Player Matchup

Ymir
Ymir
ElysianNorth
Ymir
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
99W - 106L
1,468 Elo+
Solo
Hercules
Hercules
Heartmonitor
Hercules
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,272 Elo+
Solo
Ullr
Ullr
Ullrthepro
Ullr
Level 2
God Stats
46W - 43L
1,589 SR
Queue Stats
113W - 120L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
Wookzone
Gilgamesh
Level 16
God Stats
3W - 2L
1,695 SR
Queue Stats
151W - 87L
1,588 Elo+
Solo
Anubis
Anubis
oofffffffffff
Anubis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,557 SR
1,460 Elo+

VS

Team Averages
Level 15
1,549 SR
1,492 Elo+
Guan Yu
Guan Yu
Trash_PandaKitty
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
UWillCry5416
Izanami
Level 21
God Stats
4W - 8L
1,625 SR
Queue Stats
174W - 183L
1,539 Elo+
Solo
Olorun
Olorun
flighty_chevron
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,544 Elo+
Solo
Awilix
Awilix
freebans
Awilix
Level 17
God Stats
15W - 11L
1,487 SR
Queue Stats
42W - 35L
1,531 Elo+
Solo
Kukulkan
Kukulkan
kronas-547
Kukulkan
Level 29
God Stats
7W - 3L
1,635 SR
Queue Stats
48W - 47L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
9,597
505
2,626
8,572
3,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
Heartmonitor
Hercules
15
3 / 2 / 4
9,879
520
3,663
12,543
11,889
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
18 / 0 / 3
12,419
654
16,696
10,735
4,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Wookzone
Gilgamesh
20
8 / 1 / 4
13,321
701
14,691
13,471
11,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

3
0 / 0 / 0
4,920
259
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 1
7,027
370
4,443
16,040
7,370
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
UWillCry5416
Izanami
11
1 / 1 / 2
7,742
407
4,521
8,306
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 9 / 0
6,886
362
1,618
15,346
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
freebans
Awilix
10
2 / 3 / 1
7,357
387
1,997
7,078
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
kronas-547
Kukulkan
12
0 / 10 / 1
7,664
403
6,595
14,877
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
30
Kills
5
5
Deaths
34
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Hercules
Heartmonitor
Hercules
3
2
4
2.5
L
1
11
1
0.14
L
Izanami
UWillCry5416
Izanami
1
1
2
2
W
18
0
3
19.5
W
Gilgamesh
Wookzone
Gilgamesh
8
1
4
10
L
1
9
0
0.11
L
Awilix
freebans
Awilix
2
3
1
0.83
L
Kukulkan
kronas-547
Kukulkan
0
10
1
0.05
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,676
Damage
19,174
45,321
Taken
61,647
31,788
Mitigated
21,532
8,384
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,626
426
0
1,660
8,572
3,994
138
1,056
7,330
30,367
0
W
Hercules
Heartmonitor
Hercules
3,663
1,526
0
2,903
12,543
11,889
1,365
2,455
9,966
0
45,283
L
4,443
494
199
841
16,040
7,370
98
747
15,293
0
18,551
L
Izanami
UWillCry5416
Izanami
4,521
3,373
0
2,453
8,306
3,231
662
348
7,958
0
44,273
W
16,696
8,853
0
1,585
10,735
4,239
4,273
1,794
8,458
0
107,744
W
Gilgamesh
Wookzone
Gilgamesh
14,691
5,306
0
2,236
13,471
11,666
4,311
2,274
11,015
0
106,979
L
1,618
777
279
5,486
15,346
4,169
23
0
15,346
36,335
0
L
Awilix
freebans
Awilix
1,997
977
0
245
7,078
2,106
0
70
7,008
0
28,985
L
Kukulkan
kronas-547
Kukulkan
6,595
428
137
2,134
14,877
4,656
185
1,461
13,416
44,297
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,136
Gold Earned
36,676
488
Minions Killed
307
0
Camps Cleared
0
1,382,791
Distance Traveled
1,494,040
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,597
505
63
3
0
352,881
0
W
Hercules
9,879
520
85
4
0
308,604
0
L
Guan Yu
7,027
370
36
2
0
325,564
1
L
Izanami
7,742
407
74
4
0
273,182
1
W
Ullr
12,419
654
145
8
0
330,534
0
W
Gilgamesh
13,321
701
195
10
0
390,772
0
L
Olorun
6,886
362
46
2
0
323,441
0
L
Awilix
7,357
387
64
3
0
258,253
6
L
Kukulkan
7,664
403
87
5
0
313,600
5
W
Anubis
4,920
259
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role