Player Matchup

Artio
Artio
KoolAidOrange
Artio
Level 22
God Stats
34W - 37L
1,416 SR
Queue Stats
111W - 108L
1,307 Elo+
Party 1
Arachne
Arachne
Vorz-yt
Arachne
Level 26
God Stats
4W - 3L
1,558 SR
Queue Stats
154W - 155L
1,370 Elo+
Party 1
Discordia
Discordia
beanie133
Discordia
Level 24
God Stats
10W - 6L
1,539 SR
Queue Stats
58W - 49L
1,380 Elo+
Solo
Guan Yu
Guan Yu
nicoleIovesyou
Guan Yu
Level 6
God Stats
4W - 9L
1,655 SR
Queue Stats
46W - 64L
1,298 Elo+
Party 1
Neith
Neith
xXCrokserXx
Neith
Level 18
God Stats
3W - 1L
1,618 SR
Queue Stats
13W - 8L
1,419 Elo+
Solo
Team Averages
Level 19
1,557 SR
1,355 Elo+

VS

Team Averages
Level 13
1,598 SR
1,304 Elo+
Mulan
Mulan
DNGRAsgard
Mulan
Level 28
God Stats
4W - 1L
1,833 SR
Queue Stats
5W - 6L
1,478 Elo+
Solo
Nemesis
Nemesis
MarcelinhoDS633
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,037 Elo+
Solo
Kukulkan
Kukulkan
ShawdowKnight671
Kukulkan
Level 8
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 4L
1,086 Elo+
Solo
Amaterasu
Amaterasu
l Affinity 1
Amaterasu
Level 24
God Stats
4W - 4L
1,851 SR
Queue Stats
6W - 6L
1,495 Elo+
Party 2
Ra
Ra
l Stereo 1
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 17
11,954
543
3,800
12,232
8,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Vorz-yt
Arachne
20
28 / 0 / 7
15,165
689
27,162
20,625
10,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
beanie133
Discordia
17
10 / 1 / 7
12,400
564
12,037
8,944
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 6 / 9
10,937
497
4,430
15,370
14,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
12 / 4 / 6
12,509
569
14,927
13,002
5,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
1 / 7 / 1
8,187
372
3,833
18,811
9,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 13 / 1
6,677
304
2,117
11,722
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 12 / 0
6,693
304
1,045
9,092
2,209
Amaterasu
l Affinity 1
Amaterasu
15
6 / 9 / 2
10,570
480
12,900
23,882
13,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 14 / 4
9,547
434
10,714
17,509
9,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
16
55
Kills
8
11
Deaths
55
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
7
1
0.21
W
2
0
17
10.5
L
0
13
1
0.04
L
0
12
0
0
W
Arachne
Vorz-yt
Arachne
28
0
7
31.5
W
Discordia
beanie133
Discordia
10
1
7
13.5
L
Amaterasu
l Affinity 1
Amaterasu
6
9
2
0.78
L
1
14
4
0.21
W
3
6
9
1.25
W
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,356
Damage
30,609
70,173
Taken
81,016
42,365
Mitigated
38,168
24,674
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
3,833
383
0
4,356
18,811
9,778
0
5,412
13,123
0
21,890
W
3,800
438
437
5,917
12,232
8,673
2,374
2,566
9,552
28,937
0
L
2,117
1,437
0
486
11,722
3,689
0
2,590
8,850
0
13,530
L
1,045
386
0
0
9,092
2,209
0
1,357
7,501
8,661
0
W
Arachne
Vorz-yt
Arachne
27,162
21,207
0
7,120
20,625
10,804
1,723
4,777
15,176
0
145,371
W
Discordia
beanie133
Discordia
12,037
1,798
0
4,005
8,944
3,109
2,172
506
8,406
49,059
0
L
Amaterasu
l Affinity 1
Amaterasu
12,900
6,430
0
3,178
23,882
13,194
1,389
2,286
21,371
0
43,144
L
10,714
1,714
523
1,135
17,509
9,298
724
3,267
14,004
71,150
0
W
4,430
608
35
3,972
15,370
14,336
241
3,264
11,931
0
36,029
W
14,927
7,727
0
3,188
13,002
5,443
7,805
3,005
9,763
0
60,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,965
Gold Earned
41,674
485
Minions Killed
283
0
Camps Cleared
0
2,051,461
Distance Traveled
1,510,166
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,187
372
38
2
0
390,693
0
W
Artio
11,954
543
50
2
0
462,723
0
L
Nemesis
6,677
304
23
1
0
250,354
0
L
Kukulkan
6,693
304
15
1
0
202,263
2
W
Arachne
15,165
689
187
9
0
515,291
2
W
Discordia
12,400
564
76
3
0
328,487
6
L
Amaterasu
10,570
480
63
3
0
344,185
0
L
Ra
9,547
434
144
7
0
322,671
0
W
Guan Yu
10,937
497
68
3
0
347,586
0
W
Neith
12,509
569
104
5
0
397,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role