Player Matchup

Mulan
Mulan
DaLegendaryDuke
Mulan
Level 28
God Stats
3W - 3L
1,561 SR
Queue Stats
232W - 270L
1,350 Elo+
Party 1
Tiamat
Tiamat
EatDatBooti255
Tiamat
Level 86
God Stats
9W - 10L
1,403 SR
Queue Stats
533W - 545L
1,463 Elo+
Party 1
Awilix
Awilix
GyRo_Zeppel1-
Awilix
Level 68
God Stats
24W - 21L
1,488 SR
Queue Stats
212W - 239L
1,376 Elo+
Party 1
Artemis
Artemis
Louiee123
Artemis
Level 59
God Stats
31W - 19L
1,571 SR
Queue Stats
75W - 64L
1,437 Elo+
Party 3
Sobek
Sobek
kman9712
Sobek
Level 38
God Stats
24W - 15L
1,564 SR
Queue Stats
53W - 48L
1,400 Elo+
Party 3
Team Averages
Level 56
1,517 SR
1,405 Elo+

VS

Team Averages
Level 46
1,569 SR
1,347 Elo+
Danzaburou
Danzaburou
Rhyizen
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,293 Elo+
Party 2
Fenrir
Fenrir
Thundernutz82
Fenrir
Level 47
God Stats
3W - 5L
1,304 SR
Queue Stats
83W - 101L
1,357 Elo+
Party 2
Chronos
Chronos
UninstallFetus
Chronos
Level 39
God Stats
5W - 4L
1,825 SR
Queue Stats
240W - 272L
1,305 Elo+
Solo
Chaac
Chaac
Voopzie
Chaac
Level 75
God Stats
5W - 5L
1,698 SR
Queue Stats
204W - 188L
1,412 Elo+
Party 2
Ra
Ra
Zelo6574
Ra
Level 48
God Stats
10W - 10L
1,515 SR
Queue Stats
116W - 138L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,099
507
3,670
8,784
5,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 1 / 3
8,310
594
7,614
4,611
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 3
7,542
539
5,320
8,037
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Louiee123
Artemis
11
1 / 0 / 0
6,126
438
5,244
7,458
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
kman9712
Sobek
11
0 / 1 / 1
6,255
447
1,320
8,590
6,370
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Rhyizen
Danzaburou
10
0 / 0 / 1
5,592
399
1,979
5,002
1,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
1 / 2 / 2
7,748
553
3,719
7,786
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 0
7,522
537
2,180
11,663
3,774
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
Voopzie
Chaac
11
4 / 1 / 0
7,304
522
6,076
7,458
5,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 1 / 0
6,357
454
5,396
5,563
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
9
Kills
8
8
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
4
0
0.5
W
3
1
3
4.5
W
3
2
3
2.25
W
Artemis
Louiee123
Artemis
1
0
0
1
L
Danzaburou
Rhyizen
Danzaburou
0
0
1
0.5
L
1
2
2
1
L
2
5
0
0.4
L
Chaac
Voopzie
Chaac
4
1
0
4
L
1
1
0
1
W
Sobek
kman9712
Sobek
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,168
Damage
19,350
37,480
Taken
37,472
20,042
Mitigated
15,435
9,057
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,670
704
0
598
8,784
5,207
136
0
8,784
0
34,039
W
7,614
496
0
2,000
4,611
3,121
311
1,662
2,949
44,695
0
W
5,320
1,979
0
0
8,037
3,010
926
838
7,199
0
46,115
W
Artemis
Louiee123
Artemis
5,244
1,271
0
4,239
7,458
2,334
188
2,521
4,937
0
41,526
L
Danzaburou
Rhyizen
Danzaburou
1,979
587
0
573
5,002
1,377
542
680
4,322
0
14,738
L
3,719
820
0
364
7,786
3,284
0
1,106
6,636
0
52,525
L
2,180
918
0
2,118
11,663
3,774
0
5,936
5,199
45,563
0
L
Chaac
Voopzie
Chaac
6,076
775
0
4,609
7,458
5,118
0
0
7,458
0
35,549
L
5,396
639
1,869
2,738
5,563
1,882
115
640
4,923
42,227
0
W
Sobek
kman9712
Sobek
1,320
0
0
2,220
8,590
6,370
90
2,555
6,035
20,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,332
Gold Earned
34,523
347
Minions Killed
395
0
Camps Cleared
0
1,327,275
Distance Traveled
1,238,478
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,099
507
74
5
0
251,254
1
W
Tiamat
8,310
594
102
7
0
270,229
1
W
Awilix
7,542
539
81
6
0
315,742
2
W
Artemis
6,126
438
60
4
0
215,708
3
L
Danzaburou
5,592
399
45
3
0
279,963
1
L
Fenrir
7,748
553
103
7
0
278,564
0
L
Chronos
7,522
537
96
7
0
211,716
3
L
Chaac
7,304
522
73
5
0
219,410
3
L
Ra
6,357
454
78
6
0
248,825
0
W
Sobek
6,255
447
30
2
0
274,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role