Player Matchup

Chaac
Chaac
Delibulluk
Chaac
Level 26
God Stats
3W - 0L
1,713 SR
Queue Stats
23W - 17L
1,454 Elo+
Party 3
Chang'e
Chang'e
Macunn
Chang'e
Level 26
God Stats
4W - 1L
1,528 SR
Queue Stats
56W - 34L
1,506 Elo+
Party 3
Neith
Neith
OttomanKings
Neith
Level 28
God Stats
94W - 86L
1,631 SR
Queue Stats
96W - 93L
1,529 Elo+
Solo
Horus
Horus
ShadowOwner1
Horus
Level 18
God Stats
22W - 32L
1,419 SR
Queue Stats
37W - 47L
1,399 Elo+
Solo
Freya
Freya
iTrkGr96
Freya
Level 27
God Stats
8W - 5L
1,604 SR
Queue Stats
45W - 48L
1,404 Elo+
Solo
Team Averages
Level 25
1,579 SR
1,458 Elo+

VS

Team Averages
Level 22
1,479 SR
1,483 Elo+
Guan Yu
Guan Yu
Charmle
Guan Yu
Level 90
God Stats
1W - 2L
1,453 SR
Queue Stats
38W - 29L
1,587 Elo+
Party 1
Skadi
Skadi
GothamsJayBird
Skadi
Level 9
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 3L
1,360 Elo+
Party 2
Fenrir
Fenrir
HalisEfeV3
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 2
Neith
Neith
Ryoshi14
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
Yastwoeasy
Ra
Level 5
God Stats
0W - 1L
1,225 SR
Queue Stats
4W - 5L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
8 / 5 / 20
11,421
1,038
18,212
19,321
20,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Macunn
Chang'e
18
11 / 3 / 16
12,255
1,114
18,543
13,506
4,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
9 / 3 / 16
12,165
1,106
17,722
9,686
3,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
1 / 1 / 27
11,363
1,033
6,468
14,377
17,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Freya
iTrkGr96
Freya
20
14 / 5 / 22
13,415
1,220
27,900
22,640
11,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

199

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Charmle
Guan Yu
18
9 / 4 / 5
13,216
1,201
14,138
21,794
29,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 7 / 8
11,790
1,072
22,916
18,537
8,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
HalisEfeV3
Fenrir
16
2 / 13 / 5
10,271
934
11,767
24,158
12,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Neith
Ryoshi14
Neith
16
0 / 11 / 9
9,799
891
8,499
16,006
6,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 8 / 10
10,738
976
14,534
15,017
6,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
54
43
Kills
17
17
Deaths
43
101
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Charmle
Guan Yu
9
4
5
2.88
W
Chaac
8
5
20
3.6
L
5
7
8
1.29
L
Fenrir
HalisEfeV3
Fenrir
2
13
5
0.35
W
Chang'e
Macunn
Chang'e
11
3
16
6.33
W
9
3
16
5.67
L
Neith
Ryoshi14
Neith
0
11
9
0.41
W
1
1
27
14.5
L
1
8
10
0.75
W
Freya
iTrkGr96
Freya
14
5
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,845
Damage
71,854
79,530
Taken
95,512
58,187
Mitigated
64,191
34,182
Healing
11,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Charmle
Guan Yu
14,138
1,817
1,645
4,002
21,794
29,980
0
8,368
13,426
0
35,618
W
Chaac
18,212
5,181
0
4,024
19,321
20,975
0
4,547
14,774
543
31,139
L
22,916
10,716
0
926
18,537
8,077
0
10,855
7,682
0
35,553
L
Fenrir
HalisEfeV3
Fenrir
11,767
3,528
773
1,141
24,158
12,970
0
10,132
14,026
0
20,845
W
Chang'e
Macunn
Chang'e
18,543
3,040
6,408
3,623
13,506
4,941
0
1,738
11,768
35,433
0
W
17,722
9,131
0
221
9,686
3,809
0
464
9,222
0
36,064
L
Neith
Ryoshi14
Neith
8,499
4,207
0
1,016
16,006
6,900
0
11,582
4,424
0
15,522
W
6,468
2,508
4,997
6,998
14,377
17,282
0
2,807
11,570
0
20,034
L
14,534
1,602
1,244
410
15,017
6,264
0
5,941
9,076
50,436
0
W
Freya
iTrkGr96
Freya
27,900
10,266
0
7,911
22,640
11,180
0
4,978
17,662
34,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,619
Gold Earned
55,814
163
Minions Killed
175
6
Camps Cleared
3
965,560
Distance Traveled
938,486
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,216
1,201
40
4
2
222,294
0
W
Chaac
11,421
1,038
25
2
1
186,142
0
L
Skadi
11,790
1,072
18
2
0
178,868
1
L
Fenrir
10,271
934
11
1
0
171,886
5
W
Chang'e
12,255
1,114
45
4
1
201,244
0
W
Neith
12,165
1,106
50
5
1
155,766
0
L
Neith
9,799
891
18
2
1
154,990
1
W
Horus
11,363
1,033
27
2
0
223,346
5
L
Ra
10,738
976
88
8
0
210,448
0
W
Freya
13,415
1,220
16
1
3
199,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role