,738 Elo+
Party 1
Kukulkan
Kukulkan
Kotnz
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,759 Elo+
Party 1
Bacchus
Bacchus
Lil_Glip_Glop
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,406 Elo+
Solo
Bellona
Bellona
X3 Force
Bellona
Level 5
God Stats
2W - 7L
1,500 SR
Queue Stats
10W - 15L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DTorres8
Janus
20
11 / 3 / 11
16,950
652
24,787
14,559
5,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Tsils
Chaac
20
8 / 1 / 11
15,197
585
19,121
28,552
41,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
UwUY0u
Pele
20
19 / 2 / 10
16,212
624
25,279
25,489
13,369
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
everyday-clip7
Danzaburou
20
10 / 7 / 14
15,786
607
25,262
25,370
9,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
15
2 / 6 / 15
12,835
494
5,951
19,849
16,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BallN4Dayz23
Izanami
12
0 / 19 / 2
8,390
323
2,845
21,822
7,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Kataka aK
Erlang Shen
20
8 / 3 / 5
13,688
526
24,580
29,106
17,777
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Kotnz
Kukulkan
19
10 / 6 / 5
13,574
522
20,402
16,731
7,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
16
1 / 8 / 7
11,075
426
15,395
36,736
30,007
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
X3 Force
Bellona
12
0 / 14 / 0
8,558
329
4,815
22,744
14,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
38
50
Kills
19
19
Deaths
50
61
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
BallN4Dayz23
Izanami
0
19
2
0.05
W
Janus
DTorres8
Janus
11
3
11
5.5
L
Erlang Shen
Kataka aK
Erlang Shen
8
3
5
3.5
L
Kukulkan
Kotnz
Kukulkan
10
6
5
2.08
L
Bacchus
1
8
7
0.56
W
Chaac
Tsils
Chaac
8
1
11
13.5
W
Pele
UwUY0u
Pele
19
2
10
12
L
Bellona
X3 Force
Bellona
0
14
0
0
W
Danzaburou
everyday-clip7
Danzaburou
10
7
14
2.43
W
Sobek
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,400
Damage
68,037
113,819
Taken
127,139
87,363
Mitigated
76,873
50,974
Healing
20,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BallN4Dayz23
Izanami
2,845
2,029
0
294
21,822
7,644
883
6,878
14,488
0
32,430
W
Janus
DTorres8
Janus
24,787
1,630
0
3,724
14,559
5,140
2,515
5,187
9,372
124,468
0
L
Erlang Shen
Kataka aK
Erlang Shen
24,580
12,828
0
4,673
29,106
17,777
0
7,808
20,684
0
115,005
L
Kukulkan
Kotnz
Kukulkan
20,402
1,209
0
1,881
16,731
7,078
0
2,753
13,702
82,246
0
L
Bacchus
15,395
1,732
0
9,913
36,736
30,007
0
7,155
29,239
60,396
0
W
Chaac
Tsils
Chaac
19,121
2,763
0
16,532
28,552
41,962
1,579
8,228
20,324
0
90,102
W
Pele
UwUY0u
Pele
25,279
9,235
0
12,201
25,489
13,369
1,858
10,590
14,899
0
120,348
L
Bellona
X3 Force
Bellona
4,815
2,595
0
3,373
22,744
14,367
93
5,363
17,021
0
31,274
W
Danzaburou
everyday-clip7
Danzaburou
25,262
13,199
0
13,519
25,370
9,976
7,596
8,933
16,437
0
121,178
W
Sobek
5,951
580
0
4,998
19,849
16,916
638
7,112
12,737
24,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,980
Gold Earned
55,285
670
Minions Killed
478
0
Camps Cleared
0
2,570,774
Distance Traveled
2,319,303
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,390
323
59
2
0
345,658
0
W
Janus
16,950
652
201
8
0
551,957
0
L
Erlang Shen
13,688
526
159
6
0
565,348
3
L
Kukulkan
13,574
522
146
6
0
477,222
1
L
Bacchus
11,075
426
73
3
0
459,208
5
W
Chaac
15,197
585
154
6
0
504,315
1
W
Pele
16,212
624
135
5
0
590,150
2
L
Bellona
8,558
329
41
2
0
471,867
3
W
Danzaburou
15,786
607
157
6
0
466,595
4
W
Sobek
12,835
494
23
1
0
457,757
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role